Commit History

Autor SHA1 Mensaxe Data
  Abdou-31 d1b80b462e Fix typos and en_US/en_GB inconsistency in various files (#12902) hai 1 ano
  Jude Melton-Houghton dafdb3edb4 Check for falling `float` nodes in liquid transform (#12862) hai 1 ano
  Jude Melton-Houghton 9676364c1f Optimize lighting calculation (#12797) hai 1 ano
  Wuzzy 3f801bc096 Fix liquid drawtype faces sometimes not rendering (#12807) hai 1 ano
  Wuzzy 1d04903c19 Add paramtype2s for 4 horizontal rotations and 64 colors (#11431) hai 1 ano
  SmallJoker a463620edb Re-order sound-related code (#12382) %!s(int64=2) %!d(string=hai) anos
  sfan5 8b74257bf3 Reduce size of ContentFeatures structure %!s(int64=2) %!d(string=hai) anos
  Wuzzy 0f9c78c3eb Fix no_texture.png for unknown nodes with ID < 125 (#12329) %!s(int64=2) %!d(string=hai) anos
  Jude Melton-Houghton 11aab4198b Optimize swapping nodes with equivalent lighting %!s(int64=2) %!d(string=hai) anos
  Wuzzy 21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) %!s(int64=2) %!d(string=hai) anos
  Loic Blot 48d5abd5be refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton %!s(int64=3) %!d(string=hai) anos
  sfan5 f0bad0e2ba Reserve vectors before pushing and other code quality changes (#11161) %!s(int64=3) %!d(string=hai) anos
  Vitaliy 3b78a22371 Degrotate support for mesh nodes (#7840) %!s(int64=3) %!d(string=hai) anos
  SmallJoker 05719913ac Schematic: Properly deal with before/after node resolving and document (#11011) %!s(int64=3) %!d(string=hai) anos
  sfan5 83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes %!s(int64=3) %!d(string=hai) anos
  sfan5 edd8c3c664 Drop never documented 'alpha' property from nodedef %!s(int64=3) %!d(string=hai) anos
  Lars ed22260822 Remove all bump mapping and parallax occlusion related code. %!s(int64=3) %!d(string=hai) anos
  sfan5 fff0393187 Render nodeboxes with opaque material if possible (#10122) %!s(int64=3) %!d(string=hai) anos
  Hugues Ross 93ecc589bc Implement override.txt support for special tiles (#10140) %!s(int64=3) %!d(string=hai) anos
  Wuzzy 808fa5ecb3 Improve default inventory+wield images of node drawtypes (#9299) %!s(int64=3) %!d(string=hai) anos
  sfan5 c6422e0872 Remove std::shared_ptr use in TileLayer (#10090) %!s(int64=4) %!d(string=hai) anos
  Vitaliy 82e4137893 Cache liquid alternative IDs (#8053) %!s(int64=4) %!d(string=hai) anos
  Wuzzy c94d37827d Rework functionality of leveled nodes (#9852) %!s(int64=4) %!d(string=hai) anos
  sfan5 2062c80e21 Allow ObjDefManager instances to be cloned %!s(int64=4) %!d(string=hai) anos
  Hugues Ross 5cf6318117 Refactor texture overrides and add new features (#9600) %!s(int64=4) %!d(string=hai) anos
  Beha 2f879e8bbd Clear old item groups when they are overridden. (#8753) %!s(int64=4) %!d(string=hai) anos
  SmallJoker bba4563d89 Proselytize the network. Use IEEE F32 (#8030) %!s(int64=5) %!d(string=hai) anos
  Kuma_jjw 55bb1938c1 nodedef: Delete two unused method definitions (#7288) %!s(int64=6) %!d(string=hai) anos
  Paramat 0e554706ac Node resolver: Make error on fallback optional, disable for mapgen aliases %!s(int64=6) %!d(string=hai) anos
  Dániel Juhász 3face01a20 Node definition manager refactor (#7016) %!s(int64=6) %!d(string=hai) anos