Commit History

Autor SHA1 Mensaxe Data
  sfence d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) hai 1 mes
  sfan5 37095f3e49 Change the preprocessor macro that differs server/client builds hai 2 meses
  Desour ecf8c7696a Use irr_ptr for ClientEnvironment::m_map hai 1 ano
  sfan5 5727d74d37 Avoid including client headers on server builds hai 9 meses
  cx384 5958714309 Tool specific pointing and blocking pointable type (#13992) hai 11 meses
  SmallJoker 2fbf5f4250 CSM: Fix duplicate player names (#13910) hai 1 ano
  DS 11ec75c2ad ActiveObjectMgr fixes (#13560) hai 1 ano
  x2048 6d45c243f8 Add dynamic exposure correction (#12959) hai 1 ano
  DS 0251b01da6 Pause shader animation timer in singleplayer pause menu (#12766) %!s(int64=2) %!d(string=hai) anos
  x2048 d1cbb4bd8a Reduce the use of porting::getTimeMs() when rendering frames (#12679) %!s(int64=2) %!d(string=hai) anos
  SmallJoker 81c2370c8b Attachments: Fix attachments to temporary removed objects (#8989) %!s(int64=5) %!d(string=hai) anos
  SmallJoker 4aa9a669cb ContentCAO: Fix broken attachments on join (#8701) %!s(int64=5) %!d(string=hai) anos
  SmallJoker ffb17f1c9a Consistent HP and damage types (#8167) %!s(int64=5) %!d(string=hai) anos
  Loïc Blot eda35100b6 Add an activeobject manager to hold active objects (#7939) %!s(int64=6) %!d(string=hai) anos
  Quentin Bazin 5f1cd555cd Move client-specific files to 'src/client' (#7902) %!s(int64=6) %!d(string=hai) anos