Luanti Major Breakages List
This document contains a list of breaking changes to be made in the next major version.
This list is largely advisory and items may be reevaluated once the time comes.
- remove attachment space multiplier (*10)
- remove space multiplier for models (*10)
- remove player gravity multiplier (*2)
get_sky()
returns a table (without arg)
game.conf
name/id mess
- remove
depends.txt
/ description.txt
(would simplify ContentDB and Luanti code a little)
- rotate moon texture by 180°, making it coherent with the sun
- remove undocumented
set_physics_override(num, num, num)
- remove special handling of
${key}
syntax in metadata values
- remove old_move
- change physics_override
sneak
to disable the speed change and not just the node clipping
- migrate from player names to UUIDs, this would enable renaming of accounts and unicode player names (if desired)
- harmonize use_texture_alpha between entities & nodes, change default to 'opaque' and remove bool compat code
- merge
sound
and sounds
table in itemdef
- remove
DIR_DELIM
from Lua
- stop reading initial properties from bare entity def
- change particle default blend mode to
clip