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- # Copyright (C) 1989, 1996-2004 artofcode LLC. All rights reserved.
- #
- # This software is provided AS-IS with no warranty, either express or
- # implied.
- #
- # This software is distributed under license and may not be copied,
- # modified or distributed except as expressly authorized under the terms
- # of the license contained in the file LICENSE in this distribution.
- #
- # For more information about licensing, please refer to
- # http://www.ghostscript.com/licensing/. For information on
- # commercial licensing, go to http://www.artifex.com/licensing/ or
- # contact Artifex Software, Inc., 101 Lucas Valley Road #110,
- # San Rafael, CA 94903, U.S.A., +1(415)492-9861.
- # $Id: gs.mak,v 1.30 2004/12/20 22:35:07 igor Exp $
- # Generic makefile, common to all platforms, products, and configurations.
- # The platform-specific makefiles `include' this file.
- # Ghostscript makefiles cannot use default compilation rules, because
- # they may place the output in (multiple) different directories.
- # All compilation rules must have the form
- # <<compiler>> $(O_)<<output_file>> $(C_)<<input_file>>
- # to cope with the divergent syntaxes of the various compilers.
- # Spaces must appear where indicated, and nowhere else; in particular,
- # there must be no space between $(O_) and the output file name.
- # The platform-specific makefiles define the following symbols:
- # GS - the name of the executable (without the extension, if any).
- # GS_LIB_DEFAULT - the default directory/ies for searching for the
- # initialization and font files at run time.
- # GS_CACHE_DIR - the default directory for caching data between
- # ghostscript invocations.
- # SEARCH_HERE_FIRST - the default setting of -P (whether or not to
- # look for files in the current directory first).
- # GS_DOCDIR - the directory where documentation will be available
- # at run time.
- # JSRCDIR - the directory where the IJG JPEG library source code
- # is stored (at compilation time).
- # JVERSION - the major version number of the IJG JPEG library.
- # PSRCDIR, PVERSION - the same for libpng.
- # ZSRCDIR - the same for zlib.
- # SHARE_JPEG - normally 0; if set to 1, asks the linker to use
- # an existing compiled libjpeg (-ljpeg) instead of compiling and
- # linking libjpeg explicitly. (We strongly recommend against
- # doing this: see Make.htm details.)
- # JPEG_NAME - the name of the shared library, currently always
- # jpeg (libjpeg, -lpjeg).
- # SHARE_LIBPNG - normally 0; if set to 1, asks the linker to use
- # an existing compiled libpng (-lpng) instead of compiling and
- # linking libpng explicitly.
- # LIBPNG_NAME, the name of the shared libpng, currently always
- # png (libpng, -lpng).
- # SHARE_ZLIB - normally 0; if set to 1, asks the linker to use
- # an existing compiled zlib (-lgz or -lz) instead of compiling
- # and linking libgz/libz explicitly.
- # ZLIB_NAME - the name of the shared zlib, either gz (for libgz, -lgz)
- # or z (for libz, -lz).
- # SHARE_JBIG2 - normally 0; if set to 1, asks the linker to use
- # an existing complied libjbig2dec instead of compiling and linking
- # in from a local copy of the source
- # JBIG2SRCDIR - the name of the jbig2dec library source directory
- # typically 'jbig2dec' or 'jbig2dec-/version/'
- # SHARE_JASPER - if set to 1, asks the linker to use an existing
- # complied libjasper. if set to 0, asks to compile and linking
- # in using our custom makefile from a local copy of the source
- # JASPERSRCDIR - the name of the jasper library source directory
- # typically 'jasper' or 'jasper-/version/'
- # JASPERCFLAGS - any platform-specific flags that are required
- # to properly compile in the jasper library source
- # ICCSRCDIR - the name of the ICC lib source dir, currently
- # always icclib (compiled in statically)
- # DEVICE_DEVS - the devices to include in the executable.
- # See devs.mak for details.
- # DEVICE_DEVS1...DEVICE_DEVS21 - additional devices, if the definition
- # of DEVICE_DEVS doesn't fit on one line. See devs.mak for details.
- # FEATURE_DEVS - what features to include in the executable.
- # Normally this is one of:
- # $(PSD)psl1.dev - a PostScript Level 1 language interpreter.
- # $(PSD)psl2.dev - a PostScript Level 2 language interpreter.
- # $(PSD)psl3.dev - a PostScript LanguageLevel 3 language
- # interpreter.
- # and/or
- # pdf - a PDF 1.2 interpreter.
- # psl3 includes everything in psl2, and psl2 includes everything
- # in psl1. For backward compatibility, level1 is a synonym for
- # psl1, and level2 is a synonym for psl2.
