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CMakeLists.txt
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cf5547227d
Complete Haiku platform support. (#10311)
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4 yıl önce |
address.cpp
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0704ca0550
Make logging cost free when there is no output target (#12247)
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2 yıl önce |
address.h
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0704ca0550
Make logging cost free when there is no output target (#12247)
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2 yıl önce |
clientopcodes.cpp
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0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
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2 yıl önce |
clientopcodes.h
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5f1cd555cd
Move client-specific files to 'src/client' (#7902)
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6 yıl önce |
clientpackethandler.cpp
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139db66901
Remove mapblock cache for mesh generation. (#13124)
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1 yıl önce |
connection.cpp
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038da00e79
Code optimizations / refactor (#12704)
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2 yıl önce |
connection.h
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d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2 yıl önce |
connectionthreads.cpp
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d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2 yıl önce |
connectionthreads.h
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57a59ae92d
Network: Delete copy constructor and use std::move instead (#11642)
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2 yıl önce |
networkexceptions.h
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4c76239818
Remove dead code (#10845)
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3 yıl önce |
networkpacket.cpp
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fd8a8501bc
Shave off buffer copies in networking code (#11607)
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3 yıl önce |
networkpacket.h
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d51d0f3a5a
Various code improvements
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3 yıl önce |
networkprotocol.h
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6d45c243f8
Add dynamic exposure correction (#12959)
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1 yıl önce |
peerhandler.h
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02a23892f9
LINT fixes since recent tooling update
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5 yıl önce |
serveropcodes.cpp
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a65f6f07f3
Clean up some auth packet handling related code
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2 yıl önce |
serveropcodes.h
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921151d97a
C++ modernize: Pragma once (#6264)
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7 yıl önce |
serverpackethandler.cpp
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a871115889
Fix some warnings (#12615)
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2 yıl önce |
socket.cpp
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3f67215df9
Log sockets into tracestream instead of dstream (#12701)
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2 yıl önce |
socket.h
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0ea8df4d64
Socket-related cleanups
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2 yıl önce |