screen.h 3.7 KB

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  1. typedef struct Cursor Cursor;
  2. typedef struct Cursorinfo Cursorinfo;
  3. struct Cursorinfo {
  4. Cursor;
  5. Lock;
  6. };
  7. /* devmouse.c */
  8. extern void mousetrack(int, int, int, int);
  9. extern Point mousexy(void);
  10. extern void mouseaccelerate(int);
  11. extern int m3mouseputc(Queue*, int);
  12. extern int mouseputc(Queue*, int);
  13. extern Cursorinfo cursor;
  14. extern Cursor arrow;
  15. /*
  16. * Generic VGA registers.
  17. */
  18. enum {
  19. MiscW = 0x03C2, /* Miscellaneous Output (W) */
  20. MiscR = 0x03CC, /* Miscellaneous Output (R) */
  21. Status0 = 0x03C2, /* Input status 0 (R) */
  22. Status1 = 0x03DA, /* Input Status 1 (R) */
  23. FeatureR = 0x03CA, /* Feature Control (R) */
  24. FeatureW = 0x03DA, /* Feature Control (W) */
  25. Seqx = 0x03C4, /* Sequencer Index, Data at Seqx+1 */
  26. Crtx = 0x03D4, /* CRT Controller Index, Data at Crtx+1 */
  27. Grx = 0x03CE, /* Graphics Controller Index, Data at Grx+1 */
  28. Attrx = 0x03C0, /* Attribute Controller Index and Data */
  29. PaddrW = 0x03C8, /* Palette Address Register, write */
  30. Pdata = 0x03C9, /* Palette Data Register */
  31. Pixmask = 0x03C6, /* Pixel Mask Register */
  32. PaddrR = 0x03C7, /* Palette Address Register, read */
  33. Pstatus = 0x03C7, /* DAC Status (RO) */
  34. Pcolours = 256, /* Palette */
  35. Pred = 0,
  36. Pgreen = 1,
  37. Pblue = 2,
  38. Pblack = 0x00,
  39. Pwhite = 0xFF,
  40. };
  41. #define VGAMEM() 0xA0000
  42. #define vgai(port) inb(port)
  43. #define vgao(port, data) outb(port, data)
  44. extern int vgaxi(long, uchar);
  45. extern int vgaxo(long, uchar, uchar);
  46. /*
  47. */
  48. typedef struct VGAdev VGAdev;
  49. typedef struct VGAcur VGAcur;
  50. typedef struct VGAscr VGAscr;
  51. struct VGAdev {
  52. char* name;
  53. void (*enable)(VGAscr*);
  54. void (*disable)(VGAscr*);
  55. void (*page)(VGAscr*, int);
  56. ulong (*linear)(VGAscr*, int*, int*);
  57. void (*drawinit)(VGAscr*);
  58. int (*fill)(VGAscr*, Rectangle, ulong);
  59. void (*ovlctl)(VGAscr*, Chan*, void*, int);
  60. int (*ovlwrite)(VGAscr*, void*, int, vlong);
  61. void (*flush)(VGAscr*, Rectangle);
  62. };
  63. struct VGAcur {
  64. char* name;
  65. void (*enable)(VGAscr*);
  66. void (*disable)(VGAscr*);
  67. void (*load)(VGAscr*, Cursor*);
  68. int (*move)(VGAscr*, Point);
  69. int doespanning;
  70. };
  71. /*
  72. */
  73. struct VGAscr {
  74. Lock devlock;
  75. VGAdev* dev;
  76. VGAcur* cur;
  77. ulong storage;
  78. Cursor;
  79. int useflush;
  80. ulong aperture; /* physical address */
  81. int isupamem;
  82. int apsize;
  83. ulong io; /* device specific registers */
  84. ulong colormap[Pcolours][3];
  85. int palettedepth;
  86. ulong *mmio;
  87. Memimage* gscreen;
  88. Memdata* gscreendata;
  89. Memsubfont* memdefont;
  90. int (*fill)(VGAscr*, Rectangle, ulong);
  91. int (*scroll)(VGAscr*, Rectangle, Rectangle);
  92. void (*blank)(VGAscr*, int);
  93. ulong id; /* internal identifier for driver use */
  94. int isblank;
  95. };
  96. extern VGAscr vgascreen[];
  97. enum {
  98. Backgnd = 0, /* black */
  99. };
  100. /* mouse.c */
  101. extern void mousectl(Cmdbuf*);
  102. /* screen.c */
  103. extern int hwaccel; /* use hw acceleration; default on */
  104. extern int hwblank; /* use hw blanking; default on */
  105. extern int panning; /* use virtual screen panning; default off */
  106. extern void addvgaseg(char*, ulong, ulong);
  107. extern uchar* attachscreen(Rectangle*, ulong*, int*, int*, int*);
  108. extern void flushmemscreen(Rectangle);
  109. extern int cursoron(int);
  110. extern void cursoroff(int);
  111. extern void setcursor(Cursor*);
  112. extern int screensize(int, int, int, ulong);
  113. extern int screenaperture(int, int);
  114. extern Rectangle physgscreenr; /* actual monitor size */
  115. extern void blankscreen(int);
  116. /* devdraw.c */
  117. extern void deletescreenimage(void);
  118. extern int drawhasclients(void);
  119. extern ulong blanktime;
  120. extern void setscreenimageclipr(Rectangle);
  121. extern void drawflush(void);
  122. extern int drawidletime(void);
  123. /* vga.c */
  124. extern void vgascreenwin(VGAscr*);
  125. extern void vgaimageinit(ulong);
  126. extern ulong vgapcilinear(VGAscr*, int*, int*, int, int);
  127. extern void drawblankscreen(int);
  128. extern void vgablank(VGAscr*, int);