Commit History

Author SHA1 Message Date
  kromka-chleba 6c8ae2b72a Fix liquid falling if in "float" group (#13789) 9 months ago
  Wuzzy 08ee6d8d4b Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 9 months ago
  savilli 852d6a7976 Fix potential freeze in core.check_for_falling 1 year ago
  Wuzzy 3c7f26d937 Add support for attached facedir/4dir nodes (#11432) 1 year ago
  Wuzzy 1d04903c19 Add paramtype2s for 4 horizontal rotations and 64 colors (#11431) 2 years ago
  Gregor Parzefall 70b71c5013 Fix rotation of falling facedir nodes (#12587) 2 years ago
  Lars Müller b204655081 Fix regression & replace more occurrences of vector.new with vector.copy (#12539) 2 years ago
  Wuzzy ff9945dc6e Fix falling mesh nodes being half size (#11389) 3 years ago
  Wuzzy f4d8cc0f0b Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 3 years ago
  benrob0329 fbcf0fab8e falling.lua - Fix Meshnodes Being Too Big (#11307) 3 years ago
  DS 8f085e02a1 Add metatables to lua vectors (#11039) 3 years ago
  Wuzzy 228f1c6770 Fix rotation for falling mesh degrotate nodes (#11159) 3 years ago
  Wuzzy 90a7bd6a0a Put torch/signlike node on floor if no paramtype2 (#11074) 3 years ago
  benrob0329 a106bfd456 Also return the ObjectRef from minetest.spawn_falling_node() (#11184) 3 years ago
  Wuzzy 535557cc2e Fix fallnode rotation of wallmounted nodebox/mesh (#10643) 3 years ago
  sfan5 ecd4f45318 Fix certain connected nodeboxes crashing when falling 3 years ago
  Wuzzy ee1853e9bc Fix falling image of torchlike if paramtype2="none" (#10612) 4 years ago
  SmallJoker aba8c37531 Falling: Fix error caused by missing param2 4 years ago
  sfan5 03dae5fba6 Fix falling entity not falling through players 4 years ago
  Wuzzy c94d37827d Rework functionality of leveled nodes (#9852) 4 years ago
  sfan5 e8e5d282da Enable collide_with_objects for falling entities 4 years ago
  sfan5 723926a995 Rewrite falling entity to make use of collision info 4 years ago
  Wuzzy d507047443 Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallmounted, color, airlike, signlike, torchlike and glow (#9205) 4 years ago
  sfan5 7d29611c1b Convert sound_play uses in builtin to ephemeral 4 years ago
  Warr1024 ad96df191b Merge pull request #8166 from Warr1024/fix7020 5 years ago
  DS 60ab2d94f0 Add sounds for falling and attached nodes (#7719) 5 years ago
  SmallJoker ade7a1cbcf Builtin: Replace deprecated function calls (#7561) 6 years ago
  SmallJoker 0cf36454d6 core.spawn_falling_node: Keep metadata (#7476) 6 years ago
  you 93eb0794d6 ObjectRef: Add add_velocity() (#3208) 6 years ago
  paramat 737f0b4473 Falling.lua: Delete falling node entities on contact with 'ignore' 6 years ago