Commit History

Autor SHA1 Mensaxe Data
  OgelGames 110c23560e Don't check protection of air when placing bones (#2964) hai 1 ano
  imre84 d86435d86c Extend inventory action logging to include bones (#3040) hai 1 ano
  Maksim e6aec880de Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795) %!s(int64=4) %!d(string=hai) anos
  auouymous 7ae983b669 Don't replace protected liquids with bones (#2790) %!s(int64=4) %!d(string=hai) anos
  sfan5 e4adb01fbf Fix and improve translation strings (#2471) %!s(int64=5) %!d(string=hai) anos
  Yves Quemener bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466) %!s(int64=5) %!d(string=hai) anos
  Paramat 8af8dc49a0 Remove uses of default.gui_bg/bg_img/slots %!s(int64=6) %!d(string=hai) anos
  SmallJoker 255031fc91 Replace deprecated function calls %!s(int64=6) %!d(string=hai) anos
  Jacob Gustafson e376d57bd2 Add optional bones messages for player and log %!s(int64=6) %!d(string=hai) anos
  Tim 283636bfdb Bones: Iterate player inventory lists dynamically (#1229) %!s(int64=6) %!d(string=hai) anos
  SmallJoker 3611af1dda Bones: Return bones when taking the last ItemStack %!s(int64=7) %!d(string=hai) anos
  paramat eec1c5a03b Settings: Use new settings object %!s(int64=7) %!d(string=hai) anos
  zaoqi 077316b4cd Use creative.is_enabled_for for creative mode if possible (#1558) %!s(int64=7) %!d(string=hai) anos
  tenplus1 0cbb516ae2 Bones: Search for nearby 'air' for fallback bones placement %!s(int64=8) %!d(string=hai) anos
  Tim 76211624ac Use minetest instead of core namespace, discourage via luacheck %!s(int64=8) %!d(string=hai) anos
  paramat 4fba897a96 Bones: Improve bones textures %!s(int64=8) %!d(string=hai) anos
  tenplus1 2df7ce20dd Bones: Ability to change bones mode. Tidy up code %!s(int64=8) %!d(string=hai) anos
  Tim 4473627de0 Remove unused and clean up missused variable-value assignments. %!s(int64=8) %!d(string=hai) anos
  Auke Kok 54b87e955d TNT: Add on_blast to all nodes with an inventory %!s(int64=8) %!d(string=hai) anos
  Rui 8fdcfea9f9 Allow for shift+clicking inventory from bones %!s(int64=8) %!d(string=hai) anos
  James Stevenson d90a081722 Rename argument to priv check %!s(int64=8) %!d(string=hai) anos
  Auke Kok 2fb40be409 Add "protection_bypass" priv. %!s(int64=9) %!d(string=hai) anos
  MT-Modder 0410b5e0ca Allow non-players to dig bones. %!s(int64=8) %!d(string=hai) anos
  LeMagnesium 93a2c40ebc Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it. %!s(int64=10) %!d(string=hai) anos
  Tim 75ea7e3160 Bones mod fixes %!s(int64=10) %!d(string=hai) anos
  Craig Davison 07dcae7258 Add fancy inventory for bones %!s(int64=10) %!d(string=hai) anos
  SmallJoker a32751800c Add furnace protection, eat some lines of codes %!s(int64=10) %!d(string=hai) anos
  SmallJoker d47201f813 Add punch to pickup, drop instead of delete %!s(int64=10) %!d(string=hai) anos
  Zheyu Shen 253af00743 Don't create bones if the player's inventory is empty %!s(int64=10) %!d(string=hai) anos
  PilzAdam 179f4c3f91 Use louder footstep sound as dug_node %!s(int64=11) %!d(string=hai) anos