Commit History

Author SHA1 Message Date
  x2048 1de8a1e962 Fix missing shadows when sun tilt is zero 1 year ago
  Abdou-31 d1b80b462e Fix typos and en_US/en_GB inconsistency in various files (#12902) 1 year ago
  x2048 ff6dcfea82 Implement rendering pipeline and post-processing (#12465) 1 year ago
  DS df1d215f48 Node vertex shader: Properly use the waved world position (#12665) 1 year ago
  x2048 dc45b85a54 Improve shadow filters (#12195) 2 years ago
  x2048 a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) 2 years ago
  ShadowNinja 7993909fab Spacing fixes 2 years ago
  x2048 31578303a4 Tune shadow perspective distortion (#12146) 2 years ago
  x2048 0f25fa7af6 Add API to control shadow intensity from the game/mod (#11944) 2 years ago
  Dmitry Kostenko b651bbf446 Reuse normal offset calculation for nodes 2 years ago
  Liso c47313db65 Shadow mapping render pass (#11244) 3 years ago
  sfan5 69c70dd319 Fix swapped vertex colors on GLES2 3 years ago
  Vitaliy 03540e7140 Fix GLES shader support after #9247 (#10727) 3 years ago
  HybridDog e73c5d4585 Fix MSAA stripes (#9247) 3 years ago
  Vitaliy 707c8c1e95 Shaders for Android (GLES 2) (#10506) 3 years ago
  Lars ed22260822 Remove all bump mapping and parallax occlusion related code. 3 years ago
  SmallJoker c87d52a5fa Shaders: Complete 478e753. OpenGL 4.3 compatiblity 4 years ago
  SmallJoker 478e753298 Shaders: Fix OpenGL < 4.3 compatibility 4 years ago
  Lars Hofhansl 60bff1e6cb Waves generated with Perlin-type noise #8994 4 years ago
  lhofhansl 5fde69798c Simple shader fixes. (#8991) 4 years ago
  Paramat 42e1a12714 Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418) 5 years ago
  xzcx 1c4c0d4673 Shaders: Fix comment line (#7668) 5 years ago
  Dániel Juhász d04d8aba70 Add hardware node coloring. Includes: 7 years ago
  lhofhansl 6bb4347208 Remove unused shader matrices. (#4723) 7 years ago
  paramat 597c1d73da Nodes shader: Decrease amplitude of waving leaves and plants 8 years ago
  est31 205e38f5b8 Replace CRLF with LF in shader files 8 years ago
  paramat 0b87556048 Shaders: use triple-frequency waving for leaves and plants 8 years ago
  RealBadAngel 8b8d17b22b Remove use of engine sent texture tiling flags - theyre no longer needed 8 years ago
  RealBadAngel 655fc6010f Fix relief mapping issues 9 years ago
  RealBadAngel 8a85e5e58d Shaders fixes and cleanup relief mapping code. 9 years ago