Commit History

Autor SHA1 Mensaxe Data
  Martin Doege c410e9182d OS X compatibility fixes %!s(int64=10) %!d(string=hai) anos
  sapier ee7af21e41 Fix msvc2012 build %!s(int64=10) %!d(string=hai) anos
  sapier ebf7ea5019 Add formspec api versioning %!s(int64=10) %!d(string=hai) anos
  sapier 1367895ae2 Make sure none of the irrlicht member objects of GenericCAO are deleted prior deletion of GenericCAO %!s(int64=10) %!d(string=hai) anos
  SmallJoker 3c5df42a17 Make player files saving again %!s(int64=10) %!d(string=hai) anos
  proller 897c218b96 Masterserver: Fix undefined players %!s(int64=10) %!d(string=hai) anos
  kwolekr c91f8b1d25 Add prefixes to enum values and fix style issues %!s(int64=10) %!d(string=hai) anos
  Kahrl 6ee0db6fec Make GUITable mouse wheel scrolling faster %!s(int64=10) %!d(string=hai) anos
  sapier f383766dbf Fix GenericCAO fails to grabing member animated mesh node to prevent it do be deleted to early %!s(int64=10) %!d(string=hai) anos
  RealBadAngel ed2c8ba9c5 Fix wrong status text rectangle. Fix for #1412 %!s(int64=10) %!d(string=hai) anos
  sapier 13517fb726 Add separate download timeout to allow download of bigger files or on low bandwidth lines %!s(int64=10) %!d(string=hai) anos
  sapier 24face5249 Fix statement not set NULL on deletion %!s(int64=10) %!d(string=hai) anos
  RealBadAngel 09ba047c01 Add setting for tooltips show delay. %!s(int64=10) %!d(string=hai) anos
  RealBadAngel 27538ecef5 Tooltips rework. %!s(int64=10) %!d(string=hai) anos
  Kahrl d1ee708db2 Handle missing tablecolumns[], fixes bug #1187 %!s(int64=10) %!d(string=hai) anos
  Kahrl a578f34db5 GUITable typo fixes in comments %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 089fc010ab Store the maximum player file tries in a constant %!s(int64=10) %!d(string=hai) anos
  ShadowNinja e491f8cd48 Only try to load from possible player files %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 7e6db1b803 Only keep players loaded while they're connected %!s(int64=10) %!d(string=hai) anos
  ShadowNinja 50127510e7 Remove confusing code block from SQLite3 database %!s(int64=10) %!d(string=hai) anos
  ShadowNinja d9de29fa50 Clear inventory before setting lists %!s(int64=10) %!d(string=hai) anos
  sfan5 5fb8778e28 Fix Windows build %!s(int64=10) %!d(string=hai) anos
  sapier f6fc39e69a Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures %!s(int64=10) %!d(string=hai) anos
  sapier b3a2ef1a91 Remove MapVoxelManipulator not really used by anyone %!s(int64=10) %!d(string=hai) anos
  sapier 8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment %!s(int64=10) %!d(string=hai) anos
  sapier d5de0cbf71 Minor fix in check order %!s(int64=10) %!d(string=hai) anos
  sapier fcfd53aed1 Don't keep temporary images in RAM %!s(int64=10) %!d(string=hai) anos
  sapier 334ec4bb1b Avoid doing a full material compare if not even first texture does match %!s(int64=10) %!d(string=hai) anos
  sapier 35ec3855f6 Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector %!s(int64=10) %!d(string=hai) anos
  sapier 56bf867874 Use memset for flag initialization (compiler optimization is way better) %!s(int64=10) %!d(string=hai) anos