- # The following feature may be added to any of the standard
- # configurations:
- # ccfonts - precompile fonts into C, and link them
- # with the executable. See Fonts.htm for details.
- # The remaining features are of interest primarily to developers
- # who want to "mix and match" features to create custom
- # configurations:
- # btoken - support for binary token encodings.
- # Included automatically in the dps and psl2 features.
- # cidfont - (currently partial) support for CID-keyed fonts.
- # color - support for the Level 1 CMYK color extensions.
- # Included automatically in the dps and psl2 features.
- # compfont - support for composite (type 0) fonts.
- # Included automatically in the psl2 feature.
- # dct - support for DCTEncode/Decode filters.
- # Included automatically in the psl2 feature.
- # diskn - support for %disk IODevice emulation. Adds support
- # for %disk0 thru %disk9. Use requires setting the /Root
- # paramter for each %disk (see Language.htm).
- # dps - (partial) support for Display PostScript extensions:
- # see Language.htm for details.
- # dpsnext - (partial) support for Display PostScript
- # extensions with NeXT's additions.
- # epsf - support for recognizing and skipping the binary
- # header of MS-DOS EPSF files.
- # filter - support for Level 2 filters (other than eexec,
- # ASCIIHexEncode/Decode, NullEncode, PFBDecode,
- # RunLengthEncode/Decode, and SubFileDecode, which are
- # always included, and DCTEncode/Decode,
- # which are separate).
- # Included automatically in the psl2 feature.
- # fzlib - support for zlibEncode/Decode filters.
- # ttfont - support for TrueType fonts.
- # type1 - support for Type 1 fonts and eexec;
- # normally included automatically in all configurations.
- # type32 - support for Type 32 (downloaded bitmap) fonts.
- # Included automatically in the psl2 feature.
- # type42 - support for Type 42 (embedded TrueType) fonts.
- # Included automatically in the psl2 feature.
- # fapi - Font API (3d party font renderer interface).
- # There are quite a number of other sub-features that can be
- # selectively included in or excluded from a configuration,
- # but the above are the ones that are most likely to be of
- # interest.
- # COMPILE_INITS - normally 0; if set to 1, compiles the PostScript
- # language initialization files (gs_init.ps et al) into the
- # executable, eliminating the need for these files to be present
- # at run time.
- # BAND_LIST_STORAGE - normally file; if set to memory, stores band
- # lists in memory (with compression if needed).
- # BAND_LIST_COMPRESSOR - normally zlib: selects the compression method
- # to use for band lists in memory.
- # FILE_IMPLEMENTATION - normally stdio; if set to fd, uses file
- # descriptors instead of buffered stdio for file I/O; if set to
- # both, provides both implementations with different procedure
- # names for the fd-based implementation (see sfxfd.c for
- # more information).
- # STDIO_IMPLEMENTATION - normally 'c' which uses callouts and
- # ziodevsc.c, but ghostscript library must use '' for file
- # based stdio in ziodevs.c.
- # Callouts use procedure based streams and return back to
- # to gs_main_interpret() in imain.c whenever stdio is needed.
- # EXTEND_NAMES - a value N between 0 and 6, indicating that the name
- # table should have a capacity of 2^(16+N) names. This normally
- # should be set to 0 (or left undefined), since non-zero values
- # result in a larger fixed space overhead and slightly slower code.
- # SYSTEM_CONSTANTS_ARE_WRITABLE - normally 0 (or undefined); if set to
- # 1, makes the system configuration constants (buildtime, copyright,
- # product, revision, revisiondate, serialnumber) writable. Only
- # one unusual application needs this.
- #
- # It is very unlikely that anyone would want to edit the remaining
- # symbols, but we describe them here for completeness:
- # GS_INIT - the name of the initialization file for the interpreter,
- # normally gs_init.ps.
- # PLATFORM - a "device" name for the platform, so that platforms can
- # add various kinds of resources like devices and features.
- # CMD - the suffix for shell command files (e.g., null or .bat).
- # (This is only needed in a few places.)
- # D - the directory separator character (\ for MS-DOS, / for Unix).
- # O_ - the string for specifying the output file from the C compiler
- # (-o for MS-DOS, -o ./ for Unix).
- # OBJ - the extension for relocatable object files (e.g., o or obj).
- # XE - the extension for executable files (e.g., null or .exe).
- # XEAUX - the extension for the executable files (e.g., null or .exe)
- # for the utility programs (those compiled with CCAUX).
- # BEGINFILES - the list of additional files that `make clean' should
- # delete.
