Historique des commits

Auteur SHA1 Message Date
  Loïc Blot ad7daf7b52 Add session_t typedef + remove unused functions (#6470) il y a 6 ans
  SmallJoker edbc533414 Customizeable max breath for players (#6411) il y a 6 ans
  sapier bf403b923a Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) il y a 6 ans
  Loïc Blot 13e995b811 Modernize src/c* src/d* and src/e* files (#6263) il y a 6 ans
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) il y a 6 ans
  Dániel Juhász 3caad3f3c9 Expose getPointedThing to Lua il y a 8 ans
  Loïc Blot 76be103a91 C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) il y a 7 ans
  Loïc Blot a98baef5e4 C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) il y a 7 ans
  Loïc Blot c1b3ed4180 Player attrs: permits to remove an attribute by setting value to nil (#5716) il y a 7 ans
  Loïc Blot 29ab20c272 Player data to Database (#5475) il y a 7 ans
  paramat f6da7b3fda Sneak: Add option for old move code il y a 7 ans
  Loïc Blot a9aad4d061 Partial damage cheat fix: node damages server side (#4981) il y a 7 ans
  Ekdohibs 08b680d588 Fix problems when overriding the hand: il y a 7 ans
  Ekdohibs d873545ac7 Fix anticheat resetting client position after the client is teleported il y a 7 ans
  Loïc Blot b7a98e9850 Implement player attribute backend (#4155) il y a 7 ans
  Loïc Blot bc29e03b59 Revert "Detach the player from entities on death." (#5087) il y a 7 ans
  sapier c57b4ff9b5 Add Entity get_texture_mod() to Lua API il y a 7 ans
  red-001 72535d3328 Detach the player from entities on death. (#5077) il y a 7 ans
  Loic Blot ef0aa7d5b5 Optimize SAO getStaticData by using std::string pointer instead of return copy il y a 7 ans
  Rogier e2dd96b432 Cleanup content_sao by factorizing similar code parts il y a 7 ans
  Rogier 6647939403 Performance fix + SAO factorization il y a 7 ans
  Loic Blot 52ba1f867e Breath cheat fix: server side il y a 7 ans
  lhofhansl 5dc6198878 Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811) il y a 7 ans
  TeTpaAka 785a9a6c1a Wieldhand: Allow overriding the hand il y a 9 ans
  Ner'zhul 66bb295436 PlayerSAO saving fix (#4734) il y a 7 ans
  Loic Blot 595932a860 Fix overloading problems mentioned by clang il y a 7 ans
  Ner'zhul 9d25242c5c PlayerSAO/LocalPlayer refactor: (#4612) il y a 7 ans
  Loic Blot 569b89b36f Move RemotePlayer code to its own cpp/header il y a 7 ans
  Foghrye4 ad163ee5c3 Prevent attached models from disappearing during parent reload (#4128) il y a 7 ans
  Loic Blot 8bcd10b872 Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) il y a 7 ans