rotate.c 4.7 KB

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  1. /*
  2. * rotate an image 180° in O(log Dx + log Dy) /dev/draw writes,
  3. * using an extra buffer same size as the image.
  4. *
  5. * the basic concept is that you can invert an array by inverting
  6. * the top half, inverting the bottom half, and then swapping them.
  7. * the code does this slightly backwards to ensure O(log n) runtime.
  8. * (If you do it wrong, you can get O(log² n) runtime.)
  9. *
  10. * This is usually overkill, but it speeds up slow remote
  11. * connections quite a bit.
  12. */
  13. #include <u.h>
  14. #include <libc.h>
  15. #include <bio.h>
  16. #include <draw.h>
  17. #include <event.h>
  18. #include "page.h"
  19. int ndraw = 0;
  20. enum {
  21. Xaxis = 0,
  22. Yaxis = 1,
  23. };
  24. Image *mtmp;
  25. void
  26. writefile(char *name, Image *im, int gran)
  27. {
  28. static int c = 100;
  29. int fd;
  30. char buf[200];
  31. snprint(buf, sizeof buf, "%d%s%d", c++, name, gran);
  32. fd = create(buf, OWRITE, 0666);
  33. if(fd < 0)
  34. return;
  35. writeimage(fd, im, 0);
  36. close(fd);
  37. }
  38. void
  39. moveup(Image *im, Image *tmp, int a, int b, int c, int axis)
  40. {
  41. Rectangle range;
  42. Rectangle dr0, dr1;
  43. Point p0, p1;
  44. if(a == b || b == c)
  45. return;
  46. drawop(tmp, tmp->r, im, nil, im->r.min, S);
  47. switch(axis){
  48. case Xaxis:
  49. range = Rect(a, im->r.min.y, c, im->r.max.y);
  50. dr0 = range;
  51. dr0.max.x = dr0.min.x+(c-b);
  52. p0 = Pt(b, im->r.min.y);
  53. dr1 = range;
  54. dr1.min.x = dr1.max.x-(b-a);
  55. p1 = Pt(a, im->r.min.y);
  56. break;
  57. case Yaxis:
  58. range = Rect(im->r.min.x, a, im->r.max.x, c);
  59. dr0 = range;
  60. dr0.max.y = dr0.min.y+(c-b);
  61. p0 = Pt(im->r.min.x, b);
  62. dr1 = range;
  63. dr1.min.y = dr1.max.y-(b-a);
  64. p1 = Pt(im->r.min.x, a);
  65. break;
  66. }
  67. drawop(im, dr0, tmp, nil, p0, S);
  68. drawop(im, dr1, tmp, nil, p1, S);
  69. }
  70. void
  71. interlace(Image *im, Image *tmp, int axis, int n, Image *mask, int gran)
  72. {
  73. Point p0, p1;
  74. Rectangle r0, r1;
  75. r0 = im->r;
  76. r1 = im->r;
  77. switch(axis) {
  78. case Xaxis:
  79. r0.max.x = n;
  80. r1.min.x = n;
  81. p0 = (Point){gran, 0};
  82. p1 = (Point){-gran, 0};
  83. break;
  84. case Yaxis:
  85. r0.max.y = n;
  86. r1.min.y = n;
  87. p0 = (Point){0, gran};
  88. p1 = (Point){0, -gran};
  89. break;
  90. }
  91. drawop(tmp, im->r, im, display->opaque, im->r.min, S);
  92. gendrawop(im, r0, tmp, p0, mask, mask->r.min, S);
  93. gendrawop(im, r0, tmp, p1, mask, p1, S);
  94. }
  95. /*
  96. * Halve the grating period in the mask.
  97. * The grating currently looks like
  98. * ####____####____####____####____
  99. * where #### is opacity.
  100. *
  101. * We want
  102. * ##__##__##__##__##__##__##__##__
  103. * which is achieved by shifting the mask
  104. * and drawing on itself through itself.
  105. * Draw doesn't actually allow this, so
  106. * we have to copy it first.
  107. *
  108. * ####____####____####____####____ (dst)
  109. * + ____####____####____####____#### (src)
  110. * in __####____####____####____####__ (mask)
  111. * ===========================================
  112. * ##__##__##__##__##__##__##__##__
  113. */
  114. int
  115. nextmask(Image *mask, int axis, int maskdim)
  116. {
  117. Point δ;
  118. δ = axis==Xaxis ? Pt(maskdim,0) : Pt(0,maskdim);
  119. drawop(mtmp, mtmp->r, mask, nil, mask->r.min, S);
  120. gendrawop(mask, mask->r, mtmp, δ, mtmp, divpt(δ,-2), S);
  121. // writefile("mask", mask, maskdim/2);
  122. return maskdim/2;
  123. }
  124. void
  125. shuffle(Image *im, Image *tmp, int axis, int n, Image *mask, int gran,
  126. int lastnn)
  127. {
  128. int nn, left;
  129. if(gran == 0)
  130. return;
  131. left = n%(2*gran);
  132. nn = n - left;
  133. interlace(im, tmp, axis, nn, mask, gran);
  134. // writefile("interlace", im, gran);
  135. gran = nextmask(mask, axis, gran);
  136. shuffle(im, tmp, axis, n, mask, gran, nn);
  137. // writefile("shuffle", im, gran);
  138. moveup(im, tmp, lastnn, nn, n, axis);
  139. // writefile("move", im, gran);
  140. }
  141. void
  142. rot180(Image *im)
  143. {
  144. Image *tmp, *tmp0;
  145. Image *mask;
  146. Rectangle rmask;
  147. int gran;
  148. if(chantodepth(im->chan) < 8){
  149. /* this speeds things up dramatically; draw is too slow on sub-byte pixel sizes */
  150. tmp0 = xallocimage(display, im->r, CMAP8, 0, DNofill);
  151. drawop(tmp0, tmp0->r, im, nil, im->r.min, S);
  152. }else
  153. tmp0 = im;
  154. tmp = xallocimage(display, tmp0->r, tmp0->chan, 0, DNofill);
  155. if(tmp == nil){
  156. if(tmp0 != im)
  157. freeimage(tmp0);
  158. return;
  159. }
  160. for(gran=1; gran<Dx(im->r); gran *= 2)
  161. ;
  162. gran /= 4;
  163. rmask.min = ZP;
  164. rmask.max = (Point){2*gran, 100};
  165. mask = xallocimage(display, rmask, GREY1, 1, DTransparent);
  166. mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent);
  167. rmask.max.x = gran;
  168. drawop(mask, rmask, display->opaque, nil, ZP, S);
  169. // writefile("mask", mask, gran);
  170. shuffle(im, tmp, Xaxis, Dx(im->r), mask, gran, 0);
  171. freeimage(mask);
  172. freeimage(mtmp);
  173. for(gran=1; gran<Dy(im->r); gran *= 2)
  174. ;
  175. gran /= 4;
  176. rmask.max = (Point){100, 2*gran};
  177. mask = xallocimage(display, rmask, GREY1, 1, DTransparent);
  178. mtmp = xallocimage(display, rmask, GREY1, 1, DTransparent);
  179. rmask.max.y = gran;
  180. drawop(mask, rmask, display->opaque, nil, ZP, S);
  181. shuffle(im, tmp, Yaxis, Dy(im->r), mask, gran, 0);
  182. freeimage(mask);
  183. freeimage(mtmp);
  184. freeimage(tmp);
  185. if(tmp0 != im)
  186. freeimage(tmp0);
  187. }