IGUIImage.h 2.9 KB

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  1. // Copyright (C) 2002-2012 Nikolaus Gebhardt
  2. // This file is part of the "Irrlicht Engine".
  3. // For conditions of distribution and use, see copyright notice in irrlicht.h
  4. #pragma once
  5. #include "IGUIElement.h"
  6. namespace irr
  7. {
  8. namespace video
  9. {
  10. class ITexture;
  11. }
  12. namespace gui
  13. {
  14. //! GUI element displaying an image.
  15. class IGUIImage : public IGUIElement
  16. {
  17. public:
  18. //! constructor
  19. IGUIImage(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
  20. IGUIElement(EGUIET_IMAGE, environment, parent, id, rectangle) {}
  21. //! Sets an image texture
  22. virtual void setImage(video::ITexture *image) = 0;
  23. //! Gets the image texture
  24. virtual video::ITexture *getImage() const = 0;
  25. //! Sets the color of the image
  26. /** \param color Color with which the image is drawn. If the color
  27. equals Color(255,255,255,255) it is ignored. */
  28. virtual void setColor(video::SColor color) = 0;
  29. //! Sets if the image should scale to fit the element
  30. virtual void setScaleImage(bool scale) = 0;
  31. //! Sets if the image should use its alpha channel to draw itself
  32. virtual void setUseAlphaChannel(bool use) = 0;
  33. //! Gets the color of the image
  34. virtual video::SColor getColor() const = 0;
  35. //! Returns true if the image is scaled to fit, false if not
  36. virtual bool isImageScaled() const = 0;
  37. //! Returns true if the image is using the alpha channel, false if not
  38. virtual bool isAlphaChannelUsed() const = 0;
  39. //! Sets the source rectangle of the image. By default the full image is used.
  40. /** \param sourceRect coordinates inside the image or an area with size 0 for using the full image (default). */
  41. virtual void setSourceRect(const core::rect<s32> &sourceRect) = 0;
  42. //! Returns the customized source rectangle of the image to be used.
  43. /** By default an empty rectangle of width and height 0 is returned which means the full image is used. */
  44. virtual core::rect<s32> getSourceRect() const = 0;
  45. //! Restrict drawing-area.
  46. /** This allows for example to use the image as a progress bar.
  47. Base for area is the image, which means:
  48. - The original clipping area when the texture is scaled or there is no texture.
  49. - The source-rect for an unscaled texture (but still restricted afterward by the clipping area)
  50. Unlike normal clipping this does not affect the gui-children.
  51. \param drawBoundUVs: Coordinates between 0 and 1 where 0 are for left+top and 1 for right+bottom
  52. */
  53. virtual void setDrawBounds(const core::rect<f32> &drawBoundUVs = core::rect<f32>(0.f, 0.f, 1.f, 1.f)) = 0;
  54. //! Get drawing-area restrictions.
  55. virtual core::rect<f32> getDrawBounds() const = 0;
  56. //! Sets whether to draw a background color (EGDC_3D_DARK_SHADOW) when no texture is set
  57. /** By default it's enabled */
  58. virtual void setDrawBackground(bool draw) = 0;
  59. //! Checks if a background is drawn when no texture is set
  60. /** \return true if background drawing is enabled, false otherwise */
  61. virtual bool isDrawBackgroundEnabled() const = 0;
  62. };
  63. } // end namespace gui
  64. } // end namespace irr