orwell96
|
08846cd05c
Add static_save property to luaentites to not save them statically. (#5112)
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7 anos atrás |
Loïc Blot
|
ad7daf7b52
Add session_t typedef + remove unused functions (#6470)
|
7 anos atrás |
SmallJoker
|
edbc533414
Customizeable max breath for players (#6411)
|
7 anos atrás |
sapier
|
bf403b923a
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
|
7 anos atrás |
Loïc Blot
|
13e995b811
Modernize src/c* src/d* and src/e* files (#6263)
|
7 anos atrás |
Loïc Blot
|
921151d97a
C++ modernize: Pragma once (#6264)
|
7 anos atrás |
Dániel Juhász
|
3caad3f3c9
Expose getPointedThing to Lua
|
8 anos atrás |
Loïc Blot
|
76be103a91
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
|
7 anos atrás |
Loïc Blot
|
a98baef5e4
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
|
7 anos atrás |
Loïc Blot
|
c1b3ed4180
Player attrs: permits to remove an attribute by setting value to nil (#5716)
|
7 anos atrás |
Loïc Blot
|
29ab20c272
Player data to Database (#5475)
|
7 anos atrás |
paramat
|
f6da7b3fda
Sneak: Add option for old move code
|
7 anos atrás |
Loïc Blot
|
a9aad4d061
Partial damage cheat fix: node damages server side (#4981)
|
7 anos atrás |
Ekdohibs
|
08b680d588
Fix problems when overriding the hand:
|
7 anos atrás |
Ekdohibs
|
d873545ac7
Fix anticheat resetting client position after the client is teleported
|
7 anos atrás |
Loïc Blot
|
b7a98e9850
Implement player attribute backend (#4155)
|
7 anos atrás |
Loïc Blot
|
bc29e03b59
Revert "Detach the player from entities on death." (#5087)
|
7 anos atrás |
sapier
|
c57b4ff9b5
Add Entity get_texture_mod() to Lua API
|
7 anos atrás |
red-001
|
72535d3328
Detach the player from entities on death. (#5077)
|
7 anos atrás |
Loic Blot
|
ef0aa7d5b5
Optimize SAO getStaticData by using std::string pointer instead of return copy
|
7 anos atrás |
Rogier
|
e2dd96b432
Cleanup content_sao by factorizing similar code parts
|
7 anos atrás |
Rogier
|
6647939403
Performance fix + SAO factorization
|
7 anos atrás |
Loic Blot
|
52ba1f867e
Breath cheat fix: server side
|
7 anos atrás |
lhofhansl
|
5dc6198878
Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811)
|
8 anos atrás |
TeTpaAka
|
785a9a6c1a
Wieldhand: Allow overriding the hand
|
9 anos atrás |
Ner'zhul
|
66bb295436
PlayerSAO saving fix (#4734)
|
8 anos atrás |
Loic Blot
|
595932a860
Fix overloading problems mentioned by clang
|
8 anos atrás |
Ner'zhul
|
9d25242c5c
PlayerSAO/LocalPlayer refactor: (#4612)
|
8 anos atrás |
Loic Blot
|
569b89b36f
Move RemotePlayer code to its own cpp/header
|
8 anos atrás |
Foghrye4
|
ad163ee5c3
Prevent attached models from disappearing during parent reload (#4128)
|
8 anos atrás |