kromka-chleba
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6c8ae2b72a
Fix liquid falling if in "float" group (#13789)
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9 months ago |
Wuzzy
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08ee6d8d4b
Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073)
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9 months ago |
savilli
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852d6a7976
Fix potential freeze in core.check_for_falling
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1 year ago |
Wuzzy
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3c7f26d937
Add support for attached facedir/4dir nodes (#11432)
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1 year ago |
Wuzzy
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1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
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2 years ago |
Gregor Parzefall
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70b71c5013
Fix rotation of falling facedir nodes (#12587)
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2 years ago |
Lars Müller
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b204655081
Fix regression & replace more occurrences of vector.new with vector.copy (#12539)
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2 years ago |
Wuzzy
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ff9945dc6e
Fix falling mesh nodes being half size (#11389)
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3 years ago |
Wuzzy
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f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
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3 years ago |
benrob0329
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fbcf0fab8e
falling.lua - Fix Meshnodes Being Too Big (#11307)
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3 years ago |
DS
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8f085e02a1
Add metatables to lua vectors (#11039)
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3 years ago |
Wuzzy
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228f1c6770
Fix rotation for falling mesh degrotate nodes (#11159)
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3 years ago |
Wuzzy
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90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074)
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3 years ago |
benrob0329
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a106bfd456
Also return the ObjectRef from minetest.spawn_falling_node() (#11184)
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3 years ago |
Wuzzy
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535557cc2e
Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
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3 years ago |
sfan5
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ecd4f45318
Fix certain connected nodeboxes crashing when falling
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3 years ago |
Wuzzy
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ee1853e9bc
Fix falling image of torchlike if paramtype2="none" (#10612)
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4 years ago |
SmallJoker
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aba8c37531
Falling: Fix error caused by missing param2
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4 years ago |
sfan5
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03dae5fba6
Fix falling entity not falling through players
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4 years ago |
Wuzzy
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c94d37827d
Rework functionality of leveled nodes (#9852)
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4 years ago |
sfan5
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e8e5d282da
Enable collide_with_objects for falling entities
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4 years ago |
sfan5
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723926a995
Rewrite falling entity to make use of collision info
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4 years ago |
Wuzzy
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d507047443
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)
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4 years ago |
sfan5
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7d29611c1b
Convert sound_play uses in builtin to ephemeral
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4 years ago |
Warr1024
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ad96df191b
Merge pull request #8166 from Warr1024/fix7020
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5 years ago |
DS
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60ab2d94f0
Add sounds for falling and attached nodes (#7719)
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5 years ago |
SmallJoker
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ade7a1cbcf
Builtin: Replace deprecated function calls (#7561)
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6 years ago |
SmallJoker
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0cf36454d6
core.spawn_falling_node: Keep metadata (#7476)
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6 years ago |
you
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93eb0794d6
ObjectRef: Add add_velocity() (#3208)
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6 years ago |
paramat
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737f0b4473
Falling.lua: Delete falling node entities on contact with 'ignore'
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6 years ago |