SmallJoker 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
..
meshgen 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 éve
render 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
shadows 7c261118e0 Release shadow mapping resources when not needed (#12497) 1 éve
CMakeLists.txt 7993909fab Spacing fixes 2 éve
activeobjectmgr.cpp cbcb9e0b1c ContentCAO: Fix segfault on quit (attached) 4 éve
activeobjectmgr.h eda35100b6 Add an activeobject manager to hold active objects (#7939) 5 éve
camera.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
camera.h 604fb2b738 Fix lighting of the wield mesh (#12341) 2 éve
client.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
client.h 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
clientenvironment.cpp 604fb2b738 Fix lighting of the wield mesh (#12341) 2 éve
clientenvironment.h 81c2370c8b Attachments: Fix attachments to temporary removed objects (#8989) 4 éve
clientevent.h f4a53f7ee6 No damage effects on hp_max change (#11846) 1 éve
clientlauncher.cpp 03d86ea0b4 Add register dialog to separate login/register (#12185) 1 éve
clientlauncher.h edf098db63 Drop --videomodes, fullscreen_bpp and high_precision_fpu settings 2 éve
clientmap.cpp 7c261118e0 Release shadow mapping resources when not needed (#12497) 1 éve
clientmap.h 575caa8015 Properly keep noclip state in Game and ClientMap 1 éve
clientmedia.cpp bbfae0cc67 Dynamic_Add_Media v2 (#11550) 2 éve
clientmedia.h 29d2b2ccd0 Print announce error response (#11878) 2 éve
clientobject.cpp 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 éve
clientobject.h de85bc9227 fix: some code tidy about includes & irr namespaces 3 éve
clientsimpleobject.h 35e778ee9f Move clientsimpleobject.h to client folder (#9630) 4 éve
clouds.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
clouds.h 37d80784dd Allow resetting celestial vault elements by leaving its arguments empty (#11922) 2 éve
content_cao.cpp 7c261118e0 Release shadow mapping resources when not needed (#12497) 1 éve
content_cao.h a5f385917d Remove an unused method and header includes 1 éve
content_cso.cpp 86d7f84b89 Merge pull request #8776 from osjc/FixGetNode 4 éve
content_cso.h 5f1cd555cd Move client-specific files to 'src/client' (#7902) 5 éve
content_mapblock.cpp cc56ebd90d Avoid rendering invisible faces of simple nodeboxes (#12262) 2 éve
content_mapblock.h cc56ebd90d Avoid rendering invisible faces of simple nodeboxes (#12262) 2 éve
event_manager.h 62913b872e Darwin platform build fix (#10376) 3 éve
filecache.cpp 2424dfe007 Server pushing media at runtime (#9961) 3 éve
filecache.h 2424dfe007 Server pushing media at runtime (#9961) 3 éve
fontengine.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
fontengine.h 76dbd0d2d0 Fully remove bitmap font support (#11863) 2 éve
game.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
game.h 058846d687 Rework drawtime and related timekeeping code to use microseconds 2 éve
gameui.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
gameui.h 058846d687 Rework drawtime and related timekeeping code to use microseconds 2 éve
guiscalingfilter.cpp f7bcf7fa46 FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453) 1 éve
guiscalingfilter.h f7bcf7fa46 FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453) 1 éve
hud.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
hud.h 6fd8aede48 Show status message when changing block bounds (#11556) 2 éve
imagefilters.cpp 7993909fab Spacing fixes 2 éve
imagefilters.h 1da73418cd Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11145) 3 éve
inputhandler.cpp 7f3401412e Fix movement in random_input mode (#11592) 2 éve
inputhandler.h 5eb45e1ea0 Restore pass-through of direction keys (#11924) 2 éve
joystick_controller.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
joystick_controller.h 1d69a23ba4 Joystick sensitivity for player movement (#11262) 2 éve
keycode.cpp 1e4913cd76 Irrlicht support code maintenance 3 éve
keycode.h 68139a28eb Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622) 3 éve
keys.h 16e5b39e1d Add a key to toggle map block bounds (#11172) 3 éve
localplayer.cpp 5f3af7d18b Remove obsolete eye_height related workaround 1 éve
localplayer.h 5f3af7d18b Remove obsolete eye_height related workaround 1 éve
mapblock_mesh.cpp 3107c98591 Mapblock Mesh BspTree: Increase the depth of block-level splits 1 éve
mapblock_mesh.h 2742fef458 Fixes needed to use irrArray backed by std::vector (#12263) 2 éve
mesh.cpp 273bfee9a1 Use std::map instead of core::map (#12301) 2 éve
mesh.h ecc6f4ba25 Remove a few unused functions reported by callcatcher (#11658) 2 éve
mesh_generator_thread.cpp 9b650b9efb Add more neighbors on mesh update (#6765) 2 éve
mesh_generator_thread.h 9b650b9efb Add more neighbors on mesh update (#6765) 2 éve
minimap.cpp a89afe1229 Deal with compiler warnings 2 éve
minimap.h 4c76239818 Remove dead code (#10845) 3 éve
particles.cpp 5a02c376ea refacto: RenderingEngine::get_scene_manager() is now not callable from singleton 3 éve
particles.h 9d6e7e48d6 Implement spawning particles with node texture appearance 4 éve
renderingengine.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
renderingengine.h 5cd7b0c6e4 Remove remains of video mode querying 2 éve
shader.cpp dc45b85a54 Improve shadow filters (#12195) 2 éve
shader.h 66b5c08664 Fix deprecated calls with Irrlicht 1.9 3 éve
sky.cpp 142928e944 Allow to set maximum star opacity at daytime (#11663) 1 éve
sky.h 142928e944 Allow to set maximum star opacity at daytime (#11663) 1 éve
sound.cpp 4fd9715876 Cleanup sound manager class (#7158) 6 éve
sound.h a463620edb Re-order sound-related code (#12382) 1 éve
sound_openal.cpp 4a3728d828 OpenAL: Free buffers on quit 2 éve
sound_openal.h 4fd9715876 Cleanup sound manager class (#7158) 6 éve
tile.cpp 051181fa6e Enforce limits of settings that could cause buggy behaviour (#12450) 1 éve
tile.h f128f4cba1 Fix mapblock geometry optimisation not working 2 éve
wieldmesh.cpp 7c261118e0 Release shadow mapping resources when not needed (#12497) 1 éve
wieldmesh.h c47313db65 Shadow mapping render pass (#11244) 3 éve