Commit History

Author SHA1 Message Date
  SmallJoker f729b5d2bd Localplayer: Fix disable_jump effect and getStandingNodePos() 7 years ago
  Ben Deutsch fc13c00ef3 Alternative code for slipping (#6256) 7 years ago
  Paramat 0e0643df35 Android stepheight: Only increase if 'touching ground' (#6313) 7 years ago
  Loic Blot 951f1201c4 Modernize various files (src/k*, src/l*) 7 years ago
  Loic Blot 725a0f56db LocalPlayer::accelerateHorizontal: cleanups 7 years ago
  Loic Blot d65d6160d8 Cleanup LocalPlayer::applyControl 7 years ago
  Wuzzy 2ea26e655d Add slippery group for nodes (players/items slide) 7 years ago
  paramat 3d0e8a691f Step height: Add as a player object property 7 years ago
  SmallJoker a5c37717ff Sneak: Stripped down version 7 years ago
  Dániel Juhász c2df1a0835 Emit liquid sound if the player walks in liquid (#6040) 7 years ago
  Loïc Blot 8f7785771b Cpp11 initializers 2 (#5999) 7 years ago
  paramat da88a18676 Revert custom player collision box and step height commits 7 years ago
  paramat 5e04f1a335 Custom step height: Fix implementation 7 years ago
  Sapier 45ab62d6a3 Use stepheight from CAO instead of hardcoded value 9 years ago
  TeTpaAka 6658ad3d94 Make players respect makes_footstep_sound in the object properties 9 years ago
  SmallJoker f9fdb48dc8 Sneak: Improve and fix various things 7 years ago
  paramat 58c083f305 Sneak glitch: Set default to false 7 years ago
  paramat f6da7b3fda Sneak: Add option for old move code 7 years ago
  paramat 59911761ef Sneak glitch: Detect ledge for 2-node climb-up 7 years ago
  sfan5 5e806690fc Sneak: Fix sneaking on free-floating lower-half slabs 7 years ago
  sfan5 b85301ce69 Sneak: Fix stair lower step bug and ladder in 1x1 hole bugs 7 years ago
  sfan5 1139a18c3a Sneak: Replicate sneak ladder in new code, is optional 7 years ago
  sfan5 14aa990cdd Sneak: Fix various problems with sneaking 7 years ago
  paramat 984e063374 Footsteps: Fix offset footstep and shallow water sound bugs 7 years ago
  Loic Blot 430d3b28e4 Cleanup some header inclusions to improve compilation times 7 years ago
  Ner'zhul 8e7449e092 Environment & IGameDef code refactoring (#4985) 7 years ago
  lhofhansl 5dc6198878 Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811) 8 years ago
  Ner'zhul 9d25242c5c PlayerSAO/LocalPlayer refactor: (#4612) 8 years ago
  Loic Blot 7bbd716426 RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X) 8 years ago
  est31 2060fd9cbe Initial Gamepad support 8 years ago