Historique des commits

Auteur SHA1 Message Date
  SmallJoker 9fa547bb80 Run callback in IDropAction, refactor function arguments il y a 6 ans
  Loïc Blot 1c1c97cbd1 Modernize source code: last part (#6285) il y a 6 ans
  Kahrl 3304e1e517 Push error handler afresh each time lua_pcall is used il y a 8 ans
  kwolekr 2b04ab874d SAPI: Track last executed mod and include in error messages il y a 9 ans
  kwolekr bcf47bc67c Improve Script CPP API diagnostics il y a 9 ans
  ShadowNinja 741df993ff Fix object reference pushing functions when called from coroutines il y a 9 ans
  ShadowNinja c4359ff65c Use "core" namespace internally il y a 10 ans
  ShadowNinja db4ea4658c Only push the Lua error handler once il y a 10 ans
  ShadowNinja f3d83a4516 Add more informative error messages for inventory and item method errors il y a 10 ans
  ShadowNinja 31fe72dbac Remove lua_State parameter from LuaError::LuaError il y a 10 ans
  ShadowNinja f8b7555558 Revert "Make sure we get a stacktrace for as many lua errors as possible" il y a 10 ans
  Sfan5 362ef5f6ce Make sure we get a stacktrace for as many lua errors as possible il y a 10 ans
  Ciaran Gultnieks 5ce3f8f7b7 Correct misleading detached inventory error message il y a 10 ans
  ShadowNinja 49cec3f782 Handle LuaErrors in Lua -> C++ calls on LuaJIT il y a 10 ans
  ShadowNinja 371b39a09a Pass a errfunc to lua_pcall to get a traceback il y a 10 ans
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu il y a 11 ans
  sapier ab43377577 Move scriptapi to separate folder (by sapier) il y a 11 ans