SmallJoker
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f729b5d2bd
Localplayer: Fix disable_jump effect and getStandingNodePos()
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7 years ago |
Ben Deutsch
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fc13c00ef3
Alternative code for slipping (#6256)
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7 years ago |
Paramat
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0e0643df35
Android stepheight: Only increase if 'touching ground' (#6313)
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7 years ago |
Loic Blot
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951f1201c4
Modernize various files (src/k*, src/l*)
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7 years ago |
Loic Blot
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725a0f56db
LocalPlayer::accelerateHorizontal: cleanups
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7 years ago |
Loic Blot
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d65d6160d8
Cleanup LocalPlayer::applyControl
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7 years ago |
Wuzzy
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2ea26e655d
Add slippery group for nodes (players/items slide)
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7 years ago |
paramat
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3d0e8a691f
Step height: Add as a player object property
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7 years ago |
SmallJoker
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a5c37717ff
Sneak: Stripped down version
|
7 years ago |
Dániel Juhász
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c2df1a0835
Emit liquid sound if the player walks in liquid (#6040)
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7 years ago |
Loïc Blot
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8f7785771b
Cpp11 initializers 2 (#5999)
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7 years ago |
paramat
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da88a18676
Revert custom player collision box and step height commits
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7 years ago |
paramat
|
5e04f1a335
Custom step height: Fix implementation
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7 years ago |
Sapier
|
45ab62d6a3
Use stepheight from CAO instead of hardcoded value
|
9 years ago |
TeTpaAka
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6658ad3d94
Make players respect makes_footstep_sound in the object properties
|
9 years ago |
SmallJoker
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f9fdb48dc8
Sneak: Improve and fix various things
|
7 years ago |
paramat
|
58c083f305
Sneak glitch: Set default to false
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7 years ago |
paramat
|
f6da7b3fda
Sneak: Add option for old move code
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7 years ago |
paramat
|
59911761ef
Sneak glitch: Detect ledge for 2-node climb-up
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7 years ago |
sfan5
|
5e806690fc
Sneak: Fix sneaking on free-floating lower-half slabs
|
7 years ago |
sfan5
|
b85301ce69
Sneak: Fix stair lower step bug and ladder in 1x1 hole bugs
|
7 years ago |
sfan5
|
1139a18c3a
Sneak: Replicate sneak ladder in new code, is optional
|
7 years ago |
sfan5
|
14aa990cdd
Sneak: Fix various problems with sneaking
|
7 years ago |
paramat
|
984e063374
Footsteps: Fix offset footstep and shallow water sound bugs
|
7 years ago |
Loic Blot
|
430d3b28e4
Cleanup some header inclusions to improve compilation times
|
7 years ago |
Ner'zhul
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8e7449e092
Environment & IGameDef code refactoring (#4985)
|
7 years ago |
lhofhansl
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5dc6198878
Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811)
|
8 years ago |
Ner'zhul
|
9d25242c5c
PlayerSAO/LocalPlayer refactor: (#4612)
|
8 years ago |
Loic Blot
|
7bbd716426
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X)
|
8 years ago |
est31
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2060fd9cbe
Initial Gamepad support
|
8 years ago |