Histórico de commits

Autor SHA1 Mensagem Data
  MirceaKitsune 52fcb0b4b9 Send animations, bone overrides and attachments in entity initialization. Clients no longer have to be near an object when an animation or attachment is set to see the changes, and newly connected clients (or a client that simply renders the object for the first time) will get all of those settings. Therefore, the lua script no longer needs to run every X seconds either, just once per entity. 12 anos atrás
  MirceaKitsune d7d759b43f Enable client-side attachments, add detachment code 12 anos atrás
  MirceaKitsune ba3fd63e29 Fix some remaining issues with attachments, now they work. Tested with object->player and player->player attachments 12 anos atrás
  MirceaKitsune 948b5a8be7 Complete the attachment framework. 12 anos atrás
  MirceaKitsune e42eeec8f6 Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials 12 anos atrás
  MirceaKitsune 118285e6ba Get the new animation framework properly working 12 anos atrás
  MirceaKitsune ba4d93027f Joint positioning and rotation code, and fix a problem related to their lua API 12 anos atrás
  MirceaKitsune 0a020dbcc8 Properly read the mesh from LUA. 12 anos atrás
  MirceaKitsune ac97a7f70e 3D model support for players using Irrlicht. Also ready the basis for mesh support on nodes / items via LUA (to be done). Supports any mesh format compatible with Irrlicht, but animations are not set up yet. 12 anos atrás
  Perttu Ahola 9cadaf824b Add dtime_s to entity activation 12 anos atrás
  Perttu Ahola 0a18dda158 Remove special handling of creative mode 12 anos atrás
  Perttu Ahola 2795f44f03 Server-side checking of digging; disable_anticheat setting 12 anos atrás
  Kahrl 1575448b1a Custom boxy nodes (stairs, slabs) and collision changes 12 anos atrás
  Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers 12 anos atrás
  Perttu Ahola f0678979b1 Add comment about ItemSAO being deprecated 12 anos atrás
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 anos atrás
  Perttu Ahola c59d139eeb Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar errors 12 anos atrás
  Perttu Ahola 5bd32eca0f Fix disabling of player movement cheat detection in singleplayer 12 anos atrás
  Perttu Ahola 491287c0af Don't apply player movement cheat detection in singleplayer 12 anos atrás
  Perttu Ahola 13159c1a48 Add server-side enforcement of the 'fast' privilege; also fix client checking 'fly' instead of 'fast' 12 anos atrás
  Perttu Ahola ed1ff06867 Fix the position of LuaEntityCAOs not getting updated at all 12 anos atrás
  Perttu Ahola 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! 12 anos atrás
  Perttu Ahola 9e7ccedba4 ObjectProperties 12 anos atrás
  Perttu Ahola 92ae11bd3b Use GenericCAO in place of LuaEntityCAO and PlayerCAO 12 anos atrás
  Perttu Ahola 443f45eca1 Add GenericCAO and player armor groups, but don't use them yet 12 anos atrás
  Kahrl f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer 12 anos atrás
  Perttu Ahola f1d9880006 Clean up log messages everywhere 12 anos atrás
  Perttu Ahola f9da2c9507 Immediate smoke puff when a normal entity is punched to death 12 anos atrás
  Perttu Ahola 989aba1966 Fix and tune things, add tool "recharge" animation, add dummyball 12 anos atrás
  Perttu Ahola 8db89b8136 LuaEntity armor groups 12 anos atrás