- # CCAUX - the C invocation for auxiliary programs (echogs, genarch,
- # genconf, gendev, genht, geninit).
- # CC_ - the C invocation for normal compilation.
- # CCD - the C invocation for files that store into frame buffers or
- # device registers. Needed because some optimizing compilers
- # will eliminate necessary stores.
- # CCINT - the C invocation for compiling the main interpreter module,
- # normally the same as CC_: this is needed because the
- # Borland compiler generates *worse* code for this module
- # (but only this module) when optimization (-O) is turned on.
- # AK - if a particular platform requires any programs or data files
- # to be built before compiling the source code, AK must list
- # them.
- # EXP - the prefix for invoking an executable program in a specified
- # directory (MCR on OpenVMS, null on all other platforms).
- # SH - the shell for scripts (null on MS-DOS, sh on Unix).
- # CONFILES - the arguments for genconf to generate the appropriate
- # linker control files (various).
- # CONFLDTR - the genconf switch for generating ld_tr.
- # CP_ - the command for copying one file to another. Because of
- # limitations in the MS-DOS/MS Windows environment, the
- # second argument must be either '.' (in which case the
- # write date may be either preserved or set to the current
- # date) or a file name (in which case the write date is
- # always updated).
- # RM_ - the command for deleting (a) file(s) (including wild cards,
- # but limited to a single file or pattern).
- # RMN_ = the command for deleting multiple files / patterns.
- #
- # The platform-specific makefiles must also include rules for creating
- # certain dynamically generated files:
- # gconfig_.h - this indicates the presence or absence of
- # certain system header files that are located in different
- # places on different systems. (It could be generated by
- # the GNU `configure' program.)
- # gconfigv.h - this indicates the status of certain machine-
- # and configuration-specific features derived from definitions
- # in the platform-specific makefile.
- # gconfigd.h - this is used for configuration-specific definitions
- # such as paths that must be defined by all top-level makefiles.
- #**************** PATCHES
- JGENDIR=$(GLGENDIR)
- JOBJDIR=$(GLOBJDIR)
- PNGGENDIR=$(GLGENDIR)
- PNGOBJDIR=$(GLOBJDIR)
- ZGENDIR=$(GLGENDIR)
- ZOBJDIR=$(GLOBJDIR)
- JBIG2GENDIR=$(GLGENDIR)
- JBIG2OBJDIR=$(GLOBJDIR)
- JASPERGENDIR=$(GLGENDIR)
- JASPEROBJDIR=$(GLOBJDIR)
- ICCGENDIR=$(GLGENDIR)
- ICCOBJDIR=$(GLOBJDIR)
- IJSGENDIR=$(GLGENDIR)
- IJSOBJDIR=$(GLOBJDIR)
- #**************** END PATCHES
- GSGEN=$(GLGENDIR)$(D)
- GSOBJ=$(GLOBJDIR)$(D)
- # All top-level makefiles define DD.
- #DD=$(GLGEN)
- # Define the name of this makefile.
- GS_MAK=$(GLSRCDIR)$(D)gs.mak
- # Define the names of the executables.
- GS_XE=$(BINDIR)$(D)$(GS)$(XE)
- AUXGENDIR=$(GLGENDIR)
- AUXGEN=$(AUXGENDIR)$(D)
- ECHOGS_XE=$(AUXGEN)echogs$(XEAUX)
- GENARCH_XE=$(AUXGEN)genarch$(XEAUX)
- GENCONF_XE=$(AUXGEN)genconf$(XEAUX)
- GENDEV_XE=$(AUXGEN)gendev$(XEAUX)
- GENHT_XE=$(AUXGEN)genht$(XEAUX)
- GENINIT_XE=$(AUXGEN)geninit$(XEAUX)
- # Define the names of the generated header files.
- # gconfig*.h and gconfx*.h are generated dynamically.
- gconfig_h=$(GLGENDIR)$(D)gconfxx.h
- gconfigf_h=$(GLGENDIR)$(D)gconfxc.h
- gconfigd_h=$(GLGENDIR)$(D)gconfigd.h
- all default : $(GS_XE)
- $(NO_OP)
- # the distclean and maintainer-clean targets (if any)
- # are the responsibility of the platform-specific
- # makefiles. We only handle the internal build system
- # apparatus here.
