Commit History

Autor SHA1 Mensaxe Data
  Ben Deutsch 3eac249464 PlayerSettings struct for player movement code (#7243) %!s(int64=6) %!d(string=hai) anos
  paramat 7657fe7a50 Minimap: Add new HUD flag for minimap radar mode %!s(int64=6) %!d(string=hai) anos
  Loïc Blot 4faaadc8d5 Cpp11 patchset 11: continue working on constructor style migration (#6004) %!s(int64=7) %!d(string=hai) anos
  TeTpaAka 785a9a6c1a Wieldhand: Allow overriding the hand %!s(int64=9) %!d(string=hai) anos
  Ner'zhul 9d25242c5c PlayerSAO/LocalPlayer refactor: (#4612) %!s(int64=7) %!d(string=hai) anos
  Loic Blot 569b89b36f Move RemotePlayer code to its own cpp/header %!s(int64=7) %!d(string=hai) anos
  Loic Blot 7bbd716426 RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X) %!s(int64=7) %!d(string=hai) anos
  Loic Blot d4c76258e3 Chat: new settings to prevent spam %!s(int64=7) %!d(string=hai) anos
  HybridDog c0b6986e38 Fix player teleportation bug whilst sneaking %!s(int64=8) %!d(string=hai) anos
  Loic Blot 3a74b84007 Player::accelerateHorizontal/Vertical should be member of LocalPlayer %!s(int64=8) %!d(string=hai) anos
  asl97 19f73e4efc Get movement setting instead of hard coded value %!s(int64=8) %!d(string=hai) anos
  ShadowNinja e4bff8be94 Clean up threading %!s(int64=9) %!d(string=hai) anos
  kwolekr be9024a397 minimap: Add ability to disable from server %!s(int64=9) %!d(string=hai) anos
  est31 3b50b2766a Optional reconnect functionality %!s(int64=9) %!d(string=hai) anos
  Loic Blot fa7fe510d9 Remove profiler.h include where it's not needed. Remove some unreachable and very old code %!s(int64=9) %!d(string=hai) anos
  est31 c977fbd928 Add list-rings %!s(int64=9) %!d(string=hai) anos
  Loic Blot 3444dec2db Fix uninitialized variable Player::local_animation_speed %!s(int64=9) %!d(string=hai) anos
  Loic Blot 0ae75f2a4e Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257bafc02d7c7a7171c9 %!s(int64=9) %!d(string=hai) anos
  Loic Blot 0e5e49736c Protect Player::hud from concurrent modifications %!s(int64=9) %!d(string=hai) anos
  SmallJoker 929e0b0ad8 Give full breath after death %!s(int64=9) %!d(string=hai) anos
  Kahrl 9b551d5cbc Implement WieldMeshSceneNode which improves wield mesh rendering %!s(int64=9) %!d(string=hai) anos
  ShadowNinja e9c9b66ae9 Make players check inventory modification properly %!s(int64=9) %!d(string=hai) anos
  ShadowNinja cd0df0d5e7 Simplify player modification checks %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 6bc4cad0ed Split settings into seperate source and header files %!s(int64=9) %!d(string=hai) anos
  sapier b8343cd11c Fix memory leaks in GenericCAO, ShaderSource and Player classes %!s(int64=10) %!d(string=hai) anos
  SmallJoker 3c5df42a17 Make player files saving again %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 089fc010ab Store the maximum player file tries in a constant %!s(int64=10) %!d(string=hai) anos
  ShadowNinja e491f8cd48 Only try to load from possible player files %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 7e6db1b803 Only keep players loaded while they're connected %!s(int64=10) %!d(string=hai) anos
  sapier d76b8c6e7c Small cleanup of hud add/remove code %!s(int64=10) %!d(string=hai) anos