sfan5 d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) 3 years ago
Irrlicht 6f275e2ba0 Remove dead code in COpenGL3MaterialBaseCB 1 month ago
bloom_downsample 9b24041394 Improve bloom effect (#12916) 2 years ago
bloom_upsample 9b24041394 Improve bloom effect (#12916) 2 years ago
blur_h 8093044f07 Support OpenGL 3 (#13321) 9 months ago
blur_v 8093044f07 Support OpenGL 3 (#13321) 9 months ago
cloud_shader d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
default_shader d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
extract_bloom e0d4a9d575 Make volumetric light effect strength server controllable 10 months ago
fxaa 03e600a721 Fix whitespaces 2 months ago
minimap_shader d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
nodes_shader d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
object_shader d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) 5 months ago
selection_shader d6da80fe24 Fix vertex color on OpenGL 3 3 weeks ago
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) 2 years ago
stars_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) 1 month ago
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) 1 year ago
volumetric_light d8f1daac25 Visual Effects Vol. 1 (#14610) 4 weeks ago