Readme.htm 22 KB

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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html>
  3. <head>
  4. <title>Overview of Ghostscript</title>
  5. <!-- $Id: Readme.htm,v 1.71 2005/10/20 19:46:23 ray Exp $ -->
  6. <!-- Originally: README -->
  7. <link rel="stylesheet" type="text/css" href="gs.css" title="Ghostscript Style">
  8. </head>
  9. <body>
  10. <!-- [1.0 begin visible header] ============================================ -->
  11. <!-- [1.1 begin headline] ================================================== -->
  12. <h1>Overview of Ghostscript</h1>
  13. <!-- [1.1 end headline] ==================================================== -->
  14. <!-- [1.3 begin hint] ====================================================== -->
  15. <p>
  16. This document is a roadmap to the Ghostscript documentation.
  17. After looking through it, if you want to install Ghostscript and not only
  18. use it, we recommend you read <a href="Install.htm">how to install
  19. Ghostscript</a>, and <a href="Make.htm">how to compile Ghostscript</a> from
  20. source code (which is necessary before installing it on Unix and VMS
  21. systems).
  22. <!-- [1.3 end hint] ======================================================== -->
  23. <hr>
  24. <!-- [1.2 begin table of contents] ========================================= -->
  25. <h2>Table of contents</h2>
  26. <blockquote><ul>
  27. <li><a href="#Theme_roadmap">Document roadmap by theme</a>
  28. <ul>
  29. <li><a href="#New_users">What should I read if I'm a new user?</a>
  30. <li><a href="#Two_Ghostscripts">AFPL Ghostscript and GPL Ghostscript</a>
  31. <li><a href="#Before_building">Before building Ghostscript</a>
  32. <li><a href="#Not_a_new_user">What should I read if I'm not a new user?</a>
  33. <li><a href="#Developer">What if I'm a developer?</a>
  34. <li><a href="#Writer">What if I'm writing documentation?</a>
  35. </ul>
  36. <li><a href="#Web_presence">Presence on the World Wide Web</a>
  37. <ul>
  38. <li><a href="#Web_home_page">Ghostscript's home pages</a>
  39. <li><a href="#Adobe_documentation">Adobe PostScript, Encapsulated
  40. PostScript, and PDF reference documentation</a>
  41. <li><a href="#Web_other">Other material on the WWW</a>
  42. </ul>
  43. <li><a href="#Ordered_roadmap">Which document contains what?</a>
  44. <ul>
  45. <li>Primarily for users:
  46. <blockquote><table cellpadding=0 cellspacing=0>
  47. <tr><td valign=top>
  48. <a href="#Bug-form">Bug-form.htm</a><br>
  49. <a href="#Bug-info">Bug-info.htm</a><br>
  50. <a href="#Deprecated">Deprecated.htm</a><br>
  51. <a href="#Devices">Devices.htm</a><br>
  52. <td>&nbsp;&nbsp;&nbsp;<td valign=top>
  53. <a href="#Helpers">Helpers.htm</a><br>
  54. <a href="#Humor">Humor.htm</a><br>
  55. <a href="#Ps2epsi">Ps2epsi.htm</a><br>
  56. <td>&nbsp;&nbsp;&nbsp;<td valign=top>
  57. <a href="#Ps2pdf">Ps2pdf.htm</a><br>
  58. <a href="#Ps2ps2">Ps2ps2.htm</a><br>
  59. <a href="#Readme">Readme.htm</a><br>
  60. <a href="#Unix-lpr">Unix-lpr.htm</a><br>
  61. <a href="#Use">Use.htm</a><br>
  62. <tr><td valign=top>
  63. </table></blockquote>
  64. <li>For both users and developers:
  65. <blockquote><table cellpadding=0 cellspacing=0>
  66. <tr><td valign=top>
  67. <a href="#Changes">Changes.htm</a><br>
  68. <a href="#Commprod">Commprod.htm</a><br>
  69. <a href="#Copying">Copying.htm</a><br>
  70. <a href="#Fonts">Fonts.htm</a><br>
  71. <a href="#Hershey">Hershey.htm</a><br>
  72. <td>&nbsp;&nbsp;&nbsp;<td valign=top>
  73. <a href="#History">History*.htm</a><br>
  74. <a href="#Install">Install.htm</a><br>
  75. <a href="#Language">Language.htm</a><br>
  76. <a href="#Make">Make.htm</a><br>
  77. <td>&nbsp;&nbsp;&nbsp;<td valign=top>
  78. <a href="#News">News.htm</a><br>
  79. <a href="#Psfiles">Psfiles.htm</a><br>
  80. <a href="#Public">Public.htm</a><br>
  81. </table></blockquote>
  82. <li>Primarily for developers:
  83. <blockquote><table cellpadding=0 cellspacing=0>
  84. <tr><td valign=top>
  85. <a href="#API">API.htm</a><br>
  86. <a href="#C-style">C-style.htm</a><br>
  87. <a href="#DLL">DLL.htm</a><br>
  88. <a href="#Develop">Develop.htm</a><br>
  89. <a href="#Drivers">Drivers.htm</a><br>
  90. <td>&nbsp;&nbsp;&nbsp;<td valign=top>
  91. <a href="#Htmstyle">Htmstyle.htm</a><br>
  92. <a href="#Issues">Issues.htm</a><br>
  93. <a href="#Lib">Lib.htm</a><br>
  94. <a href="#Maintain">Maintain.htm</a><br>
  95. <a href="#Projects">Projects.htm</a><br>
  96. <td>&nbsp;&nbsp;&nbsp;<td valign=top>
  97. <a href="#Ps-style">Ps-style.htm</a><br>
  98. <a href="#Release">Release.htm</a><br>
  99. <a href="#Source">Source.htm</a><br>
  100. <a href="#Testing">Testing.htm</a><br>
  101. <a href="#Xfonts">Xfonts.htm</a><br>
  102. </table></blockquote>
  103. </ul>
  104. </ul></blockquote>
  105. <!-- [1.2 end table of contents] =========================================== -->
  106. <hr>
  107. <!-- [1.0 end visible header] ============================================== -->
  108. <!-- [2.0 begin contents] ================================================== -->
  109. <h2><a name="Theme_roadmap"></a>Document roadmap by theme</h2>
  110. <h3><a name="New_users"></a>What should I read if I'm a new user?</h3>
  111. <ul>
  112. <li>how to <a href="Use.htm">use Ghostscript</a>. This includes both
  113. a quickstart introduction to the commandline version and more extensive
  114. reference material.
  115. <li>detailed information about <a href="Devices.htm">specific
  116. devices</a> that Ghostscript can use for output
  117. <li>information about <a href="Bug-info.htm">reporting problems</a>--but
  118. remember that Ghostscript comes with <strong>NO WARRANTY</strong> and <strong>NO
  119. SUPPORT</strong>
  120. <li>more detailed information about how to use Ghostscript under
  121. Unix with <tt>lpr</tt> <a href="Unix-lpr.htm">as a filter</a>
  122. for printing
  123. </ul>
  124. <h3><a name="Two_Ghostscripts"></a>AFPL Ghostscript and GPL Ghostscript</h3>
  125. <p>
  126. AFPL Ghostscript and GPL Ghostscript are <a href="Commprod.htm">different releases</a>.
  127. If you have AFPL Ghostscript, not the GPL Ghostscript releases, you should
  128. read (or at least skim through):
  129. <ul>
  130. <li>additional information about <a href="Public.htm">AFPL Ghostscript
  131. releases</a> that is not relevant to GPL Ghostscript releases.
