grorp 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) il y a 5 mois
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3d_interlaced_merge 1abb83b1ab Use vec4 for varTexCoord in interlaced shader (#11004) il y a 3 ans
bloom_downsample 9b24041394 Improve bloom effect (#12916) il y a 2 ans
bloom_upsample 9b24041394 Improve bloom effect (#12916) il y a 2 ans
blur_h 8093044f07 Support OpenGL 3 (#13321) il y a 9 mois
blur_v 8093044f07 Support OpenGL 3 (#13321) il y a 9 mois
cloud_shader a9a0f1e129 Fix GLES shader precision issues (#14516) il y a 7 mois
default_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) il y a 2 ans
extract_bloom e0d4a9d575 Make volumetric light effect strength server controllable il y a 10 mois
fxaa c09a3a52ac Add antialiasing filters (FXAA, SSAA) (#13253) il y a 1 an
minimap_shader e9233bc169 Fix typo in minimap bumpmapping shader (#14280) il y a 9 mois
nodes_shader a9a0f1e129 Fix GLES shader precision issues (#14516) il y a 7 mois
object_shader a9a0f1e129 Fix GLES shader precision issues (#14516) il y a 7 mois
second_stage 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) il y a 5 mois
selection_shader ff6dcfea82 Implement rendering pipeline and post-processing (#12465) il y a 2 ans
shadow_shaders a5d29fa1d4 Implement shadow offsets for the new SM distortion function (#12191) il y a 2 ans
stars_shader a9a0f1e129 Fix GLES shader precision issues (#14516) il y a 7 mois
update_exposure 6d45c243f8 Add dynamic exposure correction (#12959) il y a 1 an
volumetric_light e0d4a9d575 Make volumetric light effect strength server controllable il y a 10 mois
Irrlicht ff88ed7c75 Add symlink for Irrlicht shaders il y a 7 mois