sfan5
|
56a558baf8
Refactor some Lua API functions in preparation for async env
|
2 years ago |
Jude Melton-Houghton
|
bf22569019
Use a database for mod storage (#11763)
|
2 years ago |
Loïc Blot
|
ce873108aa
Client eventmanager refactor (#7179)
|
6 years ago |
Loïc Blot
|
4fd9715876
Cleanup sound manager class (#7158)
|
6 years ago |
Dániel Juhász
|
3face01a20
Node definition manager refactor (#7016)
|
6 years ago |
Loïc Blot
|
6f1c907204
Implement mod communication channels (#6351)
|
7 years ago |
Loïc Blot
|
921151d97a
C++ modernize: Pragma once (#6264)
|
7 years ago |
Loïc Blot
|
eb88e5dd4b
Add ModStorageAPI to client side modding (#5396)
|
7 years ago |
red-001
|
88df9fb5b6
Add `get_wielded_item`
|
7 years ago |
Loic Blot
|
2efae3ffd7
[CSM] Client side modding
|
7 years ago |
Ner'zhul
|
8e7449e092
Environment & IGameDef code refactoring (#4985)
|
7 years ago |
RealBadAngel
|
c3b279750e
Move object nametags to camera
|
8 years ago |
kwolekr
|
821d0025da
Biomes: Remove referenced biomes from Decorations on clear
|
9 years ago |
ShadowNinja
|
b1965ac209
Clean up rollback
|
10 years ago |
RealBadAngel
|
d221917170
Recalculate normals for cached meshes.
|
10 years ago |
Perttu Ahola
|
d76957ee22
Create new instance of mesh every time it's required (Solves #703)
|
11 years ago |
Sfan5
|
6d0ea26c2d
Update Copyright Years
|
11 years ago |
PilzAdam
|
497ff1ecd6
Change Minetest-c55 to Minetest
|
11 years ago |
Kahrl
|
22e6fb7056
ShaderSource and silly example shaders
|
12 years ago |
Perttu Ahola
|
0190f9b077
Experimental-ish rollback functionality
|
12 years ago |
Perttu Ahola
|
037b259197
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
12 years ago |
Perttu Ahola
|
52122c342d
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
|
12 years ago |
Perttu Ahola
|
6c14025b2d
Add event manager and use it to trigger sounds
|
12 years ago |
Perttu Ahola
|
c301e3c82a
celeron55's sound system initial framework
|
12 years ago |
Kahrl
|
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
|
13 years ago |
Kahrl
|
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
13 years ago |
Kahrl
|
d6b30dd3a5
CraftItem rework and Lua interface
|
13 years ago |
Perttu Ahola
|
9d5b458479
Crafting definition in scripts
|
13 years ago |
Perttu Ahola
|
c0f6395cf0
Node definition names
|
13 years ago |
Perttu Ahola
|
c6fd2986d4
GameDef compiles
|
13 years ago |