  132. </ul>
  133. <p>
  134. If you run into any questions, or if you are going to be using Ghostscript
  135. extensively, you should at least skim, and probably eventually read:
  136. <ul>
  137. <li> about the <a href="Fonts.htm">fonts distributed with
  138. Ghostscript</a>, including how to add or replace fonts
  139. <li> a description of <a href="Language.htm">the Ghostscript language</a>,
  140. and its differences from the documented PostScript language
  141. <li> about the <a href="Psfiles.htm">postscript files distributed with
  142. Ghostscript</a> (other than fonts)
  143. </ul>
  144. <h3><a name="Before_building"></a>Before building Ghostscript</h3>
  145. <p>
  146. If you are going to compile Ghostscript from source, rather than just use an executable
  147. you got from somewhere, you may want to read:
  148. <ul>
  149. <li> <a href="Make.htm">how to build Ghostscript</a> and
  150. <a href="Install.htm">install it</a>
  151. </ul>
  152. <hr>
  153. <h2><a name="Not_a_new_user"></a>What should I read if I'm not a new user?</h2>
  154. <p>
  155. If you have already used Ghostscript, when you receive a new release you
  156. should begin by reading this file, then
  157. <ul>
  158. <li> <a href="News.htm">News.htm</a>, for incompatible changes and new
  159. features in the current release;
  160. <li> if you wish, <a href="Changes.htm">Changes.htm</a>, for a detailed list
  161. of changes in the current release;
  162. <li> if you wish, History#.htm (currently <a
  163. href="History8.htm">History8.htm</a>), for changes in other releases.
