Wuzzy fe299e24d6 DevTest: Add nodes and items for testing overlays (#12304) 2 years ago
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models 083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 4 years ago
textures fe299e24d6 DevTest: Add nodes and items for testing overlays (#12304) 2 years ago
README.md 083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 4 years ago
drawtypes.lua f4d8cc0f0b Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2 years ago
init.lua fe299e24d6 DevTest: Add nodes and items for testing overlays (#12304) 2 years ago
light.lua 9faeca3290 Devtest: Extend tooltips of many items and tools (#10312) 3 years ago
liquids.lua 21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2 years ago
meshes.lua 083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 4 years ago
mod.conf c61c175e9c Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 3 years ago
nodeboxes.lua af073438fd Various documentation fixes (#10692) 3 years ago
overlays.lua fe299e24d6 DevTest: Add nodes and items for testing overlays (#12304) 2 years ago
param2.lua 083b285f43 Rename “Minimal development test” to “Development Test” (#9928) 4 years ago
properties.lua 5d0b18a0d0 Use absolute value for bouncy in collision (#11969) 2 years ago
textures.lua 7c227d2a00 Add TGA test nodes to devtest (#11978) 2 years ago

README.md

Test Nodes

This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.

This mod includes tests for:

  • drawtypes
  • paramtype2's
  • node properties such as damage, drowning, falling, etc.
  • other random stuff