Jude Melton-Houghton f4a01f3a5d Avoid duplication of mod metadata in memory (#12562) 2 years ago
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CMakeLists.txt 454dbf83a9 Server class code cleanups (#9769) 4 years ago
activeobjectmgr.cpp 9250b5205a Add minetest.get_objects_in_area (#10668) 3 years ago
activeobjectmgr.h 9250b5205a Add minetest.get_objects_in_area (#10668) 3 years ago
luaentity_sao.cpp 1317cd12d7 Fix formula used for acceleration (#12353) 2 years ago
luaentity_sao.h e7d4ec6834 on_deactivate: distinguish removal and unloading (#11931) 2 years ago
mods.cpp a871115889 Fix some warnings (#12615) 2 years ago
mods.h 2d10fa7867 Prevent loading a world with unresolved dependencies (#12542) 2 years ago
player_sao.cpp c8ee755c05 Physics overrides: Move values to a common struct (#12591) 2 years ago
player_sao.h f4a01f3a5d Avoid duplication of mod metadata in memory (#12562) 2 years ago
serveractiveobject.cpp dd5a732fa9 Add on_deactivate callback for luaentities (#10723) 3 years ago
serveractiveobject.h 6910c8d920 Fix number of tool uses being off by 1..32767 (#11110) 3 years ago
serverinventorymgr.cpp d33ab97434 Inventory: Add ServerEnv checks for calls during script init 2 years ago
serverinventorymgr.h fc864029b9 Protect per-player detached inventory actions 3 years ago
unit_sao.cpp d9d219356a Fix get_bone_position() on unset bones modifying their position 2 years ago
unit_sao.h 3068853e8a Add First Person Attachments (#10360) 4 years ago