sfence
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d849d51c2d
Replace licensing text in headers (LGPLv2.1) (#15321)
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1 месяц назад |
sfan5
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37095f3e49
Change the preprocessor macro that differs server/client builds
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2 месяцев назад |
Desour
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ecf8c7696a
Use irr_ptr for ClientEnvironment::m_map
|
1 год назад |
sfan5
|
5727d74d37
Avoid including client headers on server builds
|
9 месяцев назад |
cx384
|
5958714309
Tool specific pointing and blocking pointable type (#13992)
|
11 месяцев назад |
SmallJoker
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2fbf5f4250
CSM: Fix duplicate player names (#13910)
|
1 год назад |
DS
|
11ec75c2ad
ActiveObjectMgr fixes (#13560)
|
1 год назад |
x2048
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6d45c243f8
Add dynamic exposure correction (#12959)
|
1 год назад |
DS
|
0251b01da6
Pause shader animation timer in singleplayer pause menu (#12766)
|
2 лет назад |
x2048
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d1cbb4bd8a
Reduce the use of porting::getTimeMs() when rendering frames (#12679)
|
2 лет назад |
SmallJoker
|
81c2370c8b
Attachments: Fix attachments to temporary removed objects (#8989)
|
5 лет назад |
SmallJoker
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4aa9a669cb
ContentCAO: Fix broken attachments on join (#8701)
|
5 лет назад |
SmallJoker
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ffb17f1c9a
Consistent HP and damage types (#8167)
|
5 лет назад |
Loïc Blot
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eda35100b6
Add an activeobject manager to hold active objects (#7939)
|
6 лет назад |
Quentin Bazin
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5f1cd555cd
Move client-specific files to 'src/client' (#7902)
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6 лет назад |