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- /*
- * rotate an image 180° in O(log Dx + log Dy) /dev/draw writes,
- * using an extra buffer same size as the image.
- *
- * the basic concept is that you can invert an array by inverting
- * the top half, inverting the bottom half, and then swapping them.
- * the code does this slightly backwards to ensure O(log n) runtime.
- * (If you do it wrong, you can get O(log² n) runtime.)
- *
- * This is usually overkill, but it speeds up slow remote
- * connections quite a bit.
- */
- #include <u.h>
- #include <libc.h>
- #include <bio.h>
- #include <draw.h>
- #include <event.h>
- #include "page.h"
- int ndraw = 0;
- enum {
- Xaxis = 0,
- Yaxis = 1,
- };
- Image *mtmp;
- void
- writefile(char *name, Image *im, int gran)
- {
- static int c = 100;
- int fd;
- char buf[200];
- snprint(buf, sizeof buf, "%d%s%d", c++, name, gran);
- fd = create(buf, OWRITE, 0666);
- if(fd < 0)
- return;
- writeimage(fd, im, 0);
- close(fd);
- }
- void
- moveup(Image *im, Image *tmp, int a, int b, int c, int axis)
- {
- Rectangle range;
- Rectangle dr0, dr1;
- Point p0, p1;
- if(a == b || b == c)
- return;
- drawop(tmp, tmp->r, im, nil, im->r.min, S);
- switch(axis){
- case Xaxis:
- range = Rect(a, im->r.min.y, c, im->r.max.y);
- dr0 = range;
- dr0.max.x = dr0.min.x+(c-b);
- p0 = Pt(b, im->r.min.y);
- dr1 = range;
- dr1.min.x = dr1.max.x-(b-a);
- p1 = Pt(a, im->r.min.y);
- break;
- case Yaxis:
- range = Rect(im->r.min.x, a, im->r.max.x, c);
- dr0 = range;
- dr0.max.y = dr0.min.y+(c-b);
- p0 = Pt(im->r.min.x, b);
- dr1 = range;
- dr1.min.y = dr1.max.y-(b-a);
- p1 = Pt(im->r.min.x, a);
- break;
- }
- drawop(im, dr0, tmp, nil, p0, S);
- drawop(im, dr1, tmp, nil, p1, S);
- }
- void
- interlace(Image *im, Image *tmp, int axis, int n, Image *mask, int gran)
- {
- Point p0, p1;
- Rectangle r0, r1;
- r0 = im->r;
- r1 = im->r;
- switch(axis) {
- case Xaxis:
- r0.max.x = n;
- r1.min.x = n;
- p0 = (Point){gran, 0};
- p1 = (Point){-gran, 0};
- break;
- case Yaxis:
- r0.max.y = n;
- r1.min.y = n;
- p0 = (Point){0, gran};
- p1 = (Point){0, -gran};
- break;
- }
- drawop(tmp, im->r, im, display->opaque, im->r.min, S);
- gendrawop(im, r0, tmp, p0, mask, mask->r.min, S);
- gendrawop(im, r0, tmp, p1, mask, p1, S);
- }
- /*
- * Halve the grating period in the mask.
- * The grating currently looks like
- * ####____####____####____####____
- * where #### is opacity.
- *
- * We want
- * ##__##__##__##__##__##__##__##__
- * which is achieved by shifting the mask
- * and drawing on itself through itself.
- * Draw doesn't actually allow this, so
- * we have to copy it first.
- *
- * ####____####____####____####____ (dst)
- * + ____####____####____####____#### (src)
- * in __####____####____####____####__ (mask)
- * ===========================================
- * ##__##__##__##__##__##__##__##__
- */
- int
- nextmask(Image *mask, int axis, int maskdim)
- {
- Point δ;
- δ = axis==Xaxis ? Pt(maskdim,0) : Pt(0,maskdim);
- drawop(mtmp, mtmp->r, mask, nil, mask->r.min, S);
- gendrawop(mask, mask->r, mtmp, δ, mtmp, divpt(δ,-2), S);
- // writefile("mask", mask, maskdim/2);
- return maskdim/2;
- }
- void
- shuffle(Image *im, Image *tmp, int axis, int n, Image *mask, int gran,
- int lastnn)
- {
- int nn, left;
- if(gran == 0)
- return;
- left = n%(2*gran);
- nn = n - left;
- interlace(im, tmp, axis, nn, mask, gran);
- // writefile("interlace", im, gran);
-
- gran = nextmask(mask, axis, gran);
- shuffle(im, tmp, axis, n, mask, gran, nn);
- // writefile("shuffle", im, gran);
- moveup(im, tmp, lastnn, nn, n, axis);
- // writefile("move", im, gran);
- }
- void
- rot180(Image *im)
- {
- Image *tmp, *tmp0;
- Image *mask;
- Rectangle rmask;
- int gran;
- if(chantodepth(im->chan) < 8){
- /* this speeds things up dramatically; draw is too slow on sub-byte pixel sizes */
- tmp0 = xallocimage(display, im->r, CMAP8, 0, DNofill);
- drawop(tmp0, tmp0->r, im, nil, im->r.min, S);
- }else
- tmp0 = im;
- tmp = xallocimage(display, tmp0->r, tmp0->chan, 0, DNofill);
- if(tmp == nil){
- if(tmp0 != im)
- freeimage(tmp0);
- return;
- }
- for(gran=1; gran<Dx(im->r); gran *= 2)
- ;
- gran /= 4;
- rmask.min = ZP;
- rmask.max = (Point){2*gran, 100};
- mask = xallocimage(display, rmask, GREY1, 1, DTransparent);
- mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent);
- rmask.max.x = gran;
- drawop(mask, rmask, display->opaque, nil, ZP, S);
- // writefile("mask", mask, gran);
- shuffle(im, tmp, Xaxis, Dx(im->r), mask, gran, 0);
- freeimage(mask);
- freeimage(mtmp);
- for(gran=1; gran<Dy(im->r); gran *= 2)
- ;
- gran /= 4;
- rmask.max = (Point){100, 2*gran};
- mask = xallocimage(display, rmask, GREY1, 1, DTransparent);
- mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent);
- rmask.max.y = gran;
- drawop(mask, rmask, display->opaque, nil, ZP, S);
- shuffle(im, tmp, Yaxis, Dy(im->r), mask, gran, 0);
- freeimage(mask);
- freeimage(mtmp);
- freeimage(tmp);
- if(tmp0 != im)
- freeimage(tmp0);
- }
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