init.lua 705 B

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  1. local scriptpath = minetest.get_builtin_path()..DIR_DELIM
  2. local commonpath = scriptpath.."common"..DIR_DELIM
  3. local gamepath = scriptpath.."game"..DIR_DELIM
  4. dofile(commonpath.."vector.lua")
  5. dofile(gamepath.."item.lua")
  6. dofile(gamepath.."register.lua")
  7. dofile(gamepath.."item_entity.lua")
  8. dofile(gamepath.."deprecated.lua")
  9. dofile(gamepath.."misc.lua")
  10. dofile(gamepath.."privileges.lua")
  11. dofile(gamepath.."auth.lua")
  12. dofile(gamepath.."chatcommands.lua")
  13. dofile(gamepath.."static_spawn.lua")
  14. dofile(gamepath.."detached_inventory.lua")
  15. dofile(gamepath.."falling.lua")
  16. dofile(gamepath.."features.lua")
  17. dofile(gamepath.."voxelarea.lua")
  18. dofile(gamepath.."forceloading.lua")
  19. dofile(gamepath.."statbars.lua")