  164. </ul>
  165. <hr>
  166. <h2><a name="Developer"></a>What if I'm a developer?</h2>
  167. <p>
  168. If you are going to do any development on or with Ghostscript at all, you
  169. should at least look at
  170. <ul>
  171. <li>the <a href="Develop.htm">roadmap documentation</a> for Ghostscript's
  172. source files and architecture
  173. </ul>
  174. <p>
  175. If you are going to write a new driver for Ghostscript, you should read
  176. <ul>
  177. <li> the <a href="Source.htm">guide to the Ghostscript source code</a>
  178. <li> the interface between Ghostscript and <a href="Drivers.htm">device
  179. drivers</a>
  180. <li> about the <a href="Xfonts.htm">external font interface</a> between
  181. Ghostscript and platform-supplied fonts
  182. </ul>
  183. <p>
  184. If you are considering distributing Ghostscript (either AFPL or GPL
  185. versions) in conjunction with a commercial product, you should read the
  186. <a href="Public.htm">license</a> carefully, and you should also read
  187. <ul>
  188. <li> additional clarification of the circumstances under which Ghostscript
  189. can be distributed <a href="Commprod.htm">with a commercial product</a>
  190. </ul>
  191. <p>
  192. If you intend to use Ghostscript in the form of a dynamic link library
  193. (DLL) under OS/2 or Microsoft Windows or in the form of shared object
  194. under Linux, read
  195. <ul>
  196. <li> documentation on <a href="API.htm">Ghostscript Interpreter API</a>
  197. </ul>
  198. <p>
  199. If you want to use Ghostscript as part of another program--as a callable
  200. PostScript language interpreter--and not as a DLL or as a self-contained
  201. executable application, you should begin by reading
  202. <ul>
  203. <li> the source file <b><tt>imain.h</tt></b>, the documented
  204. API for Ghostscript <em>not</em> as a DLL
  205. </ul>
  206. <p>
  207. or if you are going to use only the Ghostscript graphics library,
  208. <ul>
  209. <li> about the structure of the <a href="Lib.htm">Ghostscript library</a>
  210. and its interfaces
  211. </ul>
  212. <hr>
  213. <h2><a name="Writer"></a>What if I'm writing documentation?</h2>
  214. <p>
  215. If you are editing or adding to Ghostscript's existing documentation in
  216. HTML format, or writing a new document, you should read
  217. <ul>
  218. <li> the <a href="Htmstyle.htm">coding and style guidelines</a> for
  219. Ghostscript's HTML-based documentation.
  220. </ul>
  221. <hr>
  222. <h2><a name="Web_presence"></a>Presence on the World Wide Web</h2>
  223. <h3><a name="Web_home_page"></a>Ghostscript's home page</h3>
  224. <p>
  225. Ghostscript has a home page on the World Wide Web with helpful information
  226. such as the FAQ (Frequently Asked Questions) and a list of known problems
  227. and workarounds for the current AFPL Ghostscript release (in the
  228. "Obtaining" file for that release):
  229. <blockquote>
  230. <a href="http://www.cs.wisc.edu/~ghost/"
  231. class="offsite">http://www.cs.wisc.edu/~ghost/</a>
  232. </blockquote>
  233. <p>
  234. More material about Ghostscript can be found at
  235. <blockquote>
  236. <a href="http://www.ghostscript.com/" class="offsite">http://www.ghostscript.com/</a>
  237. </blockquote>
  238. <h3><a name="Adobe_documentation"></a>Adobe PostScript, Encapsulated
  239. PostScript, and PDF reference documentation</h3>
  240. <p>
  241. Adobe makes a wealth of technical documentation available over the Web,
  242. including the
  243. <a href="http://partners.adobe.com/public/developer/en/ps/PLRM.pdf"
  244. class="offsite">
  245. PostScript Language Reference Manual (Third Edition)</a>; the
  246. <a href="http://partners.adobe.com/public/developer/en/ps/5002.EPSF_Spec.pdf"
  247. class="offsite">
  248. Encapsulated PostScript</a> (EPS) Format Specification version 3, including
  249. <a href="#Ps2epsi">Encapsulated PostScript Interchange (EPSI)</a>
  250. format; the
  251. <a href="http://partners.adobe.com/public/developer/pdf/index_reference.html"
  252. class="offsite">PDF Reference manuals</a>.
  253. The <a href="http://partners.adobe.com/public/developer/acrobat/sdk/index.html"
  254. class="offsite">Acrobat SDK</a> contains
  255. <a href="http://partners.adobe.com/public/developer/acrobat/sdk/index_doc.html" class="offset">
  256. pdfmark and Acrobat Distiller parameters</a> documentation.
  257. Some of these documents
  258. are also available at <a href="ftp://ftp.adobe.com/pub/adobe/"
  259. class="offsite">Adobe's ftp
  260. site</a>, but not necessarily under the same filenames.
  261. <h3><a name="Web_other"></a>Other material on the WWW</h3>
  262. <p>
  263. Much other material about Ghostscript is available on the World Wide Web,
  264. both as web pages and as archived Usenet and mailing list discussions. Use
  265. the well-known search engines to find such material.
  266. <p>
  267. There is a translation of the Ghostscript 'man' pages into Czech at:
  268. <blockquote>
  269. <a href="http://www.volny.cz/rebus/ghostscript/"
  270. class="offsite">http://www.volny.cz/rebus/ghostscript/</a>
  271. </blockquote>
  272. <hr>
  273. <h2><a name="Ordered_roadmap"></a>Which document contains what?</h2>
  274. <p> Here is the list in alphabetic order of Ghostscript documentation,
  275. with explanations of the contents.
  276. <dl>
  277. <dt><a name="API"></a><a href="API.htm"><b>API.htm</b></a>
  278. <dd> On MS-Windows and OS/2, Ghostscript is compiled as a dynamic
  279. link library (DLL). On Linux, Ghostscript can be compiled as
  280. a shared object. This describes how to use it.
  281. For developers.
  282. </dl>
  283. <dl>
  284. <dt><a name="Bug-form"></a><a href="Bug-form.htm"><b>Bug-form.htm</b></a>
  285. <dd> A form to fill out and email to report a problem with AFPL
  286. Ghostscript--but remember that Ghostscript comes with NO WARRANTY
  287. and NO SUPPORT. Please read the <a
  288. href="Bug-info.htm">instructions</a> before reporting a bug.
  289. </dl>
  290. <dl>
  291. <dt><a name="Bug-info"></a><a href="Bug-info.htm"><b>Bug-info.htm</b></a>
  292. <dd> Information about how to report problems with AFPL Ghostscript--but
  293. remember that Ghostscript comes with <b>NO WARRANTY</b> and <b>NO
  294. SUPPORT</b>. Please read this before reporting a problem.
  295. </dl>
  296. <dl>
  297. <dt><a name="C-style"></a><a href="C-style.htm"><b>C-style.htm</b></a>
  298. <dd> Guidelines and style for C coding, which you should follow
  299. if, for example, you <a href="#Drivers">write a new driver</a> or add or
  300. change something in Ghostscript. For developers.
  301. </dl>
  302. <dl>
  303. <dt><a name="Changes"></a><a href="Changes.htm"><b>Changes.htm</b></a>
  304. <dd> A detailed list of all code changes in the current release or
  305. pre-release, generated mechanically from the CVS logs. For developers.
