sfan5 a6293b9861 Initial refactoring on shader usage and generation hai 1 semana
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) %!s(int64=3) %!d(string=hai) anos
Irrlicht 6f275e2ba0 Remove dead code in COpenGL3MaterialBaseCB hai 3 meses
bloom_downsample 9b24041394 Improve bloom effect (#12916) %!s(int64=2) %!d(string=hai) anos
bloom_upsample 9b24041394 Improve bloom effect (#12916) %!s(int64=2) %!d(string=hai) anos
blur_h 8093044f07 Support OpenGL 3 (#13321) hai 11 meses
blur_v 8093044f07 Support OpenGL 3 (#13321) hai 11 meses
cloud_shader d6da80fe24 Fix vertex color on OpenGL 3 hai 2 meses
extract_bloom 8c56434bd3 Clamp pre-bloom color to valid range (#15453) hai 3 semanas
fxaa 03e600a721 Fix whitespaces hai 4 meses
minimap_shader d6da80fe24 Fix vertex color on OpenGL 3 hai 2 meses
nodes_shader a6293b9861 Initial refactoring on shader usage and generation hai 2 días
object_shader d6da80fe24 Fix vertex color on OpenGL 3 hai 2 meses
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) hai 7 meses
selection_shader d6da80fe24 Fix vertex color on OpenGL 3 hai 2 meses
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) %!s(int64=2) %!d(string=hai) anos
stars_shader 70e169f165 Drop fixed pipeline lighting stuff (#15165) hai 3 meses
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) hai 1 ano
volumetric_light d8f1daac25 Visual Effects Vol. 1 (#14610) hai 2 meses