Commit History

Autor SHA1 Mensaxe Data
  TumeniNodes bfb84da39c Add new 'default_grass' texture %!s(int64=5) %!d(string=hai) anos
  paramat fafbe2c268 Default: New grass and grass_side textures %!s(int64=8) %!d(string=hai) anos
  paramat c7b9e734ff Default: New grass textures, new footprint overlay texture %!s(int64=9) %!d(string=hai) anos
  jp f86ac2fdff Optimize textures and model (use *.b3d instead *.x) %!s(int64=9) %!d(string=hai) anos
  BlockMen 6532978a58 Add improved grass textures by @Philipbenr (slightly modified), fixes #323 %!s(int64=10) %!d(string=hai) anos
  BlockMen 5047540db2 Make new textures fit existing style %!s(int64=10) %!d(string=hai) anos
  Neuromancer56 9dfaab7f20 Some new textures (natural beauty texturepack) %!s(int64=10) %!d(string=hai) anos
  David Gumberg e106fd51ca Compress all textures losslessly using optipng and advpng %!s(int64=10) %!d(string=hai) anos
  BlockMen a3e92c4524 New textures %!s(int64=10) %!d(string=hai) anos
  Sfan5 c2ce3d032e Pngcrush all Textures %!s(int64=11) %!d(string=hai) anos
  PilzAdam fcf0816fa8 Move all common mods back to minetest_game %!s(int64=11) %!d(string=hai) anos
  PilzAdam d6ec56811b Use common mods %!s(int64=11) %!d(string=hai) anos
  Perttu Ahola 8fece11cc7 Modify textures, add map generator necessities %!s(int64=12) %!d(string=hai) anos
  Perttu Ahola f9ab8cd018 Add initial content %!s(int64=12) %!d(string=hai) anos