Histórico de commits

Autor SHA1 Mensagem Data
  MirceaKitsune c5a8448c41 Allow modifying movement speed, jump height and gravity per-player via the Lua API. 11 anos atrás
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 11 anos atrás
  Sfan5 6d0ea26c2d Update Copyright Years 11 anos atrás
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 anos atrás
  Perttu Ahola 7b6d642300 Full protocol 13 compatibility on server side 12 anos atrás
  MirceaKitsune 756db8174a A bunch of fixes 12 anos atrás
  MirceaKitsune 9259d028ac Update attachments at the ending of the addToScene function for parents. And with this... *drum roll* Client-side attachments are at last functional and stick visibly. 12 anos atrás
  MirceaKitsune e42eeec8f6 Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials 12 anos atrás
  MirceaKitsune 118285e6ba Get the new animation framework properly working 12 anos atrás
  Perttu Ahola 9cadaf824b Add dtime_s to entity activation 12 anos atrás
  Perttu Ahola 9f031a6759 Optimize headers 12 anos atrás
  Perttu Ahola d0ea6f9920 Properly and efficiently use split utility headers 12 anos atrás
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 anos atrás
  Perttu Ahola 3241ad3ae8 ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too! 12 anos atrás
  Perttu Ahola 443f45eca1 Add GenericCAO and player armor groups, but don't use them yet 12 anos atrás
  Kahrl f8c3743991 added PlayerSAO and RemotePlayer, removed ServerRemotePlayer 12 anos atrás
  Perttu Ahola e9cdb938fe Entity damage system WIP; Remove C++ mobs 12 anos atrás
  Giuseppe Bilotta 64af6d3afe Fix some warnings on some compilers 12 anos atrás
  Kahrl 6a76c226e1 The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef 12 anos atrás
  Perttu Ahola e4daa4c065 Make players be again visible from a long distance 13 anos atrás
  Perttu Ahola af32240545 Players are more like objects + related stuff 13 anos atrás
  Perttu Ahola ee0d3bacbc Player-is-SAO WIP 13 anos atrás
  Perttu Ahola e6e3eef0ef Add ServerActiveObject::removingFromEnvironment() 13 anos atrás
  Kahrl d6b30dd3a5 CraftItem rework and Lua interface 13 anos atrás
  Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 13 anos atrás
  Perttu Ahola 1320d07068 Scripting WIP: dynamic object stuff 13 anos atrás
  Perttu Ahola 0b97ad8384 ServerRemotePlayer implements ServerActiveObject 13 anos atrás
  Perttu Ahola 75a0ca6bd6 Scripting WIP 13 anos atrás
  Perttu Ahola 38944467d3 Scripting WIP 13 anos atrás
  Perttu Ahola 526eedf98e Scripting WIP 13 anos atrás