- realclean : clean
- $(NO_OP)
- clean : mostlyclean
- $(RM_) $(GSGEN)arch.h
- $(RM_) $(GS_XE)
- #****** FOLLOWING IS WRONG, NEEDS TO BE PER-SUBSYSTEM ******
- mostlyclean : config-clean
- $(RMN_) $(GSOBJ)*.$(OBJ) $(GSOBJ)*.a $(GSOBJ)core $(GSOBJ)gmon.out
- $(RMN_) $(GSGEN)deflate.h $(GSGEN)zutil.h
- $(RMN_) $(GSGEN)gconfig*.c $(GSGEN)gscdefs*.c $(GSGEN)iconfig*.c
- $(RMN_) $(GSGEN)_temp_* $(GSGEN)_temp_*.* $(GSOBJ)*.map $(GSOBJ)*.sym
- $(RMN_) $(GENARCH_XE) $(GENCONF_XE) $(GENDEV_XE) $(GENHT_XE) $(GENINIT_XE)
- $(RMN_) $(ECHOGS_XE)
- $(RMN_) $(GSGEN)gs_init.c $(BEGINFILES)
- # Remove only configuration-dependent information.
- #****** FOLLOWING IS WRONG, NEEDS TO BE PER-SUBSYSTEM ******
- config-clean :
- $(RMN_) $(GSGEN)*.dev $(GSGEN)devs*.tr $(GSGEN)gconfig*.h
- $(RMN_) $(GSGEN)gconfx*.h $(GSGEN)j*.h
- $(RMN_) $(GSGEN)c*.tr $(GSGEN)o*.tr $(GSGEN)l*.tr
- # Macros for constructing the *.dev files that describe features and
- # devices.
- SETDEV=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev -b -s -l-obj
- SETPDEV=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev -b -s -l-include -l$(GLGENDIR)$(D)page -l-obj
- SETDEV2=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev2 -b -s -l-obj
- SETPDEV2=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev2 -b -s -l-include -l$(GLGENDIR)$(D)page -l-obj
- SETMOD=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-obj
- ADDMOD=$(EXP)$(ECHOGS_XE) -e .dev -a- $(NULL)
- SETCOMP=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-comp
- ADDCOMP=$(EXP)$(ECHOGS_XE) -e .dev -a- -l-comp
- # Define the search lists and compilation switches for the third-party
- # libraries, and the compilation switches for their clients.
- # The search lists must be enclosed in $(I_) and $(_I).
- # Note that we can't define the entire compilation command,
- # because this must include $(GLSRCDIR), which isn't defined yet.
- ICCI_=$(ICCSRCDIR)
- ICCF_=
- # Currently there is no option for sharing icclib.
- ICCCF_=
- IJSI_=$(IJSSRCDIR)
- IJSF_=
- # Currently there is no option for sharing ijs.
- IJSCF_=
- JI_=$(JSRCDIR)
- JF_=
- JCF_=$(D_)SHARE_JPEG=$(SHARE_JPEG)$(_D)
- PI_=$(PSRCDIR) $(II)$(ZSRCDIR)
- # PF_ should include PNG_USE_CONST, but this doesn't work.
- #PF_=-DPNG_USE_CONST
- PF_=
- PCF_=$(D_)SHARE_LIBPNG=$(SHARE_LIBPNG)$(_D)
- ZI_=$(ZSRCDIR)
- ZF_=
- ZCF_=$(D_)SHARE_ZLIB=$(SHARE_ZLIB)$(_D)
- JB2I_=$(JBIG2SRCDIR)
- JB2CF_=
- JASI_=$(JASPERSRCDIR)$(D)src$(D)libjasper$(D)include
- JASCF_=$(JASPERCFLAGS)
- ######################## How to define new 'features' #######################
- #
- # One defines new 'features' exactly like devices (see devs.mak for details).
- # For example, one would define a feature abc by adding the following to
- # gs.mak:
- #
- # abc_=abc1.$(OBJ) ...
- # $(PSD)abc.dev : $(GS_MAK) $(ECHOGS_XE) $(abc_)
- # $(SETMOD) $(PSD)abc $(abc_)
- # $(ADDMOD) $(PSD)abc -obj ... [if needed]
- # $(ADDMOD) $(PSD)abc -oper ... [if appropriate]
- # $(ADDMOD) $(PSD)abc -ps ... [if appropriate]
- #
- # Use PSD for interpreter-related features, GLD for library-related.
- # If the abc feature requires the presence of some other features jkl and
- # pqr, then the rules must look like this:
- #
- # abc_=abc1.$(OBJ) ...
- # $(PSD)abc.dev : $(GS_MAK) $(ECHOGS_XE) $(abc_)\
- # $(PSD)jkl.dev $(PSD)pqr.dev
- # $(SETMOD) $(PSD)abc $(abc_)
- # ...