  306. </dl>
  307. <dl>
  308. <dt><a name="Commprod"></a><a href="Commprod.htm"><b>Commprod.htm</b></a>
  309. <dd> The conditions under which Ghostscript may be distributed in a
  310. commercial context. See also the <a href="#Public">Aladdin Free Public
  311. License</a>.
  312. </dl>
  313. <dl>
  314. <dt><a name="Copying"></a><a href="Copying.htm"><b>Copying.htm</b></a>
  315. <dd> A reminder that AFPL Ghostscript is governed <b>NOT</b> by
  316. the <a href="http://www.gnu.org/">Free Software Foundation's</a> GNU
  317. <a href="http://www.gnu.org/copyleft/gpl.html">General Public License</a>
  318. but by the <a href="#Public">Aladdin Free Public License</a>.
  319. </dl>
  320. <dl>
  321. <dt><a name="DLL"></a><a href="DLL.htm"><b>DLL.htm</b></a>
  322. <dd> On OS/2, MS Windows-16 and MS Windows-32 platforms, Ghostscript is
  323. compiled as a dynamic link library (DLL). This describes how to use it.
  324. For developers. <b>This DLL interface is obsolete.</b>
  325. Use <a href="#API"><b>API.htm</b></a> instead.
  326. </dl>
  327. <dl>
  328. <dt><a name="Develop"></a><a href="Develop.htm"><b>Develop.htm</b></a>
  329. <dd> Code orientation for developers. Contains a detailed breakdown of
  330. the source files by functional group, and overviews of the major
  331. architectural features and services.
  332. </dl>
  333. <dl>
  334. <dt><a name="Deprecated"></a><a href="Deprecated.htm"><b>Deprecated.htm</b></a></dt>
  335. <dd> Documention for deprecated devices and features. Features described here
  336. will be removed in future versions of Ghostscript.</dd>
  337. </dl>
  338. <dl>
  339. <dt><a name="Devices"></a><a href="Devices.htm"><b>Devices.htm</b></a>
  340. <dd> Detailed information about some specific devices for which Ghostscript
  341. can produce output. Run "<b><tt>gs&nbsp;-h</tt></b>" to see which
  342. devices a particular version of Ghostscript is built to use.
  343. </dl>
  344. <dl>
  345. <dt><a name="Drivers"></a><a href="Drivers.htm"><b>Drivers.htm</b></a>
  346. <dd> Describes the interface between Ghostscript and device drivers. If
  347. you do this, you should also read and use the <a href="#C-style">C style
  348. and coding guidelines</a>. Necessary to develop a new driver. For
  349. developers.
  350. </dl>
  351. <dl>
  352. <dt><a name="Fonts"></a><a href="Fonts.htm"><b>Fonts.htm</b></a> <dd> All
  353. about fonts freely available for Ghostscript, and how to add and use new
  354. fonts. Also describes how to use Ghostscript fonts as X Windows fonts. For
  355. both users and developers.
  356. </dl>
  357. <dl>
  358. <dt><a name="Helpers"></a><a href="Helpers.htm"><b>Helpers.htm</b></a>
  359. <dd> A note of thanks to people who have helped in the development of
  360. Ghostscript.
  361. </dl>
  362. <dl>
  363. <dt><a name="Hershey"></a><a href="Hershey.htm"><b>Hershey.htm</b></a>
  364. <dd> Part 1 of the five-part original Usenet distribution of the free
  365. Hershey fonts, giving the terms of use and describing their encoding.
  366. </dl>
  367. <dl>
  368. <dt><a name="History"></a><b>History*.htm</b>
  369. <dd> The history of changes in all Ghostscript releases:
