screen.h 3.5 KB

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  1. typedef struct Cursor Cursor;
  2. typedef struct Cursorinfo Cursorinfo;
  3. struct Cursorinfo {
  4. Cursor;
  5. Lock;
  6. };
  7. /* devmouse.c */
  8. extern void mousetrack(int, int, int, int);
  9. extern Point mousexy(void);
  10. extern void mouseaccelerate(int);
  11. extern int m3mouseputc(Queue*, int);
  12. extern int mouseputc(Queue*, int);
  13. extern Cursorinfo cursor;
  14. extern Cursor arrow;
  15. /*
  16. * Generic VGA registers.
  17. */
  18. enum {
  19. MiscW = 0x03C2, /* Miscellaneous Output (W) */
  20. MiscR = 0x03CC, /* Miscellaneous Output (R) */
  21. Status0 = 0x03C2, /* Input status 0 (R) */
  22. Status1 = 0x03DA, /* Input Status 1 (R) */
  23. FeatureR = 0x03CA, /* Feature Control (R) */
  24. FeatureW = 0x03DA, /* Feature Control (W) */
  25. Seqx = 0x03C4, /* Sequencer Index, Data at Seqx+1 */
  26. Crtx = 0x03D4, /* CRT Controller Index, Data at Crtx+1 */
  27. Grx = 0x03CE, /* Graphics Controller Index, Data at Grx+1 */
  28. Attrx = 0x03C0, /* Attribute Controller Index and Data */
  29. PaddrW = 0x03C8, /* Palette Address Register, write */
  30. Pdata = 0x03C9, /* Palette Data Register */
  31. Pixmask = 0x03C6, /* Pixel Mask Register */
  32. PaddrR = 0x03C7, /* Palette Address Register, read */
  33. Pstatus = 0x03C7, /* DAC Status (RO) */
  34. Pcolours = 256, /* Palette */
  35. Pred = 0,
  36. Pgreen = 1,
  37. Pblue = 2,
  38. Pblack = 0x00,
  39. Pwhite = 0xFF,
  40. };
  41. #define VGAMEM() PADDR(arch->pcimem(0xA0000, 1<<16))
  42. #define vgai(port) inb(port)
  43. #define vgao(port, data) outb(port, data)
  44. extern int vgaxi(long, uchar);
  45. extern int vgaxo(long, uchar, uchar);
  46. /*
  47. */
  48. typedef struct VGAdev VGAdev;
  49. typedef struct VGAcur VGAcur;
  50. typedef struct VGAscr VGAscr;
  51. struct VGAdev {
  52. char* name;
  53. void (*enable)(VGAscr*);
  54. void (*disable)(VGAscr*);
  55. void (*page)(VGAscr*, int);
  56. ulong (*linear)(VGAscr*, int*, int*);
  57. void (*drawinit)(VGAscr*);
  58. int (*fill)(VGAscr*, Rectangle, ulong);
  59. void (*flush)(VGAscr*, Rectangle);
  60. };
  61. struct VGAcur {
  62. char* name;
  63. void (*enable)(VGAscr*);
  64. void (*disable)(VGAscr*);
  65. void (*load)(VGAscr*, Cursor*);
  66. int (*move)(VGAscr*, Point);
  67. int doespanning;
  68. };
  69. /*
  70. */
  71. struct VGAscr {
  72. Lock devlock;
  73. VGAdev* dev;
  74. VGAcur* cur;
  75. ulong storage;
  76. Cursor;
  77. int useflush;
  78. ulong aperture; /* physical address, kernel */
  79. ulong pciaddr; /* physical address, user */
  80. int isupamem;
  81. int apsize;
  82. ulong io; /* device specific registers */
  83. ulong colormap[Pcolours][3];
  84. int palettedepth;
  85. ulong *mmio;
  86. Memimage* gscreen;
  87. Memdata* gscreendata;
  88. Memsubfont* memdefont;
  89. int (*fill)(VGAscr*, Rectangle, ulong);
  90. int (*scroll)(VGAscr*, Rectangle, Rectangle);
  91. void (*blank)(VGAscr*, int);
  92. ulong id; /* internal identifier for driver use */
  93. };
  94. extern VGAscr vgascreen[];
  95. enum {
  96. Backgnd = 0, /* black */
  97. };
  98. /* mouse.c */
  99. extern void mousectl(Cmdbuf*);
  100. /* screen.c */
  101. extern int hwaccel; /* use hw acceleration; default on */
  102. extern int hwblank; /* use hw blanking; default on */
  103. extern void addvgaseg(char*, ulong, ulong);
  104. extern uchar* attachscreen(Rectangle*, ulong*, int*, int*, int*);
  105. extern void flushmemscreen(Rectangle);
  106. extern int cursoron(int);
  107. extern void cursoroff(int);
  108. extern void setcursor(Cursor*);
  109. extern int screensize(int, int, int, ulong);
  110. extern int screenaperture(int, int);
  111. extern Rectangle physgscreenr; /* actual monitor size */
  112. extern void blankscreen(int);
  113. /* devdraw.c */
  114. extern void deletescreenimage(void);
  115. extern int drawhasclients(void);
  116. extern ulong blanktime;
  117. /* vga.c */
  118. extern void vgascreenwin(VGAscr*);
  119. extern void vgaimageinit(ulong);
  120. extern ulong vgapcilinear(VGAscr*, int*, int*, int, int);
  121. extern void drawblankscreen(int);
  122. extern void vgablank(VGAscr*, int);