Muhammad Rifqi Priyo Susanto
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9526c68699
Fix issue Minetest crash when custom font path is not exist
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7 lat temu |
Loïc Blot
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ae9b5e0098
Modernize code: very last fixes (#6290)
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7 lat temu |
Loïc Blot
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b3a36f7378
Isolate irrlicht references and use a singleton (#6041)
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7 lat temu |
Loïc Blot
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16938adfc0
Merge cguittfont lib in irrlicht change folder. (#6016)
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7 lat temu |
Loïc Blot
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76be103a91
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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7 lat temu |
Auke Kok
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f1ab42fdff
Font: attempt fallback font, abort if no fonts found.
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7 lat temu |
David Jones
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34b7a147dc
Change i++ to ++i
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9 lat temu |
est31
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cb8978fb1d
Settings: pass name to callbacks by reference
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9 lat temu |
Craig Robbins
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9527984dbc
Move globals from main.cpp to more sane locations
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9 lat temu |
Craig Robbins
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ced6d20295
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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9 lat temu |
gregorycu
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ed7c9c4cb8
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
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9 lat temu |
Craig Robbins
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2c4a5e1861
Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)"
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9 lat temu |
gregorycu
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a555e2d9b0
Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)
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9 lat temu |
kwolekr
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9eb492229b
FontEngine: Don't use file extension to check font file compatibility
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10 lat temu |
SmallJoker
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19ccc27d37
Fix MSVC compiling warnings and remove an unused texture
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10 lat temu |
Kahrl
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16781da4f9
Fix segfault at exit caused by non grabbed font
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10 lat temu |
sapier
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39162de15a
Make hud use fontengine too
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10 lat temu |
sapier
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dceb9f7d60
Implement proper font handling
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10 lat temu |