Histórico de Commits

Autor SHA1 Mensagem Data
  DS 1d673ce075 Print filenames in irrlicht png warnings (#14525) há 2 meses atrás
  Gregor Parzefall b2982a6f14 Fix all cached media being loaded at once on the main thread há 3 meses atrás
  Lars Müller bf52d1e624 Fix attached sounds stopping if objects are removed serverside (#14436) há 3 meses atrás
  cx384 aaf77025b6 Split up tile.cpp/h há 4 meses atrás
  sfan5 fbec378869 Fix more type promotion mistakes há 4 meses atrás
  sfence 63a9853811 Remove attached sounds when the active object is removed (#14341) há 4 meses atrás
  cx384 adaa4cc2f3 Move hard coded minimap to builtin (#14071) há 4 meses atrás
  sfan5 397682a5b0 Clean up client and server command sending / tables há 5 meses atrás
  sfan5 2c390b5473 Rework client connecting and enable fallback address use há 6 meses atrás
  grorp 91ba02449b Add `touch_controls` boolean to `get_player_window_information()` (#14092) há 6 meses atrás
  lhofhansl a98200bb4c Avoid movement jitter (#13093) há 6 meses atrás
  Desour 73e85b2ebb Fix cached wanted_range and camera_fov being written with out-of-range value há 7 meses atrás
  sfan5 c3114132d3 Improve readability and infos in verbose log (#13828) há 9 meses atrás
  Desour 7e4dccb3b5 Revert "Get rid of global guienv variable" há 10 meses atrás
  Desour 16da954bd7 Get rid of global guienv variable há 10 meses atrás
  wsor4035 5b6bc8a12b Remove unsupported media formats from client.cpp há 1 ano atrás
  DS edcbfa31c9 Sound refactor and improvements (#12764) há 1 ano atrás
  OgelGames 252c79d53a Inventory mouse shortcut improvements (#13146) há 1 ano atrás
  lhofhansl a8ec6092e2 Load blocks and objects behind player when in third-persion front-view (#13431) há 1 ano atrás
  Desour 7f6b09dce8 Use json forward-declarations há 1 ano atrás
  Desour 8b73743baa Reduce number of recursively included headers há 1 ano atrás
  Gregor Parzefall 2a1bc82887 Fix black loading screen background if `menu_clouds = false` (#13322) há 1 ano atrás
  Desour 67068cfaf4 Get rid of wgettext há 1 ano atrás
  x2048 705195b43e Scale culler steps proportionally to the mesh sizes (#13250) há 1 ano atrás
  rubenwardy 39f4d26177 Add minetest.get_player_window_information() (#12367) há 1 ano atrás
  lhofhansl 63c378fb5b Reduce client's packet processing budget per iteration from 100 to 10ms. (#13237) há 1 ano atrás
  lhofhansl d3a6ee00e6 Generalize mesh chunking, and make it configurable. (#13179) há 1 ano atrás
  x2048 69fc206109 8x block meshes (#13133) há 1 ano atrás
  x2048 139db66901 Remove mapblock cache for mesh generation. (#13124) há 1 ano atrás
  x2048 2715cc8bf6 Occlusion culling algorithm based on recursive descend (#13104) há 1 ano atrás