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- /*
- Minetest
- Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
- Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License along
- with this program; if not, write to the Free Software Foundation, Inc.,
- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- #pragma once
- #include <vector>
- #include <memory>
- #include <string>
- #include "irrlichttypes_extrabloated.h"
- #include "debug.h"
- #include "client/render/core.h"
- // include the shadow mapper classes too
- #include "client/shadows/dynamicshadowsrender.h"
- struct VideoDriverInfo {
- std::string name;
- std::string friendly_name;
- };
- class ITextureSource;
- class Camera;
- class Client;
- class LocalPlayer;
- class Hud;
- class Minimap;
- class RenderingCore;
- class RenderingEngine
- {
- public:
- RenderingEngine(IEventReceiver *eventReceiver);
- ~RenderingEngine();
- void setResizable(bool resize);
- video::IVideoDriver *getVideoDriver() { return driver; }
- static const VideoDriverInfo &getVideoDriverInfo(irr::video::E_DRIVER_TYPE type);
- static float getDisplayDensity();
- bool setupTopLevelWindow(const std::string &name);
- void setupTopLevelXorgWindow(const std::string &name);
- bool setWindowIcon();
- bool setXorgWindowIconFromPath(const std::string &icon_file);
- static bool print_video_modes();
- void cleanupMeshCache();
- void removeMesh(const scene::IMesh* mesh);
- static v2u32 getWindowSize()
- {
- sanity_check(s_singleton);
- return s_singleton->_getWindowSize();
- }
- io::IFileSystem *get_filesystem()
- {
- return m_device->getFileSystem();
- }
- static video::IVideoDriver *get_video_driver()
- {
- sanity_check(s_singleton && s_singleton->m_device);
- return s_singleton->m_device->getVideoDriver();
- }
- scene::ISceneManager *get_scene_manager()
- {
- return m_device->getSceneManager();
- }
- static irr::IrrlichtDevice *get_raw_device()
- {
- sanity_check(s_singleton && s_singleton->m_device);
- return s_singleton->m_device;
- }
- u32 get_timer_time()
- {
- return m_device->getTimer()->getTime();
- }
- gui::IGUIEnvironment *get_gui_env()
- {
- return m_device->getGUIEnvironment();
- }
- void draw_load_screen(const std::wstring &text,
- gui::IGUIEnvironment *guienv, ITextureSource *tsrc,
- float dtime = 0, int percent = 0, bool clouds = true);
- void draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds);
- void draw_scene(video::SColor skycolor, bool show_hud,
- bool show_minimap, bool draw_wield_tool, bool draw_crosshair);
- void initialize(Client *client, Hud *hud);
- void finalize();
- bool run()
- {
- return m_device->run();
- }
- // FIXME: this is still global when it shouldn't be
- static ShadowRenderer *get_shadow_renderer()
- {
- if (s_singleton && s_singleton->core)
- return s_singleton->core->get_shadow_renderer();
- return nullptr;
- }
- static std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
- private:
- v2u32 _getWindowSize() const;
- std::unique_ptr<RenderingCore> core;
- irr::IrrlichtDevice *m_device = nullptr;
- irr::video::IVideoDriver *driver;
- static RenderingEngine *s_singleton;
- };
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