123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117 |
- /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include "uv.h"
- #include "task.h"
- static uv_check_t check_handle;
- static uv_timer_t timer_handle;
- static uv_tcp_t server_handle;
- static uv_tcp_t client_handle;
- static uv_tcp_t peer_handle;
- static uv_write_t write_req;
- static uv_connect_t connect_req;
- static unsigned long ticks; /* event loop ticks */
- static void check_cb(uv_check_t* handle, int status) {
- ticks++;
- }
- static void timer_cb(uv_timer_t* handle, int status) {
- uv_close((uv_handle_t*) &check_handle, NULL);
- uv_close((uv_handle_t*) &timer_handle, NULL);
- uv_close((uv_handle_t*) &server_handle, NULL);
- uv_close((uv_handle_t*) &client_handle, NULL);
- uv_close((uv_handle_t*) &peer_handle, NULL);
- }
- static void alloc_cb(uv_handle_t* handle,
- size_t suggested_size,
- uv_buf_t* buf) {
- ASSERT(0 && "alloc_cb should not have been called");
- }
- static void read_cb(uv_stream_t* handle, ssize_t nread, const uv_buf_t* buf) {
- ASSERT(0 && "read_cb should not have been called");
- }
- static void connect_cb(uv_connect_t* req, int status) {
- ASSERT(req->handle == (uv_stream_t*) &client_handle);
- ASSERT(0 == status);
- }
- static void write_cb(uv_write_t* req, int status) {
- ASSERT(req->handle == (uv_stream_t*) &peer_handle);
- ASSERT(0 == status);
- }
- static void connection_cb(uv_stream_t* handle, int status) {
- uv_buf_t buf;
- buf = uv_buf_init("PING", 4);
- ASSERT(0 == status);
- ASSERT(0 == uv_accept(handle, (uv_stream_t*) &peer_handle));
- ASSERT(0 == uv_read_start((uv_stream_t*) &peer_handle, alloc_cb, read_cb));
- ASSERT(0 == uv_write(&write_req, (uv_stream_t*) &peer_handle,
- &buf, 1, write_cb));
- }
- TEST_IMPL(tcp_unexpected_read) {
- struct sockaddr_in addr;
- uv_loop_t* loop;
- ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
- loop = uv_default_loop();
- ASSERT(0 == uv_timer_init(loop, &timer_handle));
- ASSERT(0 == uv_timer_start(&timer_handle, timer_cb, 1000, 0));
- ASSERT(0 == uv_check_init(loop, &check_handle));
- ASSERT(0 == uv_check_start(&check_handle, check_cb));
- ASSERT(0 == uv_tcp_init(loop, &server_handle));
- ASSERT(0 == uv_tcp_init(loop, &client_handle));
- ASSERT(0 == uv_tcp_init(loop, &peer_handle));
- ASSERT(0 == uv_tcp_bind(&server_handle, (const struct sockaddr*) &addr, 0));
- ASSERT(0 == uv_listen((uv_stream_t*) &server_handle, 1, connection_cb));
- ASSERT(0 == uv_tcp_connect(&connect_req,
- &client_handle,
- (const struct sockaddr*) &addr,
- connect_cb));
- ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT));
- /* This is somewhat inexact but the idea is that the event loop should not
- * start busy looping when the server sends a message and the client isn't
- * reading.
- */
- ASSERT(ticks <= 20);
- MAKE_VALGRIND_HAPPY();
- return 0;
- }
|