Commit History

Autor SHA1 Mensaxe Data
  x2048 7c261118e0 Release shadow mapping resources when not needed (#12497) %!s(int64=2) %!d(string=hai) anos
  sfan5 a5f385917d Remove an unused method and header includes %!s(int64=2) %!d(string=hai) anos
  SmallJoker a463620edb Re-order sound-related code (#12382) %!s(int64=2) %!d(string=hai) anos
  sfan5 e92a217bd1 Fix CAO light calculation issue %!s(int64=2) %!d(string=hai) anos
  sfan5 a83d81ff45 Fix updating glow on entities %!s(int64=2) %!d(string=hai) anos
  x2048 a4ef62f5b2 Fix lighting of upright_sprite entities (#12336) %!s(int64=2) %!d(string=hai) anos
  sfan5 a89afe1229 Deal with compiler warnings %!s(int64=2) %!d(string=hai) anos
  SmallJoker 1d07a36552 upright_sprite: Fix walk animation in first person (#12194) %!s(int64=2) %!d(string=hai) anos
  Dmitry Kostenko 8f652f4e31 Fix shadows for upright sprite nodes %!s(int64=2) %!d(string=hai) anos
  Dmitry Kostenko 54dccc480e Improve lighting of entities. %!s(int64=3) %!d(string=hai) anos
  Dmitry Kostenko 2bba53b2c3 Render shadows on entities. %!s(int64=3) %!d(string=hai) anos
  sfan5 f66ed2c27f Fix local animation not instantly updating after being set %!s(int64=2) %!d(string=hai) anos
  Wuzzy 84fdd369d4 Cap damage overlay duration to 1 second (#11871) %!s(int64=2) %!d(string=hai) anos
  x2048 e030d9cff0 Recalculate normals before adding mesh to the scene %!s(int64=2) %!d(string=hai) anos
  sfan5 ff934d538c Fix various code & correctness issues (#11815) %!s(int64=2) %!d(string=hai) anos
  sfan5 206e131854 Add backwards-compatible behaviour if too few CAO textures specified %!s(int64=3) %!d(string=hai) anos
  savilli c9070e54bc Fix local digging animation (#11772) %!s(int64=3) %!d(string=hai) anos
  Wuzzy 6910c8d920 Fix number of tool uses being off by 1..32767 (#11110) %!s(int64=3) %!d(string=hai) anos
  Wuzzy 86b44ecd82 Add no_texture.png as fallback for unspecified textures %!s(int64=3) %!d(string=hai) anos
  NeroBurner 1d69a23ba4 Joystick sensitivity for player movement (#11262) %!s(int64=3) %!d(string=hai) anos
  Lean Rada 328d949225 Start sprite animation at the beginning (#11509) %!s(int64=3) %!d(string=hai) anos
  hecks a049e8267f Remove unused ITextSceneNode header (#11476) %!s(int64=3) %!d(string=hai) anos
  Liso c47313db65 Shadow mapping render pass (#11244) %!s(int64=3) %!d(string=hai) anos
  sfan5 f30dcdb504 Fix procession ordering issue in content_cao %!s(int64=3) %!d(string=hai) anos
  Loic Blot de85bc9227 fix: some code tidy about includes & irr namespaces %!s(int64=3) %!d(string=hai) anos
  Loic Blot 809e68fdc0 refacto: don't use RenderingEngine singleton on CAO %!s(int64=3) %!d(string=hai) anos
  sfan5 1e4913cd76 Irrlicht support code maintenance %!s(int64=3) %!d(string=hai) anos
  rubenwardy f85e9ab925 Add nametag background setting and object property (#10937) %!s(int64=3) %!d(string=hai) anos
  sfan5 74762470b2 Fix some minor code issues all over the place %!s(int64=3) %!d(string=hai) anos
  sfan5 b504a1aa4b Fix player sprite visibility in first person %!s(int64=4) %!d(string=hai) anos