Commit History

Autor SHA1 Mensaxe Data
  sfan5 c8e46749a4 Change some profiler values to microseconds hai 2 meses
  sfan5 bb7f57b095 VBO-related optimizations and improvements (#14395) hai 4 meses
  sfan5 9fcd7f2dc0 Fix clang-tidy type promotion errors hai 4 meses
  Gregor Parzefall 6f0d36c41a Fixes and improvements hai 1 ano
  Gregor Parzefall 7473e4cafd Expose all OpenGL filtering modes, use OpenGL names for them hai 1 ano
  Gregor Parzefall 6bf63d4b41 Rename SMaterial::TextureLayer -> SMaterial::TextureLayers hai 1 ano
  Gregor Parzefall 9bef3c136a Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter hai 1 ano
  Gregor Parzefall 307e380f30 Refactor the way you set material properties hai 1 ano
  lhofhansl 0ade097e99 Allow the server to control fog_distance and fog_start via the sky-api (#13448) hai 1 ano
  x2048 f3b198e490 Return shadow_sky_body_orbit_tilt setting hai 1 ano
  sofar 2083252c05 Sky: transmit body_orbit_tilt to client. (#13193) hai 1 ano
  sfan5 3bafbaac49 Remove dead code behind Irrlicht version checks hai 1 ano
  Abdou-31 d1b80b462e Fix typos and en_US/en_GB inconsistency in various files (#12902) hai 1 ano
  x2048 260de1c2b5 Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904) hai 1 ano
  DS 643971c948 Add documentation of sun/moon orientation/scale differences (#12145) hai 1 ano
  x2048 8c29c4f620 Use Sky class to obtain directional light source position for shadows (#12662) hai 1 ano
  Wuzzy 142928e944 Allow to set maximum star opacity at daytime (#11663) %!s(int64=2) %!d(string=hai) anos
  rubenwardy c61998bd20 Revert "Disable dynamic shadows for the 5.5.0 release" (#12032) %!s(int64=2) %!d(string=hai) anos
  SmallJoker a27362de6a Disable dynamic shadows for the 5.5.0 release %!s(int64=2) %!d(string=hai) anos
  sfan5 f8cef52ea0 Fix consistency of sky sun/moon texture behaviour %!s(int64=2) %!d(string=hai) anos
  Liso c47313db65 Shadow mapping render pass (#11244) %!s(int64=3) %!d(string=hai) anos
  Loic Blot 1bc855646e refacto: protect some RenderingEngine::get_scene_manager %!s(int64=3) %!d(string=hai) anos
  Wuzzy e89e6c8380 Don't reseed stars when changing star count %!s(int64=3) %!d(string=hai) anos
  sfan5 f0bad0e2ba Reserve vectors before pushing and other code quality changes (#11161) %!s(int64=3) %!d(string=hai) anos
  sfan5 3579dd2186 Restore Irrlicht 1.9 support %!s(int64=4) %!d(string=hai) anos
  Vitaliy ccbf8029ea Cleanup shader generation code (#10663) %!s(int64=3) %!d(string=hai) anos
  sfan5 868749b4f8 Return star color calculation to what it previously was %!s(int64=3) %!d(string=hai) anos
  numzero 8689e00fca Fix style %!s(int64=3) %!d(string=hai) anos
  numzero c158e20e5b Provide fallback star color for GLES 2 with MT shaders disabled %!s(int64=3) %!d(string=hai) anos
  numzero cdcf7dca7c Sky: support GLES2 %!s(int64=3) %!d(string=hai) anos