Gundul
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4e402ec39f
Fix crash if bones punched by non-player (#3146)
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hai 2 meses |
OgelGames
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110c23560e
Don't check protection of air when placing bones (#2964)
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hai 1 ano |
imre84
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d86435d86c
Extend inventory action logging to include bones (#3040)
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hai 1 ano |
Maksim
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e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795)
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%!s(int64=3) %!d(string=hai) anos |
auouymous
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7ae983b669
Don't replace protected liquids with bones (#2790)
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%!s(int64=3) %!d(string=hai) anos |
sfan5
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e4adb01fbf
Fix and improve translation strings (#2471)
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%!s(int64=5) %!d(string=hai) anos |
Yves Quemener
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bb9279ccb8
Add support for MT 5 game translation (rebasing ) (#2466)
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%!s(int64=5) %!d(string=hai) anos |
Paramat
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8af8dc49a0
Remove uses of default.gui_bg/bg_img/slots
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%!s(int64=5) %!d(string=hai) anos |
SmallJoker
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255031fc91
Replace deprecated function calls
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%!s(int64=6) %!d(string=hai) anos |
Jacob Gustafson
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e376d57bd2
Add optional bones messages for player and log
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%!s(int64=6) %!d(string=hai) anos |
Tim
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283636bfdb
Bones: Iterate player inventory lists dynamically (#1229)
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%!s(int64=6) %!d(string=hai) anos |
SmallJoker
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3611af1dda
Bones: Return bones when taking the last ItemStack
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%!s(int64=7) %!d(string=hai) anos |
paramat
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eec1c5a03b
Settings: Use new settings object
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%!s(int64=7) %!d(string=hai) anos |
zaoqi
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077316b4cd
Use creative.is_enabled_for for creative mode if possible (#1558)
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%!s(int64=7) %!d(string=hai) anos |
tenplus1
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0cbb516ae2
Bones: Search for nearby 'air' for fallback bones placement
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%!s(int64=8) %!d(string=hai) anos |
Tim
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76211624ac
Use minetest instead of core namespace, discourage via luacheck
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%!s(int64=8) %!d(string=hai) anos |
paramat
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4fba897a96
Bones: Improve bones textures
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%!s(int64=8) %!d(string=hai) anos |
tenplus1
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2df7ce20dd
Bones: Ability to change bones mode. Tidy up code
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%!s(int64=8) %!d(string=hai) anos |
Tim
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4473627de0
Remove unused and clean up missused variable-value assignments.
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%!s(int64=8) %!d(string=hai) anos |
Auke Kok
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54b87e955d
TNT: Add on_blast to all nodes with an inventory
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%!s(int64=8) %!d(string=hai) anos |
Rui
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8fdcfea9f9
Allow for shift+clicking inventory from bones
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%!s(int64=8) %!d(string=hai) anos |
James Stevenson
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d90a081722
Rename argument to priv check
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%!s(int64=8) %!d(string=hai) anos |
Auke Kok
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2fb40be409
Add "protection_bypass" priv.
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%!s(int64=8) %!d(string=hai) anos |
MT-Modder
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0410b5e0ca
Allow non-players to dig bones.
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%!s(int64=8) %!d(string=hai) anos |
LeMagnesium
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93a2c40ebc
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
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%!s(int64=9) %!d(string=hai) anos |
Tim
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75ea7e3160
Bones mod fixes
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%!s(int64=10) %!d(string=hai) anos |
Craig Davison
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07dcae7258
Add fancy inventory for bones
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%!s(int64=10) %!d(string=hai) anos |
SmallJoker
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a32751800c
Add furnace protection, eat some lines of codes
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%!s(int64=10) %!d(string=hai) anos |
SmallJoker
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d47201f813
Add punch to pickup, drop instead of delete
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%!s(int64=10) %!d(string=hai) anos |
Zheyu Shen
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253af00743
Don't create bones if the player's inventory is empty
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%!s(int64=10) %!d(string=hai) anos |