sfan5
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a6293b9861
Initial refactoring on shader usage and generation
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1 week ago |
GefullteTaubenbrust2
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d8f1daac25
Visual Effects Vol. 1 (#14610)
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3 months ago |
sfan5
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a9a0f1e129
Fix GLES shader precision issues (#14516)
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8 months ago |
sfan5
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9e3a11534f
Allow fog color to be overriden properly (#14296)
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11 months ago |
Vitaliy
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8093044f07
Support OpenGL 3 (#13321)
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11 months ago |
lhofhansl
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0ade097e99
Allow the server to control fog_distance and fog_start via the sky-api (#13448)
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1 year ago |
Thresher
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180ec92ef9
Remove trailing whitespace (#13505)
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1 year ago |
x2048
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1de8a1e962
Fix missing shadows when sun tilt is zero
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1 year ago |
x2048
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ff6dcfea82
Implement rendering pipeline and post-processing (#12465)
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2 years ago |
x2048
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dc45b85a54
Improve shadow filters (#12195)
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2 years ago |
x2048
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a5d29fa1d4
Implement shadow offsets for the new SM distortion function (#12191)
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2 years ago |
ShadowNinja
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7993909fab
Spacing fixes
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3 years ago |
x2048
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48f7c5603e
Adjust shadowmap distortion to use entire SM texture (#12166)
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2 years ago |
x2048
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31578303a4
Tune shadow perspective distortion (#12146)
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2 years ago |
x2048
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0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
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2 years ago |
Dmitry Kostenko
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b651bbf446
Reuse normal offset calculation for nodes
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2 years ago |
Dmitry Kostenko
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12896b22d8
Remove debugging code
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2 years ago |
Dmitry Kostenko
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a684a91bf5
Fix shadow rendering with filtering disabled
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3 years ago |
Dmitry Kostenko
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f2cccf8da7
Improve self-shadowing based on light/normal angle
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3 years ago |
Dmitry Kostenko
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71317b8579
Make sure nightRatio is always greater than zero.
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2 years ago |
x2048
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835524654e
Fix shadow mapping when PCF is disabled (#11888)
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3 years ago |
x2048
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cef016d393
Apply shadow only to the naturally lit part of the fragment color (#11722)
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3 years ago |
x2048
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982e03f60d
Improvements to colored shadows (#11516)
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3 years ago |
sfan5
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ea250ff5c5
Fix GLES2 discard behaviour (texture transparency)
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3 years ago |
x2048
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bf3acbf388
Distribute shadow map update over multiple frames to reduce stutter (#11422)
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3 years ago |
x2048
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ff2d2a6e93
Add smooth light-shadow transition at noon (#11430)
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3 years ago |
x2048
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f5706d444b
Improve shadow rendering with non-default camera FOV (#11385)
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3 years ago |
Liso
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c47313db65
Shadow mapping render pass (#11244)
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3 years ago |
Vitaliy
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03540e7140
Fix GLES shader support after #9247 (#10727)
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4 years ago |
Vitaliy
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ccbf8029ea
Cleanup shader generation code (#10663)
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4 years ago |