test-tcp-unexpected-read.c 3.9 KB

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  1. /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
  2. *
  3. * Permission is hereby granted, free of charge, to any person obtaining a copy
  4. * of this software and associated documentation files (the "Software"), to
  5. * deal in the Software without restriction, including without limitation the
  6. * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  7. * sell copies of the Software, and to permit persons to whom the Software is
  8. * furnished to do so, subject to the following conditions:
  9. *
  10. * The above copyright notice and this permission notice shall be included in
  11. * all copies or substantial portions of the Software.
  12. *
  13. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  14. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  15. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  16. * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  17. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  18. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  19. * IN THE SOFTWARE.
  20. */
  21. #include "uv.h"
  22. #include "task.h"
  23. static uv_check_t check_handle;
  24. static uv_timer_t timer_handle;
  25. static uv_tcp_t server_handle;
  26. static uv_tcp_t client_handle;
  27. static uv_tcp_t peer_handle;
  28. static uv_write_t write_req;
  29. static uv_connect_t connect_req;
  30. static unsigned long ticks; /* event loop ticks */
  31. static void check_cb(uv_check_t* handle, int status) {
  32. ticks++;
  33. }
  34. static void timer_cb(uv_timer_t* handle, int status) {
  35. uv_close((uv_handle_t*) &check_handle, NULL);
  36. uv_close((uv_handle_t*) &timer_handle, NULL);
  37. uv_close((uv_handle_t*) &server_handle, NULL);
  38. uv_close((uv_handle_t*) &client_handle, NULL);
  39. uv_close((uv_handle_t*) &peer_handle, NULL);
  40. }
  41. static void alloc_cb(uv_handle_t* handle,
  42. size_t suggested_size,
  43. uv_buf_t* buf) {
  44. ASSERT(0 && "alloc_cb should not have been called");
  45. }
  46. static void read_cb(uv_stream_t* handle, ssize_t nread, const uv_buf_t* buf) {
  47. ASSERT(0 && "read_cb should not have been called");
  48. }
  49. static void connect_cb(uv_connect_t* req, int status) {
  50. ASSERT(req->handle == (uv_stream_t*) &client_handle);
  51. ASSERT(0 == status);
  52. }
  53. static void write_cb(uv_write_t* req, int status) {
  54. ASSERT(req->handle == (uv_stream_t*) &peer_handle);
  55. ASSERT(0 == status);
  56. }
  57. static void connection_cb(uv_stream_t* handle, int status) {
  58. uv_buf_t buf;
  59. buf = uv_buf_init("PING", 4);
  60. ASSERT(0 == status);
  61. ASSERT(0 == uv_accept(handle, (uv_stream_t*) &peer_handle));
  62. ASSERT(0 == uv_read_start((uv_stream_t*) &peer_handle, alloc_cb, read_cb));
  63. ASSERT(0 == uv_write(&write_req, (uv_stream_t*) &peer_handle,
  64. &buf, 1, write_cb));
  65. }
  66. TEST_IMPL(tcp_unexpected_read) {
  67. struct sockaddr_in addr;
  68. uv_loop_t* loop;
  69. ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
  70. loop = uv_default_loop();
  71. ASSERT(0 == uv_timer_init(loop, &timer_handle));
  72. ASSERT(0 == uv_timer_start(&timer_handle, timer_cb, 1000, 0));
  73. ASSERT(0 == uv_check_init(loop, &check_handle));
  74. ASSERT(0 == uv_check_start(&check_handle, check_cb));
  75. ASSERT(0 == uv_tcp_init(loop, &server_handle));
  76. ASSERT(0 == uv_tcp_init(loop, &client_handle));
  77. ASSERT(0 == uv_tcp_init(loop, &peer_handle));
  78. ASSERT(0 == uv_tcp_bind(&server_handle, (const struct sockaddr*) &addr, 0));
  79. ASSERT(0 == uv_listen((uv_stream_t*) &server_handle, 1, connection_cb));
  80. ASSERT(0 == uv_tcp_connect(&connect_req,
  81. &client_handle,
  82. (const struct sockaddr*) &addr,
  83. connect_cb));
  84. ASSERT(0 == uv_run(loop, UV_RUN_DEFAULT));
  85. /* This is somewhat inexact but the idea is that the event loop should not
  86. * start busy looping when the server sends a message and the client isn't
  87. * reading.
  88. */
  89. ASSERT(ticks <= 20);
  90. MAKE_VALGRIND_HAPPY();
  91. return 0;
  92. }