Lars Müller fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
..
KHR 3c5f05b284 Don't expose irrlicht internal headers as public 2 月之前
CIndexBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
CMeshBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
CVertexBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
EAttributes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
ECullingTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EDebugSceneTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EDeviceTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EDriverFeatures.h 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 月之前
EDriverTypes.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
EFocusFlags.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EGUIAlignment.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EGUIElementTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EHardwareBufferFlags.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EMaterialProps.h 70e169f165 Drop fixed pipeline lighting stuff (#15165) 3 月之前
EMaterialTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EPrimitiveTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EReadFileType.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
ESceneNodeTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EShaderTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EVertexAttributes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
EVideoTypes.h efd7792add Debloat IVideoDriver and IrrlichtDevice includes (#15080) 3 月之前
IAnimatedMesh.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IAnimatedMeshSceneNode.h 06907aa99b Support floating-point animation frame numbers 2 月之前
IAttributes.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IBillboardSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IBoneSceneNode.h 3e10d9ccf5 Refactor: Merge `[IC]SkinnedMesh` into `SkinnedMesh` (#15511) 1 周之前
ICameraSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IContextManager.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
ICursorControl.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IDummyTransformationSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IEventReceiver.h 5c5538685e Don't memset SEvent directly (#15359) 1 月之前
IFileArchive.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IFileList.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IFileSystem.h 5d226268df Irrlicht cleanups (mostly getting rid of `core::array`) 4 月之前
IGPUProgrammingServices.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIButton.h 4c001bd248 Make button sprites (scrollbar arrows) DPI-aware (#14772) 5 月之前
IGUICheckBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIComboBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIEditBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIElement.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
IGUIEnvironment.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IGUIFileOpenDialog.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIFont.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIFontBitmap.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIImage.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIImageList.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IGUIListBox.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIScrollBar.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUISkin.h 2208fc0632 Move Minetest GUISkin -> Irrlicht CGUISkin 3 月之前
IGUISpriteBank.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUIStaticText.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IGUITabControl.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IGUIToolbar.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IImage.h 36edc3f161 Add 10-bit texture format and setting to chose PP color depth 2 周之前
IImageLoader.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IImageWriter.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IIndexBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
ILogger.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IMaterialRenderer.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IMaterialRendererServices.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IMemoryReadFile.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IMesh.h ac11a14509 Add static glTF support (#14557) 3 月之前
IMeshBuffer.h 62131fe295 Put all pieces together and clean up leftover code 3 月之前
IMeshCache.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IMeshLoader.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IMeshManipulator.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IMeshSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IOSOperator.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IReadFile.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IReferenceCounted.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
IRenderTarget.h 1fb7202028 GL: fix and clean up some code 2 周之前
ISceneCollisionManager.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
ISceneManager.h 3e10d9ccf5 Refactor: Merge `[IC]SkinnedMesh` into `SkinnedMesh` (#15511) 1 周之前
ISceneNode.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IShaderConstantSetCallBack.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
ITexture.h 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 1 月之前
ITimer.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IVertexBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
IVideoDriver.h 1fb7202028 GL: fix and clean up some code 2 周之前
IWriteFile.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
IrrCompileConfig.h b9adf244e5 Simplify Irrlicht CMake for static linking 8 月之前
IrrlichtDevice.h 9f43018df2 Better UX when touch events aren't supported by Irrlicht device (#15288) 2 月之前
Keycodes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
S3DVertex.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
SAnimatedMesh.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
SColor.h 36edc3f161 Add 10-bit texture format and setting to chose PP color depth 2 周之前
SExposedVideoData.h aa273119f2 Irrlicht: Use EGL over GLX (#15286) 1 月之前
SIrrCreationParameters.h 7a6ca85081 Expose OpenGL debugging as a normal setting 8 月之前
SMaterial.h 810f39767c Move SMaterial std::hash impl to its header 2 周之前
SMaterialLayer.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
SMesh.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
SMeshBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
SOverrideMaterial.h 70e169f165 Drop fixed pipeline lighting stuff (#15165) 3 月之前
SSkinMeshBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 5 天之前
SVertexIndex.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
SVertexManipulator.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
SViewFrustum.h efd7792add Debloat IVideoDriver and IrrlichtDevice includes (#15080) 3 月之前
SceneParameters.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
SkinnedMesh.h 1e59b9a756 Refactor `SkinnedMesh` (#15522) 1 周之前
aabbox3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
coreutil.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
dimension2d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
exampleHelper.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
fast_atof.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
irrArray.h e5d321d286 Cleanup headers in irr/include/ (#15181) 2 月之前
irrMath.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
irrString.h 05cbd84ae0 Fix irrString use-after-free with char-like assignment (operator=) 2 月之前
irrTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
irr_ptr.h e3efaa1733 Move irr_ptr.h too irr/include/ 3 月之前
irrlicht.h 11837d4623 Remove BMP image support (#15434) 1 月之前
irrpack.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
irrunpack.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
line2d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
line3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
matrix4.h 23e502fa0e Test & document conventions used by `matrix4::setRotation*` (#15542) 5 天之前
mt_opengl.h a799a54894 Fix some issues with mt_opengl 2 周之前
path.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
plane3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
position2d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
quaternion.h d068f34753 Get rid of `definitelyIdentityMatrix` (#15480) 2 周之前
rect.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前
vector2d.h 06907aa99b Support floating-point animation frame numbers 2 月之前
vector3d.h f638482fba Copy irrlichtmt to <root>/irr/ 8 月之前