jp
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f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
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%!s(int64=9) %!d(string=hai) anos |
David Gumberg
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e106fd51ca
Compress all textures losslessly using optipng and advpng
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%!s(int64=10) %!d(string=hai) anos |
BlockMen
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13dfc2c0e9
More new Textures, Clean up a bit
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%!s(int64=10) %!d(string=hai) anos |
Sfan5
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c2ce3d032e
Pngcrush all Textures
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%!s(int64=11) %!d(string=hai) anos |
PilzAdam
|
fcf0816fa8
Move all common mods back to minetest_game
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%!s(int64=11) %!d(string=hai) anos |
PilzAdam
|
d6ec56811b
Use common mods
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%!s(int64=11) %!d(string=hai) anos |
Perttu Ahola
|
8fece11cc7
Modify textures, add map generator necessities
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%!s(int64=12) %!d(string=hai) anos |
Perttu Ahola
|
f9ab8cd018
Add initial content
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%!s(int64=12) %!d(string=hai) anos |