Lexi Hale
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20bd6bdb68
Animated particlespawners and more (#11545)
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2 jaren geleden |
SmallJoker
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947466ab28
(se)SerializeString: Include max length in the name
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4 jaren geleden |
sfan5
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9d6e7e48d6
Implement spawning particles with node texture appearance
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4 jaren geleden |
sfan5
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1357ea1da2
Cleanup of particle & particlespawner structures and code (#9893)
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4 jaren geleden |
Quentin Bazin
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5f1cd555cd
Move client-specific files to 'src/client' (#7902)
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6 jaren geleden |
Paramat
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1413b722a7
Dig particles: Various improvements (#7714)
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6 jaren geleden |
Paramat
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766fb7b46e
Particles: Make collision with objects optional (#7682)
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6 jaren geleden |
Loic Blot
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8e0b80aa36
Fix last performance-type-promotion-in-math-fn problems
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6 jaren geleden |
Vitaliy
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75320e7e88
Real global textures (#6105)
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7 jaren geleden |
SmallJoker
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b9fb3cea33
ParticleSpawner::step cleanup and rotation fix (#6486)
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7 jaren geleden |
raymoo
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8c16f18fdb
Fix attached particle spawners far from spawn (#6479)
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7 jaren geleden |
SmallJoker
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1105a14bcc
Particles: Do not add digging particles for airlike nodes (#6392)
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7 jaren geleden |
Loïc Blot
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5f38fe33f8
Clientevent refactor (#6320)
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7 jaren geleden |
Loïc Blot
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ae9b5e0098
Modernize code: very last fixes (#6290)
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7 jaren geleden |
Loïc Blot
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fd3afbced5
Optimize headers (part 2) (#6272)
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7 jaren geleden |
Loïc Blot
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3e50850260
TileLayer: use shared_ptr for FrameSpec vector (#6171)
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7 jaren geleden |
Loïc Blot
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b3a36f7378
Isolate irrlicht references and use a singleton (#6041)
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7 jaren geleden |
Loïc Blot
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4faaadc8d5
Cpp11 patchset 11: continue working on constructor style migration (#6004)
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7 jaren geleden |
Loïc Blot
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65819f3b9f
Use thread_local instead from some static settings (#5955)
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7 jaren geleden |
Paramat
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60baf8120c
Particle spawner: Do not spawn particles distant from player (#5766)
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7 jaren geleden |
Dániel Juhász
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1ffb180868
Soft node overlay (#5186)
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7 jaren geleden |
Dániel Juhász
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d04d8aba70
Add hardware node coloring. Includes:
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7 jaren geleden |
sfan5
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7279f0b373
Add particle animation, glow
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7 jaren geleden |
Ner'zhul
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8e7449e092
Environment & IGameDef code refactoring (#4985)
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7 jaren geleden |
sfan5
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a07b032245
Add 2D sheet animation for nodes
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8 jaren geleden |
sfan5
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523f0e8c5b
Move TileAnimation code to seperate file
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8 jaren geleden |
orwell96
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681d127ff1
Particles: Make attached particle spawners respect the parent's yaw
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8 jaren geleden |
sfan5
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5fd1ef9b58
Revert "Adding particle blend, glow and animation (#4705)"
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8 jaren geleden |
Foghrye4
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93e3555eae
Adding particle blend, glow and animation (#4705)
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8 jaren geleden |
Gael-de-Sailly
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3db2f08ff9
ParticleSpawner: fix offset being added twice
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8 jaren geleden |