Commit History

Author SHA1 Message Date
  Loic Blot 12d1e4ff04 VoxelArea: add_{x,y,z,p} must be static 6 years ago
  Dániel Juhász 3face01a20 Node definition manager refactor (#7016) 6 years ago
  Dániel Juhász 735fc2a1f2 Remove unused light updating code 6 years ago
  Loïc Blot 1c1c97cbd1 Modernize source code: last part (#6285) 6 years ago
  Loïc Blot fd3afbced5 Optimize headers (part 2) (#6272) 6 years ago
  Loïc Blot 921151d97a C++ modernize: Pragma once (#6264) 6 years ago
  Loïc Blot 9a17b65f26 VoxelManip cleanups (const ref, const move) + function removal (#6169) 6 years ago
  Loïc Blot 1425c6def1 Cpp11 initializers: last src root changeset (#6022) 7 years ago
  SmallJoker d99b6fed55 Time: Change old `u32` timestamps to 64-bit (#5818) 7 years ago
  Craig Robbins ced6d20295 For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 9 years ago
  gregorycu 577701cabd Optimise MapBlockMesh related functions 9 years ago
  unknown 5d08ada224 Add VoxelArea::hasEmptyExtent 9 years ago
  Craig Robbins d406ac994b Optimise functions from CNodeDefManager and VoxelManipulator 9 years ago
  sapier 8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment 10 years ago
  Kahrl 4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 11 years ago
  Ilya Zhuravlev 6a1670dbc3 Migrate to STL containers/algorithms. 11 years ago
  Sfan5 6d0ea26c2d Update Copyright Years 11 years ago
  PilzAdam 497ff1ecd6 Change Minetest-c55 to Minetest 11 years ago
  kwolekr 11afcbff69 The new mapgen, noise functions, et al. 11 years ago
  Perttu Ahola 9f031a6759 Optimize headers 12 years ago
  Perttu Ahola 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 12 years ago
  Perttu Ahola 56496ad5d8 Implement propagateSunlight for VoxelManipulator 12 years ago
  Perttu Ahola d81e783665 Clean unit test output 12 years ago
  Perttu Ahola c6fd2986d4 GameDef compiles 12 years ago
  Giuseppe Bilotta 163c38e175 Always return from non-void functions 13 years ago
  Perttu Ahola 7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 13 years ago
  Perttu Ahola 9d4e9c59de fixed warnings reported by cppcheck 13 years ago
  Perttu Ahola e0f7bd4d57 Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. 13 years ago
  Perttu Ahola 14fafc7217 added sneaking/crouching and changelog 13 years ago
  Perttu Ahola 52d99fef31 fully working i guess 13 years ago