Minetest, an open source infinite-world block sandbox game engine with support for survival and crafting. Also see https://github.com/minetest/minetest_game http://minetest.net/
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.vscode | 3 meses atrás | |
android | 2 semanas atrás | |
builtin | 1 dia atrás | |
client | 11 horas atrás | |
clientmods | 8 meses atrás | |
cmake | 1 semana atrás | |
doc | 1 dia atrás | |
fonts | 2 anos atrás | |
games | 1 dia atrás | |
irr | 11 horas atrás | |
lib | 5 dias atrás | |
misc | 3 semanas atrás | |
mods | 1 ano atrás | |
po | 3 semanas atrás | |
src | 11 horas atrás | |
textures | 3 semanas atrás | |
util | 2 semanas atrás | |
worlds | 1 ano atrás | |
.clang-tidy | 4 anos atrás | |
.dockerignore | 3 anos atrás | |
.editorconfig | 3 semanas atrás | |
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.gitignore | 3 semanas atrás | |
.gitlab-ci.yml | 8 meses atrás | |
.luacheckrc | 1 semana atrás | |
.mailmap | 1 ano atrás | |
CMakeLists.txt | 5 dias atrás | |
CMakePresets.json | 3 meses atrás | |
CNAME | 11 meses atrás | |
COPYING.LESSER | 1 ano atrás | |
Dockerfile | 4 meses atrás | |
LICENSE.txt | 10 meses atrás | |
README.md | 5 meses atrás | |
minetest.conf.example | 3 semanas atrás | |
shell.nix | 3 semanas atrás |
Minetest is a free open-source voxel game engine with easy modding and game creation.
Copyright (C) 2010-2022 Perttu Ahola celeron55@gmail.com and contributors (see source file comments and the version control log)
All controls are re-bindable using settings. Some can be changed in the key config dialog in the settings tab.
Button | Action |
---|---|
Move mouse | Look around |
W, A, S, D | Move |
Space | Jump/move up |
Shift | Sneak/move down |
Q | Drop itemstack |
Shift + Q | Drop single item |
Left mouse button | Dig/punch/use |
Right mouse button | Place/use |
Shift + right mouse button | Build (without using) |
I | Inventory menu |
Mouse wheel | Select item |
0-9 | Select item |
Z | Zoom (needs zoom privilege) |
T | Chat |
/ | Command |
Esc | Pause menu/abort/exit (pauses only singleplayer game) |
+ | Increase view range |
- | Decrease view range |
K | Enable/disable fly mode (needs fly privilege) |
J | Enable/disable fast mode (needs fast privilege) |
H | Enable/disable noclip mode (needs noclip privilege) |
E | Aux1 (Move fast in fast mode. Games may add special features) |
C | Cycle through camera modes |
V | Cycle through minimap modes |
Shift + V | Change minimap orientation |
F1 | Hide/show HUD |
F2 | Hide/show chat |
F3 | Disable/enable fog |
F4 | Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) |
F5 | Cycle through debug information screens |
F6 | Cycle through profiler info screens |
F10 | Show/hide console |
F12 | Take screenshot |
Locations:
bin
- Compiled binariesshare
- Distributed read-only datauser
- User-created modifiable dataWhere each location is on each platform:
bin
= bin
share
= .
user
= .
bin
= C:\Program Files\Minetest\bin (Depends on the install location)
share
= C:\Program Files\Minetest (Depends on the install location)
user
= %APPDATA%\Minetest
or %MINETEST_USER_PATH%
bin
= /usr/bin
share
= /usr/share/minetest
user
= ~/.minetest
or $MINETEST_USER_PATH
bin
= Contents/MacOS
share
= Contents/Resources
user
= Contents/User
or ~/Library/Application Support/minetest
or $MINETEST_USER_PATH
Worlds can be found as separate folders in: user/worlds/
user/minetest.conf
--config <path-to-file>
location_of_exe/../minetest.conf
and also location_of_exe/../../minetest.conf
--help
We use major.minor.patch
since 5.0.0-dev. Prior to that we used 0.major.minor
.
Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release,
i.e.: 5.0.0-dev is the development version leading to 5.0.0.
Prior to that we used previous_version-dev
.