Historique des commits

Auteur SHA1 Message Date
  MirceaKitsune c5a8448c41 Allow modifying movement speed, jump height and gravity per-player via the Lua API. il y a 11 ans
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. il y a 11 ans
  Sfan5 6d0ea26c2d Update Copyright Years il y a 11 ans
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest il y a 11 ans
  Perttu Ahola 7b6d642300 Full protocol 13 compatibility on server side il y a 12 ans
  MirceaKitsune 756db8174a A bunch of fixes il y a 12 ans
  MirceaKitsune 9259d028ac Update attachments at the ending of the addToScene function for parents. And with this... *drum roll* Client-side attachments are at last functional and stick visibly. il y a 12 ans
  MirceaKitsune e42eeec8f6 Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials il y a 12 ans
  MirceaKitsune 118285e6ba Get the new animation framework properly working il y a 12 ans
  Perttu Ahola 9cadaf824b Add dtime_s to entity activation il y a 12 ans
  Perttu Ahola 9f031a6759 Optimize headers il y a 12 ans
  Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers il y a 12 ans
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors il y a 12 ans
  Perttu Ahola 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! il y a 12 ans
  Perttu Ahola 443f45eca1 Add GenericCAO and player armor groups, but don't use them yet il y a 12 ans
  Kahrl f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer il y a 12 ans
  Perttu Ahola e9cdb938fe Entity damage system WIP; Remove C++ mobs il y a 12 ans
  Giuseppe Bilotta 64af6d3afe Fix some warnings on some compilers il y a 12 ans
  Kahrl 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef il y a 12 ans
  Perttu Ahola e4daa4c065 Make players be again visible from a long distance il y a 13 ans
  Perttu Ahola af32240545 Players are more like objects + related stuff il y a 13 ans
  Perttu Ahola ee0d3bacbc Player-is-SAO WIP il y a 13 ans
  Perttu Ahola e6e3eef0ef Add ServerActiveObject::removingFromEnvironment() il y a 13 ans
  Kahrl d6b30dd3a5 CraftItem rework and Lua interface il y a 13 ans
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types il y a 13 ans
  Perttu Ahola 1320d07068 Scripting WIP: dynamic object stuff il y a 13 ans
  Perttu Ahola 0b97ad8384 ServerRemotePlayer implements ServerActiveObject il y a 13 ans
  Perttu Ahola 75a0ca6bd6 Scripting WIP il y a 13 ans
  Perttu Ahola 38944467d3 Scripting WIP il y a 13 ans
  Perttu Ahola 526eedf98e Scripting WIP il y a 13 ans