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- <!doctype html>
- <title>Asynchronous loading of disk images</title>
- <script src="../build/libv86.js"></script>
- <script>
- "use strict";
- window.onload = function()
- {
- // Async loading of the iso image
- // Note how the emulation starts without downloading the 50MB image
- // Support of the "Range: bytes=..." header is required on the server, CORS
- // is required if the server is on a different host
- var emulator = new V86({
- wasm_path: "../build/v86.wasm",
- memory_size: 64 * 1024 * 1024,
- vga_memory_size: 2 * 1024 * 1024,
- screen_container: document.getElementById("screen_container"),
- bios: {
- url: "../bios/seabios.bin",
- },
- vga_bios: {
- url: "../bios/vgabios.bin",
- },
- cdrom: {
- url: "../images/dsl-4.11.rc2.iso",
- async: true,
- // size can be determined automatically, but costs an extra request
- // and might not work reliably
- size: 52824064,
- },
- autostart: true,
- });
- }
- </script>
- <div id="screen_container">
- <div style="white-space: pre; font: 14px monospace; line-height: 14px"></div>
- <canvas style="display: none"></canvas>
- </div>
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