Lars Müller fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
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KHR 3c5f05b284 Don't expose irrlicht internal headers as public 2 mesiacov pred
CIndexBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
CMeshBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
CVertexBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
EAttributes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
ECullingTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EDebugSceneTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EDeviceTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EDriverFeatures.h 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 mesiac pred
EDriverTypes.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
EFocusFlags.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EGUIAlignment.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EGUIElementTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EHardwareBufferFlags.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EMaterialProps.h 70e169f165 Drop fixed pipeline lighting stuff (#15165) 3 mesiacov pred
EMaterialTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EPrimitiveTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EReadFileType.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
ESceneNodeTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EShaderTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EVertexAttributes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
EVideoTypes.h efd7792add Debloat IVideoDriver and IrrlichtDevice includes (#15080) 3 mesiacov pred
IAnimatedMesh.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IAnimatedMeshSceneNode.h 06907aa99b Support floating-point animation frame numbers 2 mesiacov pred
IAttributes.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IBillboardSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IBoneSceneNode.h 3e10d9ccf5 Refactor: Merge `[IC]SkinnedMesh` into `SkinnedMesh` (#15511) 1 týždeň pred
ICameraSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IContextManager.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
ICursorControl.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IDummyTransformationSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IEventReceiver.h 5c5538685e Don't memset SEvent directly (#15359) 1 mesiac pred
IFileArchive.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IFileList.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IFileSystem.h 5d226268df Irrlicht cleanups (mostly getting rid of `core::array`) 4 mesiacov pred
IGPUProgrammingServices.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIButton.h 4c001bd248 Make button sprites (scrollbar arrows) DPI-aware (#14772) 5 mesiacov pred
IGUICheckBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIComboBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIEditBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIElement.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
IGUIEnvironment.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IGUIFileOpenDialog.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIFont.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIFontBitmap.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIImage.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIImageList.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IGUIListBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIScrollBar.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUISkin.h 2208fc0632 Move Minetest GUISkin -> Irrlicht CGUISkin 3 mesiacov pred
IGUISpriteBank.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUIStaticText.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IGUITabControl.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IGUIToolbar.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IImage.h 36edc3f161 Add 10-bit texture format and setting to chose PP color depth 2 týždňov pred
IImageLoader.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IImageWriter.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IIndexBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
ILogger.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IMaterialRenderer.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IMaterialRendererServices.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IMemoryReadFile.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IMesh.h ac11a14509 Add static glTF support (#14557) 3 mesiacov pred
IMeshBuffer.h 62131fe295 Put all pieces together and clean up leftover code 3 mesiacov pred
IMeshCache.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IMeshLoader.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IMeshManipulator.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IMeshSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IOSOperator.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IReadFile.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IReferenceCounted.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
IRenderTarget.h 1fb7202028 GL: fix and clean up some code 2 týždňov pred
ISceneCollisionManager.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
ISceneManager.h 3e10d9ccf5 Refactor: Merge `[IC]SkinnedMesh` into `SkinnedMesh` (#15511) 1 týždeň pred
ISceneNode.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IShaderConstantSetCallBack.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
ITexture.h 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 mesiac pred
ITimer.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IVertexBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
IVideoDriver.h 1fb7202028 GL: fix and clean up some code 2 týždňov pred
IWriteFile.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
IrrCompileConfig.h b9adf244e5 Simplify Irrlicht CMake for static linking 8 mesiacov pred
IrrlichtDevice.h 9f43018df2 Better UX when touch events aren't supported by Irrlicht device (#15288) 2 mesiacov pred
Keycodes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
S3DVertex.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
SAnimatedMesh.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
SColor.h 36edc3f161 Add 10-bit texture format and setting to chose PP color depth 2 týždňov pred
SExposedVideoData.h aa273119f2 Irrlicht: Use EGL over GLX (#15286) 1 mesiac pred
SIrrCreationParameters.h 7a6ca85081 Expose OpenGL debugging as a normal setting 8 mesiacov pred
SMaterial.h 810f39767c Move SMaterial std::hash impl to its header 2 týždňov pred
SMaterialLayer.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
SMesh.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
SMeshBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
SOverrideMaterial.h 70e169f165 Drop fixed pipeline lighting stuff (#15165) 3 mesiacov pred
SSkinMeshBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 4 dní pred
SVertexIndex.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
SVertexManipulator.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
SViewFrustum.h efd7792add Debloat IVideoDriver and IrrlichtDevice includes (#15080) 3 mesiacov pred
SceneParameters.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
SkinnedMesh.h 1e59b9a756 Refactor `SkinnedMesh` (#15522) 6 dní pred
aabbox3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
coreutil.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
dimension2d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
exampleHelper.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
fast_atof.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
irrArray.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 mesiacov pred
irrMath.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
irrString.h 05cbd84ae0 Fix irrString use-after-free with char-like assignment (operator=) 2 mesiacov pred
irrTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
irr_ptr.h e3efaa1733 Move irr_ptr.h too irr/include/ 3 mesiacov pred
irrlicht.h 11837d4623 Remove BMP image support (#15434) 1 mesiac pred
irrpack.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
irrunpack.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
line2d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
line3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
matrix4.h 23e502fa0e Test & document conventions used by `matrix4::setRotation*` (#15542) 4 dní pred
mt_opengl.h a799a54894 Fix some issues with mt_opengl 2 týždňov pred
path.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
plane3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
position2d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
quaternion.h d068f34753 Get rid of `definitelyIdentityMatrix` (#15480) 2 týždňov pred
rect.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred
vector2d.h 06907aa99b Support floating-point animation frame numbers 2 mesiacov pred
vector3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 mesiacov pred