  370. <blockquote>
  371. <a href="History8.htm">History8.htm</a> for Ghostscript versions 8.n<br>
  372. <a href="History7.htm">History7.htm</a> for Ghostscript versions 7.n<br>
  373. <a href="History6.htm">History6.htm</a> for Ghostscript versions 6.n<br>
  374. <a href="History5.htm">History5.htm</a> for Ghostscript versions 5.n<br>
  375. <a href="History4.htm">History4.htm</a> for Ghostscript versions 4.n<br>
  376. <a href="History3.htm">History3.htm</a> for Ghostscript versions 3.n<br>
  377. <a href="History2.htm">History2.htm</a> for Ghostscript versions 2.n<br>
  378. <a href="History1.htm">History1.htm</a> for Ghostscript versions 1.n
  379. </blockquote>
  380. </dl>
  381. <dl>
  382. <dt><a name="Htmstyle"></a><a href="Htmstyle.htm"><b>Htmstyle.htm</b></a>
  383. <dd> The guidelines and style for HTML coding of Ghostscript's
  384. documentation, which you should follow if, for example, you change existing
  385. HTML documentation or write new documents. For writers and editors.
  386. </dl>
  387. <dl>
  388. <dt><a name="Humor"></a><a href="Humor.htm"><b>Humor.htm</b></a>
  389. <dd> Another Ghostscript interpreter.
  390. </dl>
  391. <dl>
  392. <dt><a name="Install"></a><a href="Install.htm"><b>Install.htm</b></a>
  393. <dd> How to install Ghostscript. See also <a href="#Make">how to build
  394. it</a>.
  395. </dl>
  396. <dl>
  397. <dt><a name="Issues"></a><a href="Issues.htm"><b>Issues.htm</b></a>
  398. <dd> A list of outstanding open issues in Ghostscript. These include
  399. known limitations, minor bugs, performance issues, differences from
  400. Adobe implementations, and others.
  401. </dl>
  402. <dl>
  403. <dt><a name="Language"></a><a href="Language.htm"><b>Language.htm</b></a>
  404. <dd> The relationship between the Ghostscript interpreter and the
  405. PostScript language as defined by Adobe.
  406. </dl>
  407. <dl>
  408. <dt><a name="Lib"></a><a href="Lib.htm"><b>Lib.htm</b></a>
  409. <dd> A description of the Ghostscript library, a set of procedures to
  410. implement the graphics and filtering capabilities that are primitive
  411. operations in the PostScript language and in Adobe Portable Document Format
  412. (PDF). For developers.
  413. </dl>
  414. <dl>
  415. <dt><a name="Maintain"></a><a href="Maintain.htm"><b>Maintain.htm</b></a>
  416. <dd> Assorted Ghostscript maintenance procedures. For developers.
  417. </dl>
  418. <dl>
  419. <dt><a name="Make"></a><a href="Make.htm"><b>Make.htm</b></a>
  420. <dd> How to build Ghostscript executables from the source code. See also
  421. <a href="#Install">how to install it</a>. It's not necessary to be a highly
  422. experienced developer to build or install Ghostscript, but some experience
  423. is needed.
  424. </dl>
  425. <dl>
  426. <dt><a name="News"></a><a href="News.htm"><b>News.htm</b></a>
  427. <dd> A brief description of the latest release or pre-release of
  428. Ghostscript, and a list of any incompatible changes in it. Changes in older
  429. releases are described in the history files "<b><tt>History*.htm</tt></b>",
  430. which are usually installed in the documentation directory. Run
  431. "<b><tt>gs&nbsp;-h</tt></b>" to see where that is.
  432. </dl>
  433. <dl>
  434. <dt><a name="Projects"></a><a href="Projects.htm"><b>Projects.htm</b></a>
  435. <dd> A list of Ghostscript development projects with which we would like
  436. help.
  437. </dl>
  438. <dl>
  439. <dt><a name="Ps-style"></a><a
  440. href="Ps-style.htm"><b>Ps-style.htm</b></a>
  441. <dd> The guidelines and style for postscript coding in Ghostscript. Some
  442. of Ghostscript is implemented in the postscript language itself, and
  443. various utilities and examples are distributed with it. You should
  444. follow these guidelines if you're extending or modifying those files.
