Historique des commits

Auteur SHA1 Message Date
  Martin Doege c410e9182d OS X compatibility fixes il y a 10 ans
  sapier ee7af21e41 Fix msvc2012 build il y a 10 ans
  sapier ebf7ea5019 Add formspec api versioning il y a 10 ans
  sapier 1367895ae2 Make sure none of the irrlicht member objects of GenericCAO are deleted prior deletion of GenericCAO il y a 10 ans
  SmallJoker 3c5df42a17 Make player files saving again il y a 10 ans
  proller 897c218b96 Masterserver: Fix undefined players il y a 10 ans
  kwolekr c91f8b1d25 Add prefixes to enum values and fix style issues il y a 10 ans
  Kahrl 6ee0db6fec Make GUITable mouse wheel scrolling faster il y a 10 ans
  sapier f383766dbf Fix GenericCAO fails to grabing member animated mesh node to prevent it do be deleted to early il y a 10 ans
  RealBadAngel ed2c8ba9c5 Fix wrong status text rectangle. Fix for #1412 il y a 10 ans
  sapier 13517fb726 Add separate download timeout to allow download of bigger files or on low bandwidth lines il y a 10 ans
  sapier 24face5249 Fix statement not set NULL on deletion il y a 10 ans
  RealBadAngel 09ba047c01 Add setting for tooltips show delay. il y a 10 ans
  RealBadAngel 27538ecef5 Tooltips rework. il y a 10 ans
  Kahrl d1ee708db2 Handle missing tablecolumns[], fixes bug #1187 il y a 10 ans
  Kahrl a578f34db5 GUITable typo fixes in comments il y a 10 ans
  ShadowNinja 089fc010ab Store the maximum player file tries in a constant il y a 10 ans
  ShadowNinja e491f8cd48 Only try to load from possible player files il y a 10 ans
  ShadowNinja 7e6db1b803 Only keep players loaded while they're connected il y a 10 ans
  ShadowNinja 50127510e7 Remove confusing code block from SQLite3 database il y a 10 ans
  ShadowNinja d9de29fa50 Clear inventory before setting lists il y a 10 ans
  sfan5 5fb8778e28 Fix Windows build il y a 10 ans
  sapier f6fc39e69a Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures il y a 10 ans
  sapier b3a2ef1a91 Remove MapVoxelManipulator not really used by anyone il y a 10 ans
  sapier 8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment il y a 10 ans
  sapier d5de0cbf71 Minor fix in check order il y a 10 ans
  sapier fcfd53aed1 Don't keep temporary images in RAM il y a 10 ans
  sapier 334ec4bb1b Avoid doing a full material compare if not even first texture does match il y a 10 ans
  sapier 35ec3855f6 Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector il y a 10 ans
  sapier 56bf867874 Use memset for flag initialization (compiler optimization is way better) il y a 10 ans