Commit History

Author SHA1 Message Date
  Loïc Blot bd6b90359c Remove DSTACK support (#6346) 6 years ago
  Loïc Blot c7160cb629 Network cleanup (#6302) 6 years ago
  Loïc Blot ae9b5e0098 Modernize code: very last fixes (#6290) 6 years ago
  Loïc Blot 1d8d01074f ClientInterface: add a function to verify (correctly) if user limit was reached (#6258) 6 years ago
  Loïc Blot 85511a642f Cleanup various headers to reduce compilation times (#6255) 6 years ago
  Loic Blot 3eb9ff555f Player::getSpeed/setSpeed use const refs 6 years ago
  Loïc Blot 7ddf67aa14 Chat protocol rewrite (#5117) 6 years ago
  Loïc Blot 8f7785771b Cpp11 initializers 2 (#5999) 6 years ago
  Loïc Blot a98baef5e4 C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) 7 years ago
  SmallJoker d99b6fed55 Time: Change old `u32` timestamps to 64-bit (#5818) 7 years ago
  Loïc Blot ce9802266e Various code cleanup & little performance improvement on HTTP download (#5772) 7 years ago
  ShadowNinja 77597c4ff3 Clean up numeric.h and split FacePositionCache from it 8 years ago
  ShadowNinja b662a4577d Clean up getTime helpers 8 years ago
  Loïc Blot b0be7ab61e ClientIface::sendToAll: honor packet configuration (#5590) 7 years ago
  paramat d3131aeae7 Map generation limit: Rewrite 7 years ago
  Lars Hofhansl 454483f266 Use true distance for block priority. 7 years ago
  Lars Hofhansl ba4b704ebf Allow server side occlusion culling. 7 years ago
  Dániel Juhász f17c9c45dc Lighting: Update lighting at block loading 7 years ago
  red-001 0dada51a55 Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) 7 years ago
  Loic Blot 98e36d7d68 Move ServerEnvironment to dedicated cpp/header files 7 years ago
  Lars Hofhansl 8a7dc838a8 Optimize block sent: Fix rendering issue 7 years ago
  lhofhansl 5dc6198878 Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811) 7 years ago
  Rogier-5 b98f98b367 Fix incorrect distance computation for visible blocks (#4765) 7 years ago
  Lars Hofhansl e7c62edec9 Retrieve mapblocks from the server in a sphere, not a cube 7 years ago
  Lars Hofhansl 45eab340b9 Don't use reduced vertical limits for mapblock send and generation 7 years ago
  lhofhansl e1842ed370 Optionally disable optimization that causes underwater and cave rendering glitches. (#4686) 7 years ago
  Ner'zhul 9d25242c5c PlayerSAO/LocalPlayer refactor: (#4612) 7 years ago
  Loic Blot 569b89b36f Move RemotePlayer code to its own cpp/header 7 years ago
  Loic Blot edba6e50d9 Optimize ClientIface::getPlayerNames(): return const ref instead a copy of all names 7 years ago
  Loic Blot fd5a130b86 More code cleanup (UNORDERED + RemotePlayer/LocalPlayer) 7 years ago