  445. For developers.
  446. </dl>
  447. <dl>
  448. <dt><a name="Ps2epsi"></a><a href="Ps2epsi.htm"><b>Ps2epsi.htm</b></a>
  449. <dd> Detailed information on how to use Ghostscript through
  450. <tt><b>ps2epsi</b></tt> to convert PostScript to Adobe
  451. Encapsulated PostScript Interchange (EPSI) format.
  452. </dl>
  453. <dl>
  454. <dt><a name="Ps2pdf"></a><a href="Ps2pdf.htm"><b>Ps2pdf.htm</b></a>
  455. <dd> Detailed information on how to use Ghostscript through
  456. <tt><b>ps2pdf</b></tt> to convert PostScript to Adobe
  457. Portable Document Format (PDF).
  458. </dl>
  459. <dl>
  460. <dt><a name="Ps2ps2"></a><a href="Ps2ps2.htm"><b>Ps2ps2.htm</b></a>
  461. <dd> Detailed information on how to use Ghostscript through
  462. <tt><b>ps2ps2</b></tt> to convert Adobe
  463. Portable Document Format (PDF) or Adobe Postscript Level 3
  464. into Adobe Postscript Level 2.
  465. </dl>
  466. <dl>
  467. <dt><a name="Psfiles"></a><a href="Psfiles.htm"><b>Psfiles.htm</b></a>
  468. <dd> A description of the PostScript files (other than font files)
  469. distributed with Ghostscript, including initialization routines, utility
  470. programs, and sample printable files.
  471. </dl>
  472. <dl>
  473. <dt><a name="Public"></a><a href="Public.htm"><b>Public.htm</b></a>
  474. <dd> The Aladdin Free Public License, which states the conditions for using
  475. and redistributing AFPL Ghostscript.
  476. </dl>
  477. <dl>
  478. <dt><a name="Readme"></a><b>Readme.htm</b>
  479. <dd> This document.
  480. </dl>
  481. <dl>
  482. <dt><a name="Release"></a><a href="Release.htm"><b>Release.htm</b></a>
  483. <dd> A description of how to prepare and test a Ghostscript release. Of
  484. interest only to developers who want to create new Ghostscript versions for
  485. distribution.
  486. </dl>
  487. <dl>
  488. <dt><a name="Source"></a><a href="Source.htm"><b>Source.htm</b></a>
  489. <dd> A guide to the Ghostscript source code, for development and debugging.
  490. </dl>
  491. <dl>
  492. <dt><a name="Testing"></a><a href="Testing.htm"><b>Testing.htm</b></a>
  493. <dd> Documentation for using the test scripts located in the <a
  494. href="../toolbin/tests">toolbin/tests</a> directory, and conventions for
  495. writing new testing scripts.
  496. </dl>
  497. <dl>
  498. <dt><a name="Unix-lpr"></a><a href="Unix-lpr.htm"><b>Unix-lpr.htm</b></a>
  499. <dd> How to set up Ghostscript as a Unix <tt><b>lpr</b></tt>
  500. filter.
  501. </dl>
  502. <dl>
  503. <dt><a name="Use"></a><a href="Use.htm"><b>Use.htm</b></a>
  504. <dd> Detailed instructions on how to use Ghostscript, including such
  505. matters as designating an output device; choosing a default paper size;
  506. how Ghostscript finds files, including font files; how it uses environment
  507. variables; notes on specific platforms, including the X Window System; and
  508. command-line options.
  509. </dl>
  510. <dl>
  511. <dt><a name="Xfonts"></a><a href="Xfonts.htm"><b>Xfonts.htm</b></a>
  512. <dd> Ghostscript's external font interface to a host platform's
  513. font-rendering mechanism, for developers.
  514. </dl>
  515. <!-- [2.0 end contents] ==================================================== -->
  516. <!-- [3.0 begin visible trailer] =========================================== -->
  517. <hr>
  518. <p>
  519. <small>Copyright &copy; 1996-2002 artofcode LLC. All rights reserved.</small>
  520. <p>
  521. This software is provided AS-IS with no warranty, either express or
  522. implied.
  523. This software is distributed under license and may not be copied,
  524. modified or distributed except as expressly authorized under the terms
  525. of the license contained in the file LICENSE in this distribution.
  526. For more information about licensing, please refer to
  527. http://www.ghostscript.com/licensing/. For information on
  528. commercial licensing, go to http://www.artifex.com/licensing/ or
  529. contact Artifex Software, Inc., 101 Lucas Valley Road #110,
  530. San Rafael, CA 94903, U.S.A., +1(415)492-9861.
  531. <p>
  532. <small>Ghostscript version 8.53, 20 October 2005
  533. <!-- [3.0 end visible trailer] ============================================= -->
  534. </body>
  535. </html>