- # $(ADDMOD) $(PSD)abc -include $(PSD)jkl
- # $(ADDMOD) $(PSD)abc -include $(PSD)pqr
- # --------------------- Configuration-dependent files --------------------- #
- # gconfig.h shouldn't have to depend on DEVS_ALL, but that would
- # involve rewriting gsconfig to only save the device name, not the
- # contents of the <device>.dev files.
- # FEATURE_DEVS must precede DEVICE_DEVS so that devices can override
- # features in obscure cases.
- # FEATURE_DEVS_EXTRA and DEVICE_DEVS_EXTRA are explicitly reserved
- # to be set from the command line.
- FEATURE_DEVS_EXTRA=
- DEVICE_DEVS_EXTRA=
- DEVS_ALL=$(GLGENDIR)$(D)$(PLATFORM).dev\
- $(FEATURE_DEVS) $(FEATURE_DEVS_EXTRA) \
- $(DEVICE_DEVS) $(DEVICE_DEVS1) \
- $(DEVICE_DEVS2) $(DEVICE_DEVS3) $(DEVICE_DEVS4) $(DEVICE_DEVS5) \
- $(DEVICE_DEVS6) $(DEVICE_DEVS7) $(DEVICE_DEVS8) $(DEVICE_DEVS9) \
- $(DEVICE_DEVS10) $(DEVICE_DEVS11) $(DEVICE_DEVS12) $(DEVICE_DEVS13) \
- $(DEVICE_DEVS14) $(DEVICE_DEVS15) $(DEVICE_DEVS16) $(DEVICE_DEVS17) \
- $(DEVICE_DEVS18) $(DEVICE_DEVS19) $(DEVICE_DEVS20) $(DEVICE_DEVS21) \
- $(DEVICE_DEVS_EXTRA)
- devs_tr=$(GLGENDIR)$(D)devs.tr
- $(devs_tr) : $(GS_MAK) $(TOP_MAKEFILES) $(ECHOGS_XE)
- $(EXP)$(ECHOGS_XE) -w $(devs_tr) - -include $(GLGENDIR)$(D)$(PLATFORM)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(FEATURE_DEVS)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(FEATURE_DEVS_EXTRA)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS1)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS2)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS3)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS4)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS5)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS6)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS7)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS8)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS9)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS10)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS11)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS12)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS13)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS14)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS15)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS16)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS17)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS18)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS19)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS20)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS21)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS_EXTRA)
- $(EXP)$(ECHOGS_XE) -a $(devs_tr) - $(GLGENDIR)$(D)libcore
- # GCONFIG_EXTRAS can be set on the command line.
- # Note that it consists of arguments for echogs, i.e.,
- # it isn't just literal text.
- GCONFIG_EXTRAS=
- ld_tr=$(GLGENDIR)$(D)ld.tr
- $(ld_tr) : \
- $(GS_MAK) $(TOP_MAKEFILES) $(GLSRCDIR)$(D)version.mak $(GENCONF_XE) $(ECHOGS_XE) $(devs_tr) $(DEVS_ALL) $(GLGENDIR)$(D)libcore.dev
- $(EXP)$(GENCONF_XE) $(devs_tr) -h $(gconfig_h) $(CONFILES) $(CONFLDTR) $(ld_tr)
- $(EXP)$(ECHOGS_XE) -a $(gconfig_h) $(GCONFIG_EXTRAS)
- $(gconfig_h) : $(ld_tr)
- $(NO_OP)
-
- # The line above is an empty command; don't delete.
- # save our set of makefile variables that are defined in every build (paths, etc.)
- $(gconfigd_h) : $(ECHOGS_XE) $(GS_MAK) $(TOP_MAKEFILES) $(GLSRCDIR)/version.mak
- $(EXP)$(ECHOGS_XE) -w $(gconfigd_h) -x 23 define -s -u GS_LIB_DEFAULT -x 2022 $(GS_LIB_DEFAULT) -x 22
- $(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_CACHE_DIR -x 2022 $(GS_CACHE_DIR) -x 22
- $(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u SEARCH_HERE_FIRST -s $(SEARCH_HERE_FIRST)
- $(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_DOCDIR -x 2022 $(GS_DOCDIR) -x 22
- $(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_INIT -x 2022 $(GS_INIT) -x 22
- $(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_REVISION -s $(GS_REVISION)
- $(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_REVISIONDATE -s $(GS_REVISIONDATE)
- obj_tr=$(GLGENDIR)$(D)obj.tr
- $(obj_tr) : $(ld_tr)
- $(EXP)$(GENCONF_XE) $(devs_tr) $(CONFILES) -o $(